Player Matchup

Nox
Nox
Gold I
Diiirteee Mike
Nox
Gold I
Level 160
God Stats
9W - 14L
1,487 SR
Queue Stats
351W - 346L
1,756 MMR
Party 2
Xing Tian
Xing Tian
Platinum I
MikeFoos
Xing Tian
Platinum I
Level 160
God Stats
33W - 31L
1,559 SR
Queue Stats
559W - 552L
1,852 MMR
Solo
Bellona
Bellona
Platinum IV
richomiedave
Bellona
Platinum IV
Level 138
God Stats
111W - 80L
1,612 SR
Queue Stats
316W - 322L
1,850 MMR
Solo
Chaac
Chaac
Platinum IV
v EternalSoul v
Chaac
Platinum IV
Level 158
God Stats
2W - 0L
1,572 SR
Queue Stats
54W - 44L
2,018 MMR
Party 2
Charybdis
Charybdis
Diamond V
xlKurama Brlx
Charybdis
Diamond V
Level 158
God Stats
6W - 10L
1,435 SR
Queue Stats
398W - 387L
2,102 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 155
1,533 SR
1,916 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 129
1,569 SR
1,763 MMR
Ao Kuang
Ao Kuang
Diamond V
 
Ao Kuang
Diamond V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Platinum V
 
Ares
Platinum V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Platinum I
PyroGho-st
Ah Muzen Cab
Platinum I
Level 148
God Stats
0W - 1L
1,460 SR
Queue Stats
587W - 590L
1,959 MMR
Solo
Sol
Sol
Platinum II
Skinfade96
Sol
Platinum II
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 94L
1,842 MMR
Solo
Ravana
Ravana
Platinum III
TTVTrixy
Ravana
Platinum III
Level 107
God Stats
4W - 1L
1,887 SR
Queue Stats
50W - 46L
2,013 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 0 / 7
12,381
516
7,304
7,769
4,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
MikeFoos
Xing Tian
16
2 / 1 / 10
11,291
470
11,057
22,534
27,883
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
richomiedave
Bellona
19
4 / 2 / 8
12,298
512
13,502
24,848
17,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
4 / 2 / 4
12,895
537
11,618
24,845
27,942
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
xlKurama Brlx
Charybdis
20
3 / 1 / 11
13,612
567
19,690
19,968
9,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
King ArthurMauiSusanoHades

VS

Bans
AwilixLokiAtlasBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
19
5 / 2 / 1
11,679
487
12,946
25,114
12,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
 
Ares
15
1 / 4 / 3
10,136
422
5,722
19,724
22,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
PyroGho-st
Ah Muzen Cab
18
0 / 1 / 2
11,341
473
12,875
11,169
5,519
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
0 / 5 / 1
10,934
456
7,218
17,863
8,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ravana
TTVTrixy
Ravana
18
0 / 3 / 2
12,221
509
19,091
15,501
15,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
15
15
Kills
6
6
Deaths
15
40
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
5
2
1
2.75
L
Ares
 
Ares
1
4
3
0.63
W
2
0
7
5.5
W
Xing Tian
MikeFoos
Xing Tian
2
1
10
7
L
Ah Muzen Cab
PyroGho-st
Ah Muzen Cab
0
1
2
1
L
0
5
1
0.1
L
Ravana
TTVTrixy
Ravana
0
3
2
0.33
W
Bellona
richomiedave
Bellona
4
2
8
4
W
4
2
4
3
W
Charybdis
xlKurama Brlx
Charybdis
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,171
Damage
57,852
99,964
Taken
89,371
87,447
Mitigated
64,363
36,585
Healing
33,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
12,946
2,237
0
12,626
25,114
12,959
0
2,940
22,174
119,942
0
L
Ares
 
Ares
5,722
247
0
4,442
19,724
22,330
0
6,328
13,396
28,727
0
W
7,304
453
768
3,487
7,769
4,144
1,303
1,971
5,798
114,032
0
W
Xing Tian
MikeFoos
Xing Tian
11,057
890
0
2,833
22,534
27,883
144
5,230
17,304
36,088
1,691
L
Ah Muzen Cab
PyroGho-st
Ah Muzen Cab
12,875
4,433
0
2,989
11,169
5,519
0
4,483
6,686
0
131,249
L
7,218
3,316
0
8,749
17,863
8,383
2,127
1,964
15,899
84,919
9,993
L
Ravana
TTVTrixy
Ravana
19,091
6,443
0
4,228
15,501
15,172
0
2,850
12,651
0
112,525
W
Bellona
richomiedave
Bellona
13,502
6,732
0
6,409
24,848
17,567
1,519
9,081
15,767
0
120,143
W
11,618
3,052
0
9,831
24,845
27,942
559
4,705
20,140
0
87,856
W
Charybdis
xlKurama Brlx
Charybdis
19,690
8,334
0
13,257
19,968
9,911
4,400
7,131
12,837
29
150,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,477
Gold Earned
56,311
810
Minions Killed
763
0
Camps Cleared
0
2,440,380
Distance Traveled
2,203,498
39
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,679
487
151
6
0
492,486
4
L
Ares
10,136
422
27
1
0
415,625
6
W
Nox
12,381
516
223
9
0
470,521
11
W
Xing Tian
11,291
470
45
2
0
511,154
9
L
Ah Muzen Cab
11,341
473
232
10
0
495,337
3
L
Sol
10,934
456
149
6
0
371,969
5
L
Ravana
12,221
509
204
9
0
428,081
12
W
Bellona
12,298
512
157
7
0
580,301
3
W
Chaac
12,895
537
165
7
0
450,741
6
W
Charybdis
13,612
567
220
9
0
427,663
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role