Player Matchup

Ishtar
Ishtar
Alana_luna1
Ishtar
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 22L
1,585 Elo+
Party 1
Achilles
Achilles
Cachorroveio306
Achilles
Level 85
God Stats
9W - 9L
1,467 SR
Queue Stats
280W - 296L
1,408 Elo+
Solo
Cabrakan
Cabrakan
EduardoChefe-_-
Cabrakan
Level 159
God Stats
6W - 1L
1,627 SR
Queue Stats
146W - 64L
1,632 Elo+
Party 1
Baba Yaga
Baba Yaga
TIAGO_DRFT
Baba Yaga
Level 118
God Stats
4W - 4L
1,519 SR
Queue Stats
323W - 454L
1,372 Elo+
Party 2
Thor
Thor
brenon-geraldo
Thor
Level 55
God Stats
3W - 9L
1,143 SR
Queue Stats
155W - 254L
1,346 Elo+
Party 2
Team Averages
Level 86
1,451 SR
1,469 Elo+

VS

Team Averages
Level 109
1,505 SR
1,472 Elo+
Ra
Ra
 
Ra
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
 
Vamana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
ELKROMOS
Bellona
Level 142
God Stats
13W - 14L
1,524 SR
Queue Stats
222W - 225L
1,432 Elo+
Solo
Neith
Neith
Francífugo
Neith
Level 65
God Stats
0W - 2L
1,499 SR
Queue Stats
30W - 29L
1,535 Elo+
Solo
Thanatos
Thanatos
SanSilv4
Thanatos
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 24L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
12
3 / 0 / 1
6,764
615
3,936
5,367
2,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Achilles
12
5 / 1 / 2
6,579
598
9,899
9,752
6,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cabrakan
9
0 / 0 / 10
6,255
569
4,548
10,304
9,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Baba Yaga
TIAGO_DRFT
Baba Yaga
10
1 / 1 / 2
5,774
525
4,137
6,619
2,682
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
2 / 0 / 2
5,705
519
1,701
6,097
2,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 2 / 0
5,738
522
3,213
5,453
2,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
 
Vamana
9
0 / 0 / 0
5,730
521
1,472
4,156
2,954
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
ELKROMOS
Bellona
10
0 / 3 / 2
5,771
525
4,840
11,350
8,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
0 / 3 / 0
4,230
385
4,407
7,349
2,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
SanSilv4
Thanatos
9
2 / 3 / 0
5,678
516
5,443
8,390
3,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
11
Kills
2
2
Deaths
11
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
2
0
0
L
Vamana
 
Vamana
0
0
0
0
W
Ishtar
3
0
1
3.5
W
Achilles
5
1
2
6
L
Bellona
ELKROMOS
Bellona
0
3
2
0.33
W
Cabrakan
0
0
10
5
L
0
3
0
0
L
Thanatos
SanSilv4
Thanatos
2
3
0
0.67
W
Baba Yaga
TIAGO_DRFT
Baba Yaga
1
1
2
2
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,221
Damage
19,375
38,139
Taken
36,698
22,831
Mitigated
19,870
16,434
Healing
14,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,213
245
764
1,283
5,453
2,041
0
1,642
3,811
49,940
0
L
Vamana
 
Vamana
1,472
536
970
542
4,156
2,954
0
492
3,664
0
27,110
W
Ishtar
3,936
2,874
0
3,645
5,367
2,359
462
496
4,871
0
55,112
W
Achilles
9,899
2,583
0
4,991
9,752
6,335
0
0
9,752
0
41,431
L
Bellona
ELKROMOS
Bellona
4,840
1,481
0
4,060
11,350
8,489
0
1,119
9,437
0
36,016
W
Cabrakan
4,548
714
0
3,279
10,304
9,314
0
1,072
9,232
18,071
6,542
L
4,407
1,772
0
1,265
7,349
2,653
225
2,917
4,387
0
21,596
L
Thanatos
SanSilv4
Thanatos
5,443
1,192
0
5,551
8,390
3,733
0
1,596
6,670
0
29,740
W
Baba Yaga
TIAGO_DRFT
Baba Yaga
4,137
80
0
2,159
6,619
2,682
0
1,397
5,222
39,238
0
W
1,701
0
0
2,360
6,097
2,141
0
248
5,849
0
23,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,077
Gold Earned
27,147
320
Minions Killed
305
0
Camps Cleared
0
1,058,398
Distance Traveled
1,048,595
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,738
522
96
9
0
211,382
5
L
Vamana
5,730
521
57
5
0
207,176
3
W
Ishtar
6,764
615
104
9
0
195,657
0
W
Achilles
6,579
598
58
5
0
227,068
4
L
Bellona
5,771
525
67
6
0
225,068
4
W
Cabrakan
6,255
569
35
3
0
193,782
3
L
Neith
4,230
385
27
2
0
184,691
2
L
Thanatos
5,678
516
58
5
0
220,278
0
W
Baba Yaga
5,774
525
68
6
0
213,485
0
W
Thor
5,705
519
55
5
0
228,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role