Player Matchup

Jing Wei
Jing Wei
Kiingedy
Jing Wei
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,581 Elo+
Party 1
Chang'e
Chang'e
MAXIMUS-Aur3l1o
Chang'e
Level 66
God Stats
1W - 2L
1,481 SR
Queue Stats
125W - 124L
1,487 Elo+
Solo
Ah Puch
Ah Puch
SnowMoon13
Ah Puch
Level 116
God Stats
7W - 2L
1,622 SR
Queue Stats
255W - 240L
1,497 Elo+
Solo
Cu Chulainn
Cu Chulainn
SpaceGigglez
Cu Chulainn
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,554 Elo+
Party 1
Da Ji
Da Ji
mosdjos
Da Ji
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 63L
1,583 Elo+
Party 1
Team Averages
Level 104
1,521 SR
1,541 Elo+

VS

Team Averages
Level 119
1,538 SR
1,491 Elo+
Horus
Horus
Grizzly 0584
Horus
Level 64
God Stats
2W - 1L
1,824 SR
Queue Stats
90W - 113L
1,466 Elo+
Party 2
Khepri
Khepri
Oldfingergunz
Khepri
Level 127
God Stats
21W - 13L
1,626 SR
Queue Stats
610W - 645L
1,502 Elo+
Solo
Da Ji
Da Ji
Penguinmadman
Da Ji
Level 154
God Stats
21W - 25L
1,426 SR
Queue Stats
731W - 715L
1,445 Elo+
Solo
King Arthur
King Arthur
Total B1a3k0ut
King Arthur
Level 109
God Stats
2W - 8L
1,250 SR
Queue Stats
560W - 549L
1,535 Elo+
Party 2
Eset
Eset
thepumpkinpatch
Eset
Level 143
God Stats
7W - 6L
1,563 SR
Queue Stats
280W - 269L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Kiingedy
Jing Wei
19
9 / 2 / 19
11,520
960
27,340
13,816
7,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
6 / 3 / 18
10,898
908
18,244
16,487
8,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
SnowMoon13
Ah Puch
17
4 / 3 / 18
10,092
841
17,509
12,814
6,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
SpaceGigglez
Cu Chulainn
16
2 / 5 / 14
9,373
781
10,394
19,553
20,952
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Da Ji
mosdjos
Da Ji
16
10 / 5 / 10
10,538
878
10,779
11,951
6,837
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 10
8,530
711
4,770
14,606
15,422
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 6 / 7
8,057
671
9,605
24,509
20,125
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
9 / 7 / 7
9,460
788
15,024
15,782
10,798
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
Total B1a3k0ut
King Arthur
13
1 / 8 / 9
8,134
678
7,800
24,141
23,057
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
3 / 7 / 6
8,554
713
10,300
12,928
6,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
56
31
Kills
17
18
Deaths
31
79
Assists
39
Player
Kills
Deaths
Assists
KDA
L
3
3
10
2.67
W
Jing Wei
Kiingedy
Jing Wei
9
2
19
9.25
W
6
3
18
5
L
1
6
7
0.75
L
9
7
7
1.79
W
Ah Puch
SnowMoon13
Ah Puch
4
3
18
4.33
W
Cu Chulainn
SpaceGigglez
Cu Chulainn
2
5
14
1.8
L
King Arthur
Total B1a3k0ut
King Arthur
1
8
9
0.69
W
Da Ji
mosdjos
Da Ji
10
5
10
3
L
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,266
Damage
47,499
74,621
Taken
91,966
49,810
Mitigated
76,370
27,809
Healing
21,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,770
2,368
2,411
3,893
14,606
15,422
0
6,003
8,603
0
10,049
W
Jing Wei
Kiingedy
Jing Wei
27,340
22,905
241
3,705
13,816
7,176
4,697
5,098
8,718
0
49,061
W
18,244
1,949
8,333
6,732
16,487
8,382
1,625
5,962
10,525
32,370
0
L
9,605
228
906
5,502
24,509
20,125
0
9,454
15,055
20,735
0
L
15,024
3,769
1
2,309
15,782
10,798
0
4,940
10,842
0
19,189
W
Ah Puch
SnowMoon13
Ah Puch
17,509
969
1,975
3,668
12,814
6,463
1,028
2,934
9,880
42,559
0
W
Cu Chulainn
SpaceGigglez
Cu Chulainn
10,394
2,886
921
295
19,553
20,952
127
3,931
15,622
0
16,640
L
King Arthur
Total B1a3k0ut
King Arthur
7,800
846
449
1,819
24,141
23,057
0
10,471
13,670
0
12,641
W
Da Ji
mosdjos
Da Ji
10,779
2,491
1,319
620
11,951
6,837
608
1,980
9,971
0
12,063
L
10,300
826
2,601
1,128
12,928
6,968
0
4,885
8,043
25,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,421
Gold Earned
42,735
130
Minions Killed
101
0
Camps Cleared
0
1,040,839
Distance Traveled
969,300
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,530
711
20
2
0
221,775
0
W
Jing Wei
11,520
960
43
4
0
218,832
0
W
Chang'e
10,898
908
39
3
0
211,286
0
L
Khepri
8,057
671
21
2
0
189,674
0
L
Da Ji
9,460
788
11
1
0
182,383
0
W
Ah Puch
10,092
841
38
3
0
184,435
0
W
Cu Chulainn
9,373
781
9
1
0
212,301
2
L
King Arthur
8,134
678
4
0
0
179,908
0
W
Da Ji
10,538
878
1
0
0
213,985
1
L
Eset
8,554
713
45
4
0
195,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role