Player Matchup

Bellona
Bellona
 
Bellona
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Daedagor
Apollo
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hercules
Hercules
Squeeaal
Hercules
Level 128
God Stats
0W - 1L
1,530 SR
Queue Stats
159W - 138L
1,504 Elo+
Solo
Guan Yu
Guan Yu
imthaBIGone
Guan Yu
Level 158
God Stats
7W - 3L
1,753 SR
Queue Stats
290W - 294L
1,433 Elo+
Party 1
Jormungandr
Jormungandr
mathanfigheadair
Jormungandr
Level 102
God Stats
1W - 3L
1,442 SR
Queue Stats
22W - 26L
1,458 Elo+
Solo
Team Averages
Level 111
1,545 SR
1,479 Elo+

VS

Team Averages
Level 126
1,447 SR
1,491 Elo+
Tyr
Tyr
JitteryCobra
Tyr
Level 128
God Stats
4W - 4L
1,411 SR
Queue Stats
330W - 339L
1,546 Elo+
Solo
Kuzenbo
Kuzenbo
Oldman_Leo74
Kuzenbo
Level 157
God Stats
8W - 12L
1,374 SR
Queue Stats
720W - 728L
1,464 Elo+
Solo
Hachiman
Hachiman
SLTY BEAST
Hachiman
Level 124
God Stats
4W - 4L
1,633 SR
Queue Stats
202W - 233L
1,496 Elo+
Solo
Chang'e
Chang'e
SPACENTIME
Chang'e
Level 77
God Stats
3W - 2L
1,484 SR
Queue Stats
177W - 188L
1,532 Elo+
Solo
Anhur
Anhur
TheMarkOfKO
Anhur
Level 145
God Stats
2W - 3L
1,336 SR
Queue Stats
226W - 243L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
2 / 7 / 2
10,203
600
6,373
17,257
14,001
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Apollo
Daedagor
Apollo
19
3 / 4 / 2
10,926
643
28,061
19,714
10,700
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hercules
Squeeaal
Hercules
18
2 / 3 / 4
10,997
647
14,156
26,505
26,333
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
imthaBIGone
Guan Yu
16
0 / 4 / 5
10,935
643
6,093
27,595
33,630
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jormungandr
mathanfigheadair
Jormungandr
20
4 / 3 / 4
11,905
700
33,977
27,010
16,951
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 15
11,463
674
17,385
27,315
36,190
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kuzenbo
Oldman_Leo74
Kuzenbo
17
4 / 3 / 16
11,845
697
14,319
25,433
47,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
SLTY BEAST
Hachiman
17
0 / 2 / 18
10,577
622
28,709
16,009
9,221
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
SPACENTIME
Chang'e
20
11 / 1 / 9
13,181
775
27,642
20,362
13,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
2 / 2 / 13
10,751
632
19,079
18,073
10,364
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
92
11
Kills
21
21
Deaths
11
17
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
7
2
0.43
L
Apollo
Daedagor
Apollo
3
4
2
1
W
4
3
15
3.83
W
Kuzenbo
Oldman_Leo74
Kuzenbo
4
3
16
4
W
Hachiman
SLTY BEAST
Hachiman
0
2
18
4.5
W
Chang'e
SPACENTIME
Chang'e
11
1
9
15.5
L
Hercules
Squeeaal
Hercules
2
3
4
1.33
W
2
2
13
4.25
L
Guan Yu
imthaBIGone
Guan Yu
0
4
5
0.63
L
Jormungandr
mathanfigheadair
Jormungandr
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,660
Damage
107,134
118,081
Taken
107,192
101,615
Mitigated
115,947
50,604
Healing
53,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,373
1,259
2,403
696
17,257
14,001
1,666
6,197
11,060
74
14,176
L
Apollo
Daedagor
Apollo
28,061
10,836
1,780
2,587
19,714
10,700
2,167
6,958
12,756
0
56,357
W
17,385
1,089
4,568
7,112
27,315
36,190
88
6,725
20,590
0
29,759
W
Kuzenbo
Oldman_Leo74
Kuzenbo
14,319
3,081
2,778
3,240
25,433
47,119
249
7,235
18,198
28,268
0
W
Hachiman
SLTY BEAST
Hachiman
28,709
12,512
0
1,277
16,009
9,221
3,792
6,335
9,674
0
47,695
W
Chang'e
SPACENTIME
Chang'e
27,642
3,638
16,697
9,376
20,362
13,053
1,482
7,080
13,282
57,241
0
L
Hercules
Squeeaal
Hercules
14,156
2,232
3,906
4,877
26,505
26,333
0
10,138
16,367
0
20,059
W
19,079
10,500
3,235
5,019
18,073
10,364
2,918
7,094
10,979
0
32,388
L
Guan Yu
imthaBIGone
Guan Yu
6,093
548
16,153
9,780
27,595
33,630
463
9,189
18,406
1,479
11,436
L
Jormungandr
mathanfigheadair
Jormungandr
33,977
8,375
3,339
5,083
27,010
16,951
1,434
9,479
17,531
66,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,966
Gold Earned
57,817
171
Minions Killed
177
0
Camps Cleared
0
1,488,595
Distance Traveled
1,553,402
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,203
600
14
1
0
256,197
0
L
Apollo
10,926
643
68
4
0
287,632
3
W
Tyr
11,463
674
20
1
0
344,319
2
W
Kuzenbo
11,845
697
27
2
0
304,684
3
W
Hachiman
10,577
622
43
3
0
310,487
1
W
Chang'e
13,181
775
64
4
0
318,532
0
L
Hercules
10,997
647
19
1
0
337,569
0
W
Anhur
10,751
632
23
1
0
275,380
4
L
Guan Yu
10,935
643
12
1
0
297,904
2
L
Jormungandr
11,905
700
58
3
0
309,293
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role