Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Notsemofus
Vulcan
Level 86
God Stats
7W - 2L
1,728 SR
Queue Stats
76W - 59L
1,578 Elo+
Party 2
Izanami
Izanami
Ragnos90
Izanami
Level 69
God Stats
17W - 16L
1,603 SR
Queue Stats
191W - 195L
1,492 Elo+
Solo
Thor
Thor
ahmed09
Thor
Level 138
God Stats
4W - 2L
1,565 SR
Queue Stats
83W - 75L
1,534 Elo+
Party 2
Sun Wukong
Sun Wukong
xThieg
Sun Wukong
Level 57
God Stats
15W - 9L
1,578 SR
Queue Stats
64W - 48L
1,543 Elo+
Party 2
Team Averages
Level 88
1,595 SR
1,529 Elo+

VS

Team Averages
Level 128
1,625 SR
1,533 Elo+
Ishtar
Ishtar
GotWife
Ishtar
Level 142
God Stats
3W - 4L
1,645 SR
Queue Stats
65W - 63L
1,542 Elo+
Party 1
Gilgamesh
Gilgamesh
IronOrry
Gilgamesh
Level 126
God Stats
3W - 5L
1,456 SR
Queue Stats
318W - 266L
1,505 Elo+
Party 3
Scylla
Scylla
Karako
Scylla
Level 160
God Stats
2W - 3L
1,661 SR
Queue Stats
332W - 317L
1,531 Elo+
Party 1
Ganesha
Ganesha
Veliciraptor
Ganesha
Level 73
God Stats
10W - 2L
1,749 SR
Queue Stats
222W - 182L
1,522 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Vitas7Element
Tsukuyomi
Level 138
God Stats
9W - 8L
1,614 SR
Queue Stats
540W - 521L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
19
3 / 6 / 19
14,417
497
15,400
28,289
36,411
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vulcan
Notsemofus
Vulcan
20
13 / 3 / 17
17,321
597
52,945
18,196
9,357
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
Ragnos90
Izanami
20
10 / 2 / 6
16,806
580
27,154
21,381
9,487
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thor
ahmed09
Thor
20
10 / 7 / 8
15,260
526
16,520
26,798
13,077
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
xThieg
Sun Wukong
20
11 / 4 / 6
17,777
613
36,181
37,410
47,325
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
GotWife
Ishtar
20
6 / 6 / 4
14,655
505
22,383
33,940
16,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
IronOrry
Gilgamesh
19
2 / 13 / 2
12,834
443
17,717
44,554
45,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
Karako
Scylla
20
4 / 9 / 4
13,569
468
10,357
26,679
10,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ganesha
Veliciraptor
Ganesha
15
0 / 10 / 7
10,792
372
8,975
35,942
43,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tsukuyomi
Vitas7Element
Tsukuyomi
20
9 / 9 / 4
14,827
511
25,933
35,761
16,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
42
47
Kills
21
22
Deaths
47
56
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
6
19
2.08
L
Ishtar
GotWife
Ishtar
6
6
4
1.33
L
Gilgamesh
IronOrry
Gilgamesh
2
13
2
0.23
L
Scylla
Karako
Scylla
4
9
4
0.67
W
Vulcan
Notsemofus
Vulcan
13
3
17
7.17
W
Izanami
Ragnos90
Izanami
10
2
6
6.5
L
Ganesha
Veliciraptor
Ganesha
0
10
7
0.35
L
Tsukuyomi
Vitas7Element
Tsukuyomi
9
9
4
1.22
W
Thor
ahmed09
Thor
10
7
8
2
W
Sun Wukong
xThieg
Sun Wukong
11
4
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

148,200
Damage
85,365
132,074
Taken
176,876
115,657
Mitigated
132,207
55,963
Healing
36,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
15,400
2,124
4,745
8,741
28,289
36,411
123
7,378
20,911
36,227
0
L
Ishtar
GotWife
Ishtar
22,383
15,217
0
14,698
33,940
16,293
3,942
13,404
20,378
0
151,607
L
Gilgamesh
IronOrry
Gilgamesh
17,717
4,595
0
8,422
44,554
45,742
0
13,126
29,724
575
100,182
L
Scylla
Karako
Scylla
10,357
500
0
250
26,679
10,247
0
12,113
14,166
111,102
0
W
Vulcan
Notsemofus
Vulcan
52,945
12,025
0
3,868
18,196
9,357
1,573
4,413
13,783
207,341
0
W
Izanami
Ragnos90
Izanami
27,154
18,662
0
11,358
21,381
9,487
14,285
1,838
19,543
0
157,033
L
Ganesha
Veliciraptor
Ganesha
8,975
1,054
0
2,486
35,942
43,727
11
16,676
18,961
18,337
4,902
L
Tsukuyomi
Vitas7Element
Tsukuyomi
25,933
8,585
0
10,331
35,761
16,198
66
13,026
22,415
0
115,273
W
Thor
ahmed09
Thor
16,520
1,415
0
6,781
26,798
13,077
0
2,303
24,495
0
102,798
W
Sun Wukong
xThieg
Sun Wukong
36,181
11,445
0
20,470
37,410
47,325
4,423
3,439
33,971
0
140,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,581
Gold Earned
66,677
816
Minions Killed
767
0
Camps Cleared
0
2,700,892
Distance Traveled
2,373,394
9
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,417
497
30
1
0
522,478
3
L
Ishtar
14,655
505
228
8
0
431,052
1
L
Gilgamesh
12,834
443
173
6
0
430,964
6
L
Scylla
13,569
468
208
7
0
485,024
15
W
Vulcan
17,321
597
236
8
0
584,236
1
W
Izanami
16,806
580
217
7
0
559,462
3
L
Ganesha
10,792
372
7
0
0
485,232
10
L
Tsukuyomi
14,827
511
151
5
0
541,122
0
W
Thor
15,260
526
135
5
0
504,430
1
W
Sun Wukong
17,777
613
198
7
0
530,286
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role