Player Matchup

Ishtar
Ishtar
FairyTailGun
Ishtar
Level 7
God Stats
1W - 6L
1,732 SR
Queue Stats
1W - 6L
1,687 Elo+
Party 1
Nemesis
Nemesis
FlavioGuerra
Nemesis
Level 60
God Stats
0W - 2L
1,325 SR
Queue Stats
10W - 27L
1,294 Elo+
Solo
Jormungandr
Jormungandr
Kaotomat
Jormungandr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,537 Elo+
Party 1
Hel
Hel
Sotieu
Hel
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,708 Elo+
Solo
Gilgamesh
Gilgamesh
Unskilledcrowd
Gilgamesh
Level 43
God Stats
1W - 1L
1,641 SR
Queue Stats
77W - 82L
1,522 Elo+
Solo
Team Averages
Level 44
1,540 SR
1,550 Elo+

VS

Team Averages
Level 98
1,548 SR
1,523 Elo+
Zeus
Zeus
Benjamau
Zeus
Level 68
God Stats
238W - 255L
1,539 SR
Queue Stats
274W - 334L
1,473 Elo+
Solo
Baron Samedi
Baron Samedi
ForgottenKing08
Baron Samedi
Level 107
God Stats
9W - 5L
1,722 SR
Queue Stats
102W - 86L
1,600 Elo+
Solo
Horus
Horus
Zhapynr
Horus
Level 105
God Stats
3W - 2L
1,285 SR
Queue Stats
68W - 75L
1,443 Elo+
Party 2
Nu Wa
Nu Wa
esox61
Nu Wa
Level 105
God Stats
28W - 15L
1,693 SR
Queue Stats
477W - 477L
1,562 Elo+
Solo
Heimdallr
Heimdallr
isisbaaa
Heimdallr
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 84L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
19
2 / 12 / 5
13,187
942
13,834
37,629
18,434
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
FlavioGuerra
Nemesis
19
3 / 7 / 5
13,089
935
12,673
26,060
13,673
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
Kaotomat
Jormungandr
19
1 / 5 / 7
12,966
926
16,679
33,680
54,994
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hel
Sotieu
Hel
19
1 / 8 / 4
12,725
909
6,098
28,448
19,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gilgamesh
Unskilledcrowd
Gilgamesh
19
3 / 7 / 6
14,842
1,060
18,452
43,599
48,033
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
2 / 5 / 24
14,002
1,000
25,060
12,468
7,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Baron Samedi
ForgottenKing08
Baron Samedi
20
7 / 3 / 26
15,096
1,078
35,437
12,753
10,237
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
Zhapynr
Horus
20
4 / 1 / 30
15,797
1,128
16,460
24,197
46,194
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nu Wa
esox61
Nu Wa
20
1 / 1 / 29
13,591
971
14,276
6,057
2,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
isisbaaa
Heimdallr
20
25 / 0 / 12
18,261
1,304
70,963
14,736
11,411
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
160
10
Kills
39
39
Deaths
10
27
Assists
121
Player
Kills
Deaths
Assists
KDA
W
Zeus
2
5
24
2.8
L
Ishtar
2
12
5
0.38
L
Nemesis
FlavioGuerra
Nemesis
3
7
5
0.79
W
Baron Samedi
ForgottenKing08
Baron Samedi
7
3
26
6.67
L
Jormungandr
Kaotomat
Jormungandr
1
5
7
0.9
L
Hel
Sotieu
Hel
1
8
4
0.38
L
Gilgamesh
Unskilledcrowd
Gilgamesh
3
7
6
0.86
W
Horus
Zhapynr
Horus
4
1
30
19
W
Nu Wa
esox61
Nu Wa
1
1
29
15.5
W
Heimdallr
isisbaaa
Heimdallr
25
0
12
31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,736
Damage
162,196
169,416
Taken
70,211
154,732
Mitigated
78,088
31,337
Healing
31,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
25,060
1,327
0
0
12,468
7,526
0
3,314
9,154
57,399
0
L
Ishtar
13,834
6,098
0
1,880
37,629
18,434
0
17,153
20,475
0
55,769
L
Nemesis
FlavioGuerra
Nemesis
12,673
4,199
0
2,341
26,060
13,673
0
12,004
14,052
0
33,330
W
Baron Samedi
ForgottenKing08
Baron Samedi
35,437
3,418
4,194
5,803
12,753
10,237
0
4,709
8,044
48,611
0
L
Jormungandr
Kaotomat
Jormungandr
16,679
1,332
521
855
33,680
54,994
0
11,539
22,141
65,418
0
L
Hel
Sotieu
Hel
6,098
545
10,124
8,626
28,448
19,598
0
13,621
14,827
43,175
0
L
Gilgamesh
Unskilledcrowd
Gilgamesh
18,452
5,736
3,495
3,495
43,599
48,033
0
20,456
23,143
0
39,603
W
Horus
Zhapynr
Horus
16,460
5,677
2,505
9,230
24,197
46,194
0
7,100
17,097
0
25,338
W
Nu Wa
esox61
Nu Wa
14,276
5,595
90
837
6,057
2,720
0
504
5,553
24,833
0
W
Heimdallr
isisbaaa
Heimdallr
70,963
41,513
0
8,788
14,736
11,411
0
7,150
7,586
0
113,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,809
Gold Earned
76,747
340
Minions Killed
271
10
Camps Cleared
7
1,393,691
Distance Traveled
1,262,713
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,002
1,000
88
6
5
223,720
0
L
Ishtar
13,187
942
78
6
5
275,678
0
L
Nemesis
13,089
935
28
2
3
310,108
0
W
Baron Samedi
15,096
1,078
40
3
0
258,170
0
L
Jormungandr
12,966
926
92
7
1
252,063
0
L
Hel
12,725
909
110
8
0
275,931
0
L
Gilgamesh
14,842
1,060
32
2
1
279,911
0
W
Horus
15,797
1,128
19
1
0
266,157
1
W
Nu Wa
13,591
971
26
2
0
236,883
4
W
Heimdallr
18,261
1,304
98
7
2
277,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role