Player Matchup

Sobek
Sobek
Popcorn236
Sobek
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 111L
1,458 Elo+
Solo
Nemesis
Nemesis
Scoobi
Nemesis
Level 96
God Stats
1W - 5L
1,213 SR
Queue Stats
61W - 69L
1,156 Elo+
Solo
Scylla
Scylla
jaritortega
Scylla
Level 107
God Stats
1W - 4L
1,643 SR
Queue Stats
789W - 925L
1,389 Elo+
Solo
Danzaburou
Danzaburou
stappj
Danzaburou
Level 49
God Stats
1W - 5L
1,183 SR
Queue Stats
92W - 114L
1,426 Elo+
Solo
Bacchus
Bacchus
zay-gaymer
Bacchus
Level 83
God Stats
3W - 6L
1,357 SR
Queue Stats
377W - 405L
1,383 Elo+
Solo
Team Averages
Level 73
1,379 SR
1,363 Elo+

VS

Team Averages
Level 103
1,510 SR
1,396 Elo+
Danzaburou
Danzaburou
AggroChief
Danzaburou
Level 63
God Stats
39W - 31L
1,507 SR
Queue Stats
124W - 132L
1,392 Elo+
Solo
Artio
Artio
HadesSama35
Artio
Level 123
God Stats
3W - 4L
1,300 SR
Queue Stats
447W - 477L
1,437 Elo+
Solo
Shiva
Shiva
IblazeDahaze
Shiva
Level 83
God Stats
21W - 17L
1,579 SR
Queue Stats
201W - 238L
1,390 Elo+
Party 1
Thanatos
Thanatos
marihuanlokote
Thanatos
Level 128
God Stats
1W - 0L
1,646 SR
Queue Stats
13W - 17L
1,367 Elo+
Solo
Ra
Ra
qGucciSantanap
Ra
Level 120
God Stats
22W - 17L
1,520 SR
Queue Stats
124W - 138L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
10
0 / 6 / 0
6,213
414
4,489
14,758
9,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Scoobi
Nemesis
11
3 / 1 / 1
6,977
465
3,616
9,970
3,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
10
0 / 3 / 0
6,154
410
3,658
9,039
2,678
Danzaburou
stappj
Danzaburou
10
0 / 4 / 3
5,784
386
5,689
8,470
3,138
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
zay-gaymer
Bacchus
11
4 / 5 / 2
6,949
463
6,812
11,425
7,449
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AggroChief
Danzaburou
13
5 / 2 / 5
8,219
548
9,445
10,453
4,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 4 / 7
7,695
513
3,023
16,390
12,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
5 / 0 / 2
8,958
597
7,977
11,698
5,805
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thanatos
13
5 / 0 / 3
8,473
565
6,350
12,031
4,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
2 / 3 / 3
7,925
528
6,014
8,356
3,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
7
Kills
19
19
Deaths
9
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AggroChief
Danzaburou
5
2
5
3.75
W
2
4
7
1.38
W
5
0
2
6
L
Sobek
0
6
0
0
L
Nemesis
Scoobi
Nemesis
3
1
1
3.5
L
Scylla
0
3
0
0
W
Thanatos
5
0
3
6.5
W
2
3
3
1.17
L
Danzaburou
stappj
Danzaburou
0
4
3
0.38
L
Bacchus
zay-gaymer
Bacchus
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,264
Damage
32,809
53,662
Taken
58,928
26,726
Mitigated
30,377
9,248
Healing
26,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AggroChief
Danzaburou
9,445
3,785
0
2,719
10,453
4,214
1,745
3,827
6,574
0
43,364
W
3,023
517
859
2,874
16,390
12,176
93
2,373
14,017
19,874
0
W
7,977
1,678
230
4,073
11,698
5,805
540
2,811
8,423
0
49,327
L
Sobek
4,489
639
0
2,719
14,758
9,690
0
0
14,758
29,971
0
L
Nemesis
Scoobi
Nemesis
3,616
1,074
0
1,230
9,970
3,771
0
2,111
7,859
0
40,216
L
Scylla
3,658
933
0
1,195
9,039
2,678
0
770
8,269
44,251
0
W
Thanatos
6,350
1,594
0
12,969
12,031
4,714
0
1,871
10,106
0
50,710
W
6,014
672
521
2,470
8,356
3,468
2,568
3,507
4,849
51,830
3,034
L
Danzaburou
stappj
Danzaburou
5,689
2,115
0
2,035
8,470
3,138
0
2,553
5,917
0
32,870
L
Bacchus
zay-gaymer
Bacchus
6,812
527
15
2,054
11,425
7,449
0
3,299
8,126
32,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,077
Gold Earned
41,270
319
Minions Killed
328
0
Camps Cleared
0
1,285,887
Distance Traveled
1,451,859
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,219
548
56
4
0
285,726
0
W
Artio
7,695
513
30
2
0
284,670
5
W
Shiva
8,958
597
82
5
0
299,125
2
L
Sobek
6,213
414
60
4
0
248,383
0
L
Nemesis
6,977
465
72
5
0
327,979
0
L
Scylla
6,154
410
80
5
0
201,518
7
W
Thanatos
8,473
565
76
5
0
321,818
1
W
Ra
7,925
528
84
6
0
260,520
0
L
Danzaburou
5,784
386
48
3
0
244,263
1
L
Bacchus
6,949
463
59
4
0
263,744
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role