Player Matchup

Athena
Athena
Guiltyjoker
Athena
Level 65
God Stats
3W - 1L
1,529 SR
Queue Stats
126W - 122L
1,466 Elo+
Solo
Hel
Hel
JFrei
Hel
Level 160
God Stats
3W - 0L
1,394 SR
Queue Stats
118W - 106L
1,511 Elo+
Solo
Chiron
Chiron
TheJustisLTU
Chiron
Level 129
God Stats
4W - 0L
1,899 SR
Queue Stats
137W - 128L
1,470 Elo+
Solo
Thoth
Thoth
lissalina
Thoth
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 31L
1,508 Elo+
Solo
Kuzenbo
Kuzenbo
ЛёхаПопович
Kuzenbo
Level 127
God Stats
8W - 3L
1,869 SR
Queue Stats
466W - 479L
1,533 Elo+
Solo
Team Averages
Level 118
1,638 SR
1,498 Elo+

VS

Team Averages
Level 118
1,606 SR
1,515 Elo+
Aphrodite
Aphrodite
Ecolan
Aphrodite
Level 127
God Stats
7W - 9L
1,644 SR
Queue Stats
478W - 504L
1,481 Elo+
Solo
Ah Puch
Ah Puch
Glopen
Ah Puch
Level 125
God Stats
4W - 2L
1,878 SR
Queue Stats
117W - 111L
1,523 Elo+
Solo
Cliodhna
Cliodhna
Maksimys12
Cliodhna
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
269W - 249L
1,526 Elo+
Solo
Skadi
Skadi
Stanleeyo
Skadi
Level 123
God Stats
1W - 1L
1,633 SR
Queue Stats
69W - 60L
1,537 Elo+
Solo
Janus
Janus
Xavier885
Janus
Level 129
God Stats
3W - 8L
1,377 SR
Queue Stats
323W - 326L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
18
2 / 2 / 17
11,430
762
8,066
33,203
36,507
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hel
JFrei
Hel
18
8 / 4 / 12
11,386
759
16,647
21,486
14,022
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
19
6 / 3 / 15
11,601
773
17,243
18,632
10,889
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
lissalina
Thoth
20
10 / 1 / 17
12,314
821
30,478
16,896
9,195
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 4 / 17
10,359
691
10,199
26,518
42,602
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ecolan
Aphrodite
16
1 / 7 / 9
9,198
613
12,926
22,390
21,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
Glopen
Ah Puch
18
3 / 4 / 10
10,136
676
23,807
21,686
9,197
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
Maksimys12
Cliodhna
18
7 / 5 / 4
11,242
749
20,443
15,740
6,662
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Skadi
Stanleeyo
Skadi
16
2 / 7 / 3
9,368
625
18,546
15,369
6,223
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Janus
Xavier885
Janus
13
1 / 5 / 7
8,726
582
12,899
12,281
5,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
47
28
Kills
14
14
Deaths
28
78
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Ecolan
Aphrodite
1
7
9
0.79
L
Ah Puch
Glopen
Ah Puch
3
4
10
2
W
Athena
2
2
17
5.25
W
Hel
JFrei
Hel
8
4
12
3.5
L
Cliodhna
Maksimys12
Cliodhna
7
5
4
1.8
L
Skadi
Stanleeyo
Skadi
2
7
3
0.5
W
Chiron
6
3
15
4.5
L
Janus
Xavier885
Janus
1
5
7
0.9
W
Thoth
lissalina
Thoth
10
1
17
18.5
W
2
4
17
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,633
Damage
88,621
116,735
Taken
87,466
113,215
Mitigated
48,802
70,256
Healing
34,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Ecolan
Aphrodite
12,926
2,172
7,023
7,844
22,390
21,351
0
16,096
6,294
30,856
0
L
Ah Puch
Glopen
Ah Puch
23,807
1,070
1,311
9,162
21,686
9,197
0
16,374
5,312
36,826
0
W
Athena
8,066
2,004
4,430
12,701
33,203
36,507
1,102
11,021
22,182
18,566
0
W
Hel
JFrei
Hel
16,647
465
24,792
11,885
21,486
14,022
792
12,536
8,950
25,878
0
L
Cliodhna
Maksimys12
Cliodhna
20,443
452
487
3,562
15,740
6,662
0
11,249
4,491
0
29,410
L
Skadi
Stanleeyo
Skadi
18,546
6,090
1,170
1,005
15,369
6,223
0
12,691
2,678
0
33,709
W
Chiron
17,243
4,625
3,489
3,370
18,632
10,889
2,799
8,995
9,636
0
29,617
L
Janus
Xavier885
Janus
12,899
756
1,296
2,031
12,281
5,369
0
8,980
3,301
25,112
0
W
Thoth
lissalina
Thoth
30,478
1,086
1,528
3,582
16,896
9,195
2,526
6,160
10,736
57,866
0
W
10,199
2,746
2,736
1,743
26,518
42,602
436
10,919
14,719
22,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,090
Gold Earned
48,670
163
Minions Killed
153
0
Camps Cleared
0
1,420,481
Distance Traveled
1,123,021
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,198
613
35
2
0
202,999
0
L
Ah Puch
10,136
676
32
2
0
267,825
0
W
Athena
11,430
762
22
1
0
302,609
3
W
Hel
11,386
759
22
1
0
287,538
1
L
Cliodhna
11,242
749
16
1
0
264,003
2
L
Skadi
9,368
625
32
2
0
213,494
0
W
Chiron
11,601
773
47
3
0
254,584
5
L
Janus
8,726
582
38
3
0
174,700
1
W
Thoth
12,314
821
49
3
0
304,807
0
W
Kuzenbo
10,359
691
23
2
0
270,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role