Player Matchup

King Arthur
King Arthur
AlikPitor2
King Arthur
Level 122
God Stats
11W - 8L
1,568 SR
Queue Stats
479W - 448L
1,592 Elo+
Party 1
Thanatos
Thanatos
Bastl12
Thanatos
Level 141
God Stats
6W - 9L
1,441 SR
Queue Stats
335W - 353L
1,576 Elo+
Party 2
Thoth
Thoth
MrDaki
Thoth
Level 84
God Stats
1W - 0L
1,731 SR
Queue Stats
313W - 256L
1,597 Elo+
Party 1
Ishtar
Ishtar
YFoxPitor
Ishtar
Level 105
God Stats
4W - 6L
1,534 SR
Queue Stats
232W - 191L
1,635 Elo+
Party 1
Maui
Maui
rutussss
Maui
Level 127
God Stats
11W - 6L
1,689 SR
Queue Stats
277W - 290L
1,566 Elo+
Party 2
Team Averages
Level 116
1,592 SR
1,593 Elo+

VS

Team Averages
Level 103
1,514 SR
1,589 Elo+
Cu Chulainn
Cu Chulainn
BarbaricusMax
Cu Chulainn
Level 68
God Stats
2W - 7L
1,654 SR
Queue Stats
92W - 75L
1,617 Elo+
Party 3
Ymir
Ymir
Marcer3
Ymir
Level 69
God Stats
4W - 7L
1,517 SR
Queue Stats
245W - 263L
1,545 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Pablo1
Morgan Le Fay
Level 147
God Stats
7W - 5L
1,440 SR
Queue Stats
95W - 85L
1,607 Elo+
Party 3
Apollo
Apollo
isabelayuso
Apollo
Level 88
God Stats
5W - 10L
1,460 SR
Queue Stats
151W - 164L
1,570 Elo+
Solo
Ne Zha
Ne Zha
soviee
Ne Zha
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 73L
1,607 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlikPitor2
King Arthur
18
3 / 1 / 7
12,518
569
16,202
20,435
22,416
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Bastl12
Thanatos
19
10 / 5 / 3
12,703
577
15,179
19,498
9,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thoth
MrDaki
Thoth
18
1 / 6 / 10
11,616
528
13,243
13,450
5,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ishtar
YFoxPitor
Ishtar
20
4 / 1 / 3
12,543
570
12,484
14,653
6,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maui
16
3 / 3 / 11
11,241
511
6,771
22,352
22,399
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BarbaricusMax
Cu Chulainn
17
2 / 5 / 1
10,968
499
10,484
22,099
19,036
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ymir
Marcer3
Ymir
17
3 / 5 / 8
10,399
473
10,094
18,176
7,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
Pablo1
Morgan Le Fay
18
4 / 4 / 6
11,502
523
15,574
15,379
4,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Apollo
19
3 / 0 / 1
12,015
546
5,862
12,520
5,054
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
soviee
Ne Zha
17
4 / 7 / 5
10,673
485
12,153
19,971
8,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
37
21
Kills
16
16
Deaths
21
34
Assists
21
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AlikPitor2
King Arthur
3
1
7
6.5
L
Cu Chulainn
BarbaricusMax
Cu Chulainn
2
5
1
0.5
W
Thanatos
Bastl12
Thanatos
10
5
3
2.3
L
Ymir
Marcer3
Ymir
3
5
8
1.4
W
Thoth
MrDaki
Thoth
1
6
10
1
L
Morgan Le Fay
Pablo1
Morgan Le Fay
4
4
6
1.75
W
Ishtar
YFoxPitor
Ishtar
4
1
3
5.5
L
Apollo
3
0
1
3.5
W
Maui
3
3
11
2.83
L
Ne Zha
soviee
Ne Zha
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,879
Damage
54,167
90,388
Taken
88,145
66,567
Mitigated
45,542
41,955
Healing
17,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AlikPitor2
King Arthur
16,202
1,222
0
5,144
20,435
22,416
177
2,512
17,869
454
102,036
L
Cu Chulainn
BarbaricusMax
Cu Chulainn
10,484
1,711
0
2,945
22,099
19,036
0
1,131
20,968
70
76,076
W
Thanatos
Bastl12
Thanatos
15,179
4,249
0
18,941
19,498
9,976
137
6,556
12,794
0
101,844
L
Ymir
Marcer3
Ymir
10,094
1,107
0
1,279
18,176
7,870
0
3,733
14,443
54,814
3,099
W
Thoth
MrDaki
Thoth
13,243
225
0
1,158
13,450
5,575
998
6,010
7,420
111,523
0
L
Morgan Le Fay
Pablo1
Morgan Le Fay
15,574
1,506
0
2,454
15,379
4,815
0
7,893
7,486
105,085
0
W
Ishtar
YFoxPitor
Ishtar
12,484
8,040
0
9,062
14,653
6,201
2,021
2,782
11,689
0
126,289
L
Apollo
5,862
3,532
0
7,587
12,520
5,054
0
1,565
10,955
0
109,575
W
Maui
6,771
1,115
3,031
4,619
22,352
22,399
398
9,856
12,044
28,751
0
L
Ne Zha
soviee
Ne Zha
12,153
4,538
0
3,356
19,971
8,767
0
6,146
13,825
0
97,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,621
Gold Earned
55,557
725
Minions Killed
732
0
Camps Cleared
0
2,102,631
Distance Traveled
2,092,260
26
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,518
569
198
9
0
404,663
1
L
Cu Chulainn
10,968
499
160
7
0
397,319
8
W
Thanatos
12,703
577
126
6
0
456,207
4
L
Ymir
10,399
473
89
4
0
403,537
2
W
Thoth
11,616
528
177
8
0
423,709
8
L
Morgan Le Fay
11,502
523
167
8
0
398,883
10
W
Ishtar
12,543
570
194
9
0
389,189
3
L
Apollo
12,015
546
196
9
0
443,502
4
W
Maui
11,241
511
30
1
0
428,863
10
L
Ne Zha
10,673
485
120
5
0
449,019
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role