Player Matchup

Ravana
Ravana
G-INNUNGAGAP
Ravana
Level 127
God Stats
9W - 18L
1,326 SR
Queue Stats
228W - 310L
1,363 Elo+
Party 2
Olorun
Olorun
Paidd_Ash
Olorun
Level 5
God Stats
2W - 3L
1,324 SR
Queue Stats
5W - 12L
1,307 Elo+
Party 2
Zhong Kui
Zhong Kui
Universe7kai
Zhong Kui
Level 137
God Stats
19W - 23L
1,471 SR
Queue Stats
164W - 209L
1,376 Elo+
Party 2
Kukulkan
Kukulkan
iCaus3
Kukulkan
Level 128
God Stats
9W - 7L
1,532 SR
Queue Stats
76W - 100L
1,451 Elo+
Party 3
Ne Zha
Ne Zha
pierce2015
Ne Zha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,441 Elo+
Party 3
Team Averages
Level 85
1,431 SR
1,388 Elo+

VS

Team Averages
Level 128
1,534 SR
1,515 Elo+
Anhur
Anhur
DreadedK1ngJ
Anhur
Level 126
God Stats
31W - 23L
1,568 SR
Queue Stats
110W - 99L
1,554 Elo+
Party 1
Cerberus
Cerberus
IIISoChill
Cerberus
Level 157
God Stats
1W - 0L
1,523 SR
Queue Stats
213W - 177L
1,535 Elo+
Party 1
Ao Kuang
Ao Kuang
KaitekiKami
Ao Kuang
Level 73
God Stats
16W - 6L
1,688 SR
Queue Stats
92W - 47L
1,603 Elo+
Party 1
Horus
Horus
OGL0RDFARQUAAD
Horus
Level 124
God Stats
6W - 12L
1,341 SR
Queue Stats
93W - 118L
1,410 Elo+
Solo
Tsukuyomi
Tsukuyomi
RaitonUchiha
Tsukuyomi
Level 158
God Stats
8W - 11L
1,552 SR
Queue Stats
190W - 195L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
12
5 / 6 / 1
9,907
381
11,211
14,570
5,512
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
Paidd_Ash
Olorun
19
2 / 6 / 2
13,542
521
18,631
23,804
10,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Zhong Kui
Universe7kai
Zhong Kui
13
1 / 7 / 6
10,161
391
12,292
17,555
14,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
iCaus3
Kukulkan
20
1 / 5 / 2
13,752
529
15,478
15,902
7,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
pierce2015
Ne Zha
20
5 / 9 / 3
14,230
547
13,952
30,036
13,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 6
14,500
558
7,444
16,643
7,680
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
IIISoChill
Cerberus
20
5 / 1 / 5
15,644
602
16,053
34,772
34,707
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ao Kuang
KaitekiKami
Ao Kuang
20
16 / 3 / 5
15,863
610
23,904
32,657
17,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
0 / 3 / 4
10,578
407
2,307
12,574
5,968
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
RaitonUchiha
Tsukuyomi
20
9 / 4 / 8
15,625
601
22,985
20,921
9,676
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
61
14
Kills
33
33
Deaths
14
14
Assists
28
Player
Kills
Deaths
Assists
KDA
W
3
3
6
2
L
Ravana
5
6
1
0.92
W
Cerberus
IIISoChill
Cerberus
5
1
5
7.5
W
Ao Kuang
KaitekiKami
Ao Kuang
16
3
5
6.17
W
0
3
4
0.67
L
Olorun
Paidd_Ash
Olorun
2
6
2
0.5
W
Tsukuyomi
RaitonUchiha
Tsukuyomi
9
4
8
3.25
L
Zhong Kui
Universe7kai
Zhong Kui
1
7
6
0.57
L
Kukulkan
iCaus3
Kukulkan
1
5
2
0.4
L
Ne Zha
pierce2015
Ne Zha
5
9
3
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,564
Damage
72,693
101,867
Taken
117,567
51,269
Mitigated
75,782
24,514
Healing
54,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,444
3,790
0
8,115
16,643
7,680
12,703
5,141
11,502
0
122,135
L
Ravana
11,211
3,085
261
3,421
14,570
5,512
1,159
3,311
11,259
0
41,981
W
Cerberus
IIISoChill
Cerberus
16,053
1,629
451
18,829
34,772
34,707
482
15,381
19,391
118,014
0
W
Ao Kuang
KaitekiKami
Ao Kuang
23,904
10,077
0
17,983
32,657
17,751
3,654
12,438
20,219
115,464
0
W
2,307
991
1,833
3,889
12,574
5,968
0
3,671
8,903
0
18,385
L
Olorun
Paidd_Ash
Olorun
18,631
8,689
378
11,223
23,804
10,223
1,362
17,168
6,636
91,042
9,921
W
Tsukuyomi
RaitonUchiha
Tsukuyomi
22,985
6,146
0
3,317
20,921
9,676
2,652
10,249
10,672
0
148,764
L
Zhong Kui
Universe7kai
Zhong Kui
12,292
1,482
261
4,154
17,555
14,911
1,200
5,813
11,742
53,976
3,102
L
Kukulkan
iCaus3
Kukulkan
15,478
510
0
1,126
15,902
7,290
1,480
3,752
12,150
133,421
0
L
Ne Zha
pierce2015
Ne Zha
13,952
7,776
0
3,690
30,036
13,333
0
9,913
20,123
0
117,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,592
Gold Earned
72,210
666
Minions Killed
777
0
Camps Cleared
0
1,968,912
Distance Traveled
2,134,377
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
14,500
558
177
7
0
448,927
4
L
Ravana
9,907
381
47
2
0
384,737
4
W
Cerberus
15,644
602
250
10
0
462,030
5
W
Ao Kuang
15,863
610
125
5
0
495,908
0
W
Horus
10,578
407
25
1
0
223,584
0
L
Olorun
13,542
521
166
6
0
385,341
0
W
Tsukuyomi
15,625
601
200
8
0
503,928
0
L
Zhong Kui
10,161
391
94
4
0
286,448
3
L
Kukulkan
13,752
529
210
8
0
419,973
0
L
Ne Zha
14,230
547
149
6
0
492,413
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role