Player Matchup

Cupid
Cupid
ChewieVl
Cupid
Level 14
God Stats
2W - 5L
1,288 SR
Queue Stats
2W - 8L
1,126 Elo+
Party 1
Cthulhu
Cthulhu
DigDugger69
Cthulhu
Level 47
God Stats
31W - 31L
1,474 SR
Queue Stats
40W - 66L
1,255 Elo+
Party 1
Pele
Pele
Goodz215
Pele
Level 128
God Stats
5W - 5L
1,162 SR
Queue Stats
721W - 700L
1,470 Elo+
Solo
Team Averages
Level 63
1,308 SR
1,284 Elo+

VS

Team Averages
Level 94
1,536 SR
1,368 Elo+
Lancelot
Lancelot
 
Lancelot
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ChikemNummet
Nu Wa
Level 62
God Stats
9W - 13L
1,504 SR
Queue Stats
64W - 90L
1,300 Elo+
Solo
Izanami
Izanami
MexTzilcatzin05
Izanami
Level 140
God Stats
5W - 1L
1,605 SR
Queue Stats
149W - 223L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
ChewieVl
Cupid
11
0 / 2 / 1
6,926
630
2,153
6,542
2,241
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
DigDugger69
Cthulhu
12
1 / 1 / 2
7,318
665
4,167
10,975
7,386
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Pele
10
0 / 3 / 1
6,866
624
2,284
5,776
2,155
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
2 / 2 / 3
7,704
700
6,500
7,568
4,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
2 / 0 / 3
8,062
733
9,361
4,679
1,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 1 / 3
7,789
708
3,385
7,809
2,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
1
Kills
6
6
Deaths
3
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
2
2
3
1.75
L
Cupid
ChewieVl
Cupid
0
2
1
0.25
W
2
0
3
3.5
L
Cthulhu
DigDugger69
Cthulhu
1
1
2
2
L
Pele
0
3
1
0.17
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,604
Damage
19,246
23,293
Taken
20,056
11,782
Mitigated
9,696
1,646
Healing
6,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
6,500
773
0
2,457
7,568
4,975
600
1,501
6,067
0
21,111
L
Cupid
ChewieVl
Cupid
2,153
1,008
25
67
6,542
2,241
0
2,575
3,522
0
16,405
W
9,361
3,780
219
1,025
4,679
1,831
1,873
1,633
3,046
32,957
0
L
Cthulhu
DigDugger69
Cthulhu
4,167
28
292
558
10,975
7,386
0
5,028
5,412
19,640
0
L
Pele
2,284
228
0
704
5,776
2,155
0
1,147
4,447
0
26,284
W
3,385
2,293
0
2,937
7,809
2,890
823
1,096
6,713
0
32,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,110
Gold Earned
23,555
107
Minions Killed
120
0
Camps Cleared
0
497,194
Distance Traveled
569,353
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,704
700
19
2
0
255,313
2
L
Cupid
6,926
630
31
3
0
169,613
0
W
Nu Wa
8,062
733
45
4
0
181,475
0
L
Cthulhu
7,318
665
25
2
0
196,217
1
L
Pele
6,866
624
51
5
0
131,364
2
W
Izanami
7,789
708
56
5
0
132,565
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role