Player Matchup

Scylla
Scylla
Silver II
Anpanic
Scylla
Silver II
Level 68
God Stats
4W - 7L
1,443 SR
Queue Stats
172W - 183L
1,066 MMR
Solo
Hel
Hel
Silver IV
BoutkakLuv
Hel
Silver IV
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 63L
853 MMR
Solo
Skadi
Skadi
Silver III
GROUNDNPOUND170
Skadi
Silver III
Level 159
God Stats
5W - 4L
1,640 SR
Queue Stats
356W - 346L
872 MMR
Solo
Chaac
Chaac
Silver III
Jmac2332
Chaac
Silver III
Level 154
God Stats
2W - 4L
1,378 SR
Queue Stats
144W - 160L
739 MMR
Solo
Bacchus
Bacchus
Silver V
Magnaguard
Bacchus
Silver V
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 47L
647 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 123
1,492 SR
835 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 116
1,580 SR
842 MMR
Nu Wa
Nu Wa
Gold IV
DockedYapper934
Nu Wa
Gold IV
Level 156
God Stats
85W - 66L
1,554 SR
Queue Stats
355W - 374L
1,120 MMR
Solo
Danzaburou
Danzaburou
Bronze V
dorvafire27
Danzaburou
Bronze V
Level 80
God Stats
1W - 0L
1,172 SR
Queue Stats
12W - 29L
644 MMR
Party 1
Ganesha
Ganesha
Bronze V
h3adsh0t_fire78
Ganesha
Bronze V
Level 99
God Stats
1W - 0L
1,835 SR
Queue Stats
6W - 9L
547 MMR
Party 1
Ne Zha
Ne Zha
Silver II
oNavini
Ne Zha
Silver II
Level 86
God Stats
4W - 6L
1,592 SR
Queue Stats
150W - 169L
991 MMR
Solo
Hera
Hera
Silver III
phillyproduct
Hera
Silver III
Level 160
God Stats
14W - 11L
1,749 SR
Queue Stats
193W - 190L
906 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Anpanic
Scylla
17
0 / 6 / 3
10,638
463
10,885
14,804
6,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 7 / 0
9,594
417
6,700
21,107
8,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

18
3 / 4 / 0
11,512
501
10,139
14,923
5,359
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Jmac2332
Chaac
17
1 / 5 / 3
10,576
460
10,037
24,315
14,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Magnaguard
Bacchus
15
2 / 8 / 1
9,930
432
6,863
20,903
11,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
IzanamiLokiShivaAchilles

VS

Bans
KaliIshtarAtlasAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 7
15,496
674
22,920
10,046
4,565
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
dorvafire27
Danzaburou
18
5 / 1 / 6
12,474
542
8,333
16,317
8,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 0 / 17
10,531
458
7,023
15,055
19,397
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
oNavini
Ne Zha
20
11 / 0 / 11
13,816
601
16,234
17,930
10,271
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
9 / 3 / 4
13,674
595
15,556
17,502
8,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
75
6
Kills
30
30
Deaths
6
7
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Scylla
Anpanic
Scylla
0
6
3
0.25
L
0
7
0
0
W
5
2
7
4.25
L
3
4
0
0.75
L
Chaac
Jmac2332
Chaac
1
5
3
0.5
L
Bacchus
Magnaguard
Bacchus
2
8
1
0.31
W
Danzaburou
dorvafire27
Danzaburou
5
1
6
8
W
0
0
17
8.5
W
Ne Zha
oNavini
Ne Zha
11
0
11
16.5
W
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,624
Damage
70,066
96,052
Taken
76,850
45,928
Mitigated
51,259
19,016
Healing
25,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Anpanic
Scylla
10,885
808
0
1,751
14,804
6,001
0
11,540
3,264
106,169
0
L
6,700
377
2,091
6,683
21,107
8,734
340
9,987
11,120
106,302
0
W
22,920
8,371
0
3,904
10,046
4,565
1,846
6,640
3,054
145,680
0
L
10,139
3,468
0
971
14,923
5,359
813
3,625
11,298
0
93,107
L
Chaac
Jmac2332
Chaac
10,037
1,535
0
5,096
24,315
14,503
83
10,013
14,302
0
82,378
L
Bacchus
Magnaguard
Bacchus
6,863
900
61
2,363
20,903
11,331
65
10,015
10,888
75,196
0
W
Danzaburou
dorvafire27
Danzaburou
8,333
2,611
482
8,420
16,317
8,749
692
4,159
12,118
0
110,377
W
7,023
511
0
1,657
15,055
19,397
203
5,620
9,369
37,682
3,728
W
Ne Zha
oNavini
Ne Zha
16,234
2,957
0
5,071
17,930
10,271
408
4,708
13,112
0
121,031
W
15,556
5,332
152
5,451
17,502
8,277
933
4,743
12,392
117,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,250
Gold Earned
65,991
744
Minions Killed
734
0
Camps Cleared
0
1,989,182
Distance Traveled
2,222,786
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,638
463
170
7
0
392,773
10
L
Hel
9,594
417
151
7
0
393,955
1
W
Nu Wa
15,496
674
236
10
0
404,066
5
L
Skadi
11,512
501
158
7
0
392,356
4
L
Chaac
10,576
460
129
6
0
461,286
1
L
Bacchus
9,930
432
136
6
0
348,812
7
W
Danzaburou
12,474
542
190
8
0
433,793
2
W
Ganesha
10,531
458
1
0
0
445,782
5
W
Ne Zha
13,816
601
131
6
0
529,328
6
W
Hera
13,674
595
176
8
0
409,817
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role