Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
HimikoHealz
Ra
Level 36
God Stats
2W - 2L
1,752 SR
Queue Stats
29W - 18L
1,696 Elo+
Party 1
Skadi
Skadi
ProfessorClucker
Skadi
Level 157
God Stats
10W - 2L
1,742 SR
Queue Stats
153W - 143L
1,597 Elo+
Party 1
Sun Wukong
Sun Wukong
jp1721
Sun Wukong
Level 48
God Stats
3W - 4L
1,335 SR
Queue Stats
107W - 140L
1,260 Elo+
Solo
Fafnir
Fafnir
wa21507
Fafnir
Level 38
God Stats
10W - 6L
1,571 SR
Queue Stats
47W - 45L
1,504 Elo+
Party 1
Team Averages
Level 80
1,580 SR
1,511 Elo+

VS

Team Averages
Level 111
1,516 SR
1,470 Elo+
Merlin
Merlin
 
Merlin
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
RaginKJin
King Arthur
Level 159
God Stats
5W - 7L
1,512 SR
Queue Stats
200W - 200L
1,478 Elo+
Solo
Rama
Rama
RainbowFart75
Rama
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,353 Elo+
Solo
Athena
Athena
Riviẻre
Athena
Level 146
God Stats
6W - 4L
1,705 SR
Queue Stats
177W - 172L
1,576 Elo+
Solo
Pele
Pele
YolkFrap
Pele
Level 64
God Stats
7W - 12L
1,362 SR
Queue Stats
113W - 125L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
5 / 2 / 4
8,046
575
9,930
13,624
5,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 1 / 2
6,776
484
8,052
8,845
4,953
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
7 / 1 / 4
8,490
606
11,995
10,683
4,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
jp1721
Sun Wukong
11
1 / 5 / 5
6,562
469
5,772
11,770
7,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fafnir
wa21507
Fafnir
11
3 / 0 / 8
7,736
553
5,991
11,223
12,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
0 / 3 / 2
7,013
501
6,014
9,884
4,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

King Arthur
RaginKJin
King Arthur
12
5 / 3 / 3
7,978
570
10,293
12,591
7,081
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 6 / 0
5,801
414
5,387
10,411
2,999
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
Riviẻre
Athena
9
1 / 2 / 2
6,612
472
6,157
12,994
8,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pele
10
3 / 5 / 3
6,765
483
7,684
12,083
4,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
19
Kills
9
9
Deaths
19
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
2
4
3.5
L
Merlin
 
Merlin
0
3
2
0.33
W
3
1
2
4
W
7
1
4
9
L
King Arthur
RaginKJin
King Arthur
5
3
3
2.17
L
0
6
0
0
L
Athena
Riviẻre
Athena
1
2
2
1
L
Pele
3
5
3
0.9
W
Sun Wukong
jp1721
Sun Wukong
1
5
5
0.7
W
Fafnir
wa21507
Fafnir
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,740
Damage
35,535
56,145
Taken
57,963
34,976
Mitigated
27,370
25,488
Healing
11,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
9,930
3,238
0
15,678
13,624
5,834
0
2,290
11,334
0
62,077
L
Merlin
 
Merlin
6,014
949
0
538
9,884
4,311
0
3,976
5,861
58,892
0
W
8,052
909
593
3,310
8,845
4,953
56
3,659
5,186
44,280
0
W
11,995
6,495
0
1,000
10,683
4,217
1,013
1,972
8,711
0
74,201
L
King Arthur
RaginKJin
King Arthur
10,293
2,434
0
1,679
12,591
7,081
0
1,774
10,410
0
52,205
L
5,387
4,155
0
2,350
10,411
2,999
0
694
9,717
0
31,645
L
Athena
Riviẻre
Athena
6,157
2,507
0
2,820
12,994
8,572
0
4,855
8,038
24,234
151
L
Pele
7,684
2,133
0
4,057
12,083
4,407
0
2,744
9,211
0
36,969
W
Sun Wukong
jp1721
Sun Wukong
5,772
915
0
1,997
11,770
7,286
520
1,665
10,105
0
27,908
W
Fafnir
wa21507
Fafnir
5,991
2,342
0
2,910
11,223
12,686
171
2,434
8,789
18,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,610
Gold Earned
34,169
362
Minions Killed
318
0
Camps Cleared
0
1,351,421
Distance Traveled
1,311,662
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,046
575
106
8
0
293,167
1
L
Merlin
7,013
501
104
7
0
227,621
6
W
Ra
6,776
484
65
5
0
276,167
2
W
Skadi
8,490
606
115
8
0
273,036
0
L
King Arthur
7,978
570
95
7
0
267,943
3
L
Rama
5,801
414
42
3
0
228,906
1
L
Athena
6,612
472
24
2
0
293,096
7
L
Pele
6,765
483
53
4
0
294,096
1
W
Sun Wukong
6,562
469
43
3
0
243,117
0
W
Fafnir
7,736
553
33
2
0
265,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role