Player Matchup

Danzaburou
Danzaburou
G-INNUNGAGAP
Danzaburou
Level 127
God Stats
0W - 1L
1,467 SR
Queue Stats
7W - 19L
1,253 Elo+
Party 2
Olorun
Olorun
Paidd_Ash
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,222 Elo+
Party 2
Sol
Sol
apochrypha12
Sol
Level 108
God Stats
1W - 2L
1,452 SR
Queue Stats
27W - 31L
1,520 Elo+
Solo
Team Averages
Level 80
1,473 SR
1,332 Elo+

VS

Team Averages
Level 102
1,598 SR
1,423 Elo+
Horus
Horus
Drunk Dragon707
Horus
Level 84
God Stats
1W - 2L
1,696 SR
Queue Stats
62W - 110L
1,296 Elo+
Party 1
Baron Samedi
Baron Samedi
PigletsSideChick
Baron Samedi
Level 160
God Stats
13W - 13L
1,582 SR
Queue Stats
157W - 147L
1,676 Elo+
Solo
Cthulhu
Cthulhu
YUUUUURRRRRR184
Cthulhu
Level 63
God Stats
3W - 4L
1,517 SR
Queue Stats
79W - 141L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
G-INNUNGAGAP
Danzaburou
16
2 / 4 / 6
10,760
673
12,942
21,465
12,140
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
Paidd_Ash
Olorun
16
2 / 4 / 8
10,651
666
13,035
19,914
8,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 1 / 3
11,923
745
19,886
16,674
6,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 4
10,249
641
7,300
20,990
17,608
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
PigletsSideChick
Baron Samedi
18
5 / 0 / 4
11,311
707
25,386
15,218
8,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 4 / 4
10,326
645
15,421
20,873
19,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
11
Kills
9
9
Deaths
11
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
7
4
0.57
L
Danzaburou
G-INNUNGAGAP
Danzaburou
2
4
6
1.25
L
Olorun
Paidd_Ash
Olorun
2
4
8
1.5
W
Baron Samedi
PigletsSideChick
Baron Samedi
5
0
4
7
W
2
4
4
1
L
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,863
Damage
48,107
58,053
Taken
57,081
27,095
Mitigated
45,400
22,662
Healing
21,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,300
4,161
1,092
3,466
20,990
17,608
878
11,413
9,577
0
35,145
L
Danzaburou
G-INNUNGAGAP
Danzaburou
12,942
3,845
493
7,266
21,465
12,140
297
11,662
9,301
0
34,463
L
Olorun
Paidd_Ash
Olorun
13,035
6,587
824
6,762
19,914
8,762
1,314
14,557
5,058
42,021
4,752
W
Baron Samedi
PigletsSideChick
Baron Samedi
25,386
1,862
2,181
9,795
15,218
8,737
606
6,098
9,120
56,692
0
W
15,421
810
616
3,883
20,873
19,055
203
13,759
7,114
40,657
0
L
19,886
7,706
0
7,317
16,674
6,193
1,845
13,475
2,854
54,229
4,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,334
Gold Earned
31,886
174
Minions Killed
169
0
Camps Cleared
0
794,340
Distance Traveled
822,078
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,249
641
54
3
0
246,663
6
L
Danzaburou
10,760
673
35
2
0
256,053
4
L
Olorun
10,651
666
50
3
0
254,491
2
W
Baron Samedi
11,311
707
59
4
0
287,984
2
W
Cthulhu
10,326
645
56
4
0
287,431
0
L
Sol
11,923
745
89
6
0
283,796
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role