Player Matchup

Raijin
Raijin
CompactKFC
Raijin
Level 96
God Stats
8W - 4L
1,724 SR
Queue Stats
581W - 532L
1,536 Elo+
Party 2
Ishtar
Ishtar
Kadocaine
Ishtar
Level 158
God Stats
16W - 11L
1,704 SR
Queue Stats
134W - 118L
1,528 Elo+
Solo
Chaac
Chaac
Mozesty
Chaac
Level 95
God Stats
8W - 5L
1,635 SR
Queue Stats
515W - 477L
1,594 Elo+
Party 2
Geb
Geb
Th Warrior King
Geb
Level 149
God Stats
3W - 2L
1,622 SR
Queue Stats
86W - 97L
1,590 Elo+
Solo
Thor
Thor
TheFluffyYeti
Thor
Level 105
God Stats
2W - 2L
1,524 SR
Queue Stats
86W - 87L
1,609 Elo+
Solo
Team Averages
Level 121
1,642 SR
1,571 Elo+

VS

Team Averages
Level 106
1,536 SR
1,545 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
E2_Reeeeee
Chaac
Level 123
God Stats
5W - 1L
1,794 SR
Queue Stats
164W - 148L
1,505 Elo+
Party 1
Ne Zha
Ne Zha
Gtown1228
Ne Zha
Level 128
God Stats
1W - 4L
1,417 SR
Queue Stats
559W - 528L
1,493 Elo+
Solo
Baron Samedi
Baron Samedi
nikoli-007
Baron Samedi
Level 129
God Stats
0W - 2L
1,469 SR
Queue Stats
63W - 53L
1,581 Elo+
Party 1
Ao Kuang
Ao Kuang
thebriceiswrong
Ao Kuang
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 63L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
CompactKFC
Raijin
17
5 / 3 / 8
11,349
567
10,963
13,512
5,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
Kadocaine
Ishtar
18
3 / 2 / 0
11,471
574
10,853
17,166
7,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Mozesty
Chaac
18
0 / 1 / 7
11,159
558
11,232
17,777
14,390
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
4 / 1 / 10
9,582
479
9,423
16,119
7,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

19
8 / 1 / 9
11,846
592
16,091
18,405
8,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
19
2 / 1 / 1
11,819
591
11,439
11,925
5,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
16
0 / 3 / 3
10,324
516
11,725
19,063
27,342
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
Gtown1228
Ne Zha
15
1 / 6 / 1
8,946
447
10,737
21,837
14,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Baron Samedi
nikoli-007
Baron Samedi
17
3 / 6 / 2
10,797
540
10,078
16,090
8,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
17
2 / 4 / 2
10,260
513
5,256
18,261
7,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
20
Kills
8
8
Deaths
20
34
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
2
1
1
2.5
W
Raijin
CompactKFC
Raijin
5
3
8
3
L
Chaac
0
3
3
0.5
L
Ne Zha
Gtown1228
Ne Zha
1
6
1
0.25
W
Ishtar
Kadocaine
Ishtar
3
2
0
1.5
W
Chaac
Mozesty
Chaac
0
1
7
3.5
W
4
1
10
9
W
8
1
9
12.5
L
Baron Samedi
nikoli-007
Baron Samedi
3
6
2
0.67
L
Ao Kuang
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,562
Damage
49,235
82,979
Taken
87,176
43,002
Mitigated
63,593
21,742
Healing
28,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
11,439
4,594
0
7,517
11,925
5,688
0
3,635
8,208
0
112,268
W
Raijin
CompactKFC
Raijin
10,963
1,286
134
1,670
13,512
5,709
0
7,180
5,954
86,792
0
L
Chaac
11,725
2,978
0
6,874
19,063
27,342
0
3,059
15,982
47
85,382
L
Ne Zha
Gtown1228
Ne Zha
10,737
4,222
0
3,733
21,837
14,452
0
5,628
15,839
239
67,581
W
Ishtar
Kadocaine
Ishtar
10,853
5,216
0
9,330
17,166
7,064
1,254
3,547
13,591
0
110,960
W
Chaac
Mozesty
Chaac
11,232
3,026
0
7,845
17,777
14,390
402
3,726
14,021
0
83,351
W
9,423
1,225
0
1,008
16,119
7,429
0
2,533
13,502
46,343
0
W
16,091
2,910
0
1,755
18,405
8,410
0
3,064
15,269
0
110,167
L
Baron Samedi
nikoli-007
Baron Samedi
10,078
295
258
5,107
16,090
8,653
147
7,209
8,590
86,416
0
L
Ao Kuang
5,256
1,680
0
4,651
18,261
7,458
0
804
17,457
106,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,407
Gold Earned
52,146
716
Minions Killed
733
0
Camps Cleared
0
2,034,470
Distance Traveled
1,953,804
24
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,819
591
192
10
0
425,453
7
W
Raijin
11,349
567
163
8
0
375,612
3
L
Chaac
10,324
516
152
8
0
362,590
5
L
Ne Zha
8,946
447
89
4
0
377,289
4
W
Ishtar
11,471
574
191
10
0
396,801
3
W
Chaac
11,159
558
151
8
0
415,595
2
W
Geb
9,582
479
61
3
0
413,799
6
W
Thor
11,846
592
150
8
0
432,663
10
L
Baron Samedi
10,797
540
160
8
0
353,300
4
L
Ao Kuang
10,260
513
140
7
0
435,172
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role