Player Matchup

Hel
Hel
 
Hel
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Lemonah_007
Neith
Level 160
God Stats
2W - 1L
1,575 SR
Queue Stats
216W - 108L
1,712 Elo+
Party 1
Sobek
Sobek
Namikaze-F9
Sobek
Level 145
God Stats
1W - 2L
1,618 SR
Queue Stats
71W - 46L
1,691 Elo+
Party 1
Susano
Susano
SIayerD
Susano
Level 160
God Stats
24W - 8L
1,797 SR
Queue Stats
323W - 122L
1,821 Elo+
Party 1
Thor
Thor
Zen禅
Thor
Level 160
God Stats
2W - 1L
1,842 SR
Queue Stats
8W - 4L
1,712 Elo+
Party 1
Team Averages
Level 137
1,666 SR
1,687 Elo+

VS

Team Averages
Level 149
1,737 SR
1,702 Elo+
Vulcan
Vulcan
 
Vulcan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
CraQHOT
Artemis
Level 121
God Stats
23W - 3L
1,875 SR
Queue Stats
359W - 171L
1,796 Elo+
Party 2
Lancelot
Lancelot
RyAd-38120
Lancelot
Level 160
God Stats
13W - 4L
1,734 SR
Queue Stats
104W - 30L
1,784 Elo+
Party 2
Cabrakan
Cabrakan
YI-Bjorn-IY
Cabrakan
Level 143
God Stats
16W - 6L
1,694 SR
Queue Stats
309W - 199L
1,630 Elo+
Solo
King Arthur
King Arthur
speeni
King Arthur
Level 160
God Stats
2W - 0L
1,884 SR
Queue Stats
87W - 20L
1,798 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
3 / 5 / 0
10,533
458
7,594
18,613
9,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 5 / 4
10,302
448
12,800
19,475
7,585
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 6 / 3
8,771
381
6,199
27,254
32,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Susano
SIayerD
Susano
16
0 / 7 / 4
10,069
438
13,785
28,195
19,514
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
Zen禅
Thor
16
5 / 8 / 0
10,329
449
10,766
24,212
10,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
6 / 1 / 10
14,259
620
25,256
11,034
5,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
CraQHOT
Artemis
20
10 / 1 / 8
15,586
678
30,362
19,398
9,221
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Lancelot
RyAd-38120
Lancelot
19
7 / 3 / 12
13,684
595
18,702
20,591
11,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cabrakan
YI-Bjorn-IY
Cabrakan
17
3 / 2 / 14
12,790
556
9,488
20,170
33,077
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
speeni
King Arthur
20
5 / 1 / 10
14,624
636
14,962
23,671
32,737
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
85
8
Kills
31
31
Deaths
8
11
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
3
5
0
0.6
W
Vulcan
 
Vulcan
6
1
10
11
W
Artemis
CraQHOT
Artemis
10
1
8
14
L
0
5
4
0.4
L
0
6
3
0.25
W
Lancelot
RyAd-38120
Lancelot
7
3
12
4.33
L
Susano
SIayerD
Susano
0
7
4
0.29
W
Cabrakan
YI-Bjorn-IY
Cabrakan
3
2
14
5
L
Thor
Zen禅
Thor
5
8
0
0.63
W
King Arthur
speeni
King Arthur
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,144
Damage
98,770
117,749
Taken
94,864
78,313
Mitigated
92,415
29,300
Healing
33,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
7,594
145
2,877
6,698
18,613
9,046
0
8,415
10,198
92,590
0
W
Vulcan
 
Vulcan
25,256
9,950
0
3,490
11,034
5,864
3,343
3,462
7,572
151,967
0
W
Artemis
CraQHOT
Artemis
30,362
18,021
0
11,556
19,398
9,221
12,094
2,335
17,063
0
163,226
L
12,800
4,705
0
3,698
19,475
7,585
727
1,826
17,649
0
104,961
L
6,199
797
0
4,699
27,254
32,168
0
11,710
15,544
22,982
10
W
Lancelot
RyAd-38120
Lancelot
18,702
3,569
0
3,887
20,591
11,516
1,634
2,272
18,149
0
118,656
L
Susano
SIayerD
Susano
13,785
3,882
0
5,572
28,195
19,514
556
7,051
21,144
0
78,386
W
Cabrakan
YI-Bjorn-IY
Cabrakan
9,488
1,451
0
8,151
20,170
33,077
525
4,197
15,973
23,087
0
L
Thor
Zen禅
Thor
10,766
2,018
0
5,756
24,212
10,000
0
6,025
18,187
0
72,947
W
King Arthur
speeni
King Arthur
14,962
1,045
0
6,820
23,671
32,737
1,077
2,699
20,972
283
120,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,004
Gold Earned
70,943
602
Minions Killed
804
0
Camps Cleared
0
2,126,378
Distance Traveled
2,359,729
17
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,533
458
191
8
0
435,497
3
W
Vulcan
14,259
620
215
9
0
499,196
7
W
Artemis
15,586
678
207
9
0
424,863
10
L
Neith
10,302
448
155
7
0
389,171
7
L
Sobek
8,771
381
15
1
0
446,792
2
W
Lancelot
13,684
595
156
7
0
528,569
1
L
Susano
10,069
438
127
6
0
441,446
4
W
Cabrakan
12,790
556
23
1
0
444,573
5
L
Thor
10,329
449
114
5
0
413,472
1
W
King Arthur
14,624
636
203
9
0
462,528
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role