Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Hoffenhiem
Gilgamesh
Level 126
God Stats
12W - 5L
1,770 SR
Queue Stats
67W - 59L
1,556 Elo+
Solo
Arachne
Arachne
Time To Muck
Arachne
Level 106
God Stats
19W - 18L
1,529 SR
Queue Stats
327W - 325L
1,482 Elo+
Solo
Athena
Athena
ZevSK2001
Athena
Level 34
God Stats
3W - 1L
1,673 SR
Queue Stats
162W - 192L
1,225 Elo+
Party 1
Ishtar
Ishtar
lemarc1
Ishtar
Level 34
God Stats
1W - 4L
1,500 SR
Queue Stats
24W - 49L
1,235 Elo+
Party 1
Team Averages
Level 74
1,594 SR
1,400 Elo+

VS

Team Averages
Level 68
1,618 SR
1,459 Elo+
Geb
Geb
City4theWin16
Geb
Level 28
God Stats
17W - 10L
1,766 SR
Queue Stats
25W - 21L
1,653 Elo+
Party 2
Olorun
Olorun
InvitedAnt82766
Olorun
Level 28
God Stats
5W - 0L
1,856 SR
Queue Stats
20W - 24L
1,256 Elo+
Party 3
Danzaburou
Danzaburou
SrGordo169
Danzaburou
Level 65
God Stats
7W - 1L
1,582 SR
Queue Stats
44W - 38L
1,329 Elo+
Party 3
Hun Batz
Hun Batz
TillerPiller
Hun Batz
Level 130
God Stats
9W - 7L
1,511 SR
Queue Stats
234W - 229L
1,499 Elo+
Party 2
Jormungandr
Jormungandr
oMendy
Jormungandr
Level 89
God Stats
3W - 5L
1,374 SR
Queue Stats
97W - 82L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
3 / 1 / 3
6,444
586
4,526
6,651
4,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Hoffenhiem
Gilgamesh
9
0 / 1 / 0
5,296
481
717
6,012
3,619
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Time To Muck
Arachne
9
4 / 4 / 0
5,901
536
6,634
9,387
3,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
ZevSK2001
Athena
8
1 / 4 / 3
5,313
483
2,208
8,727
5,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
lemarc1
Ishtar
9
0 / 2 / 1
5,283
480
3,678
5,558
2,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 5
5,576
507
2,345
8,616
6,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
5 / 0 / 2
6,292
572
7,488
8,309
3,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
SrGordo169
Danzaburou
11
1 / 2 / 2
6,856
623
2,522
5,485
2,355
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hun Batz
TillerPiller
Hun Batz
11
4 / 3 / 2
7,048
641
4,690
9,633
3,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jormungandr
oMendy
Jormungandr
13
1 / 1 / 3
7,468
679
4,726
4,857
3,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
8
Kills
12
12
Deaths
8
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
3
1
3
4.5
W
1
2
5
1.75
L
Gilgamesh
Hoffenhiem
Gilgamesh
0
1
0
0
W
5
0
2
6
W
Danzaburou
SrGordo169
Danzaburou
1
2
2
1
W
Hun Batz
TillerPiller
Hun Batz
4
3
2
1.67
L
Arachne
Time To Muck
Arachne
4
4
0
1
L
Athena
ZevSK2001
Athena
1
4
3
0.63
L
Ishtar
lemarc1
Ishtar
0
2
1
0.25
W
Jormungandr
oMendy
Jormungandr
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,763
Damage
21,771
36,335
Taken
36,900
19,524
Mitigated
19,403
7,234
Healing
13,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
4,526
436
0
1,818
6,651
4,356
693
2,092
4,559
30,867
0
W
2,345
930
0
649
8,616
6,542
333
1,011
7,605
8,514
0
L
Gilgamesh
Hoffenhiem
Gilgamesh
717
127
0
638
6,012
3,619
0
3,053
2,959
0
30,827
W
7,488
3,581
671
6,153
8,309
3,020
657
2,172
6,137
33,358
0
W
Danzaburou
SrGordo169
Danzaburou
2,522
1,595
0
1,307
5,485
2,355
1,435
1,473
4,012
0
45,617
W
Hun Batz
TillerPiller
Hun Batz
4,690
2,015
0
4,106
9,633
3,664
39
1,319
8,314
0
43,516
L
Arachne
Time To Muck
Arachne
6,634
5,100
0
2,207
9,387
3,962
0
1,857
7,530
0
32,070
L
Athena
ZevSK2001
Athena
2,208
713
0
920
8,727
5,400
0
4,277
4,450
13,431
511
L
Ishtar
lemarc1
Ishtar
3,678
2,734
0
1,651
5,558
2,187
768
3,280
2,278
0
28,157
W
Jormungandr
oMendy
Jormungandr
4,726
2,392
0
625
4,857
3,822
683
444
4,413
54,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,237
Gold Earned
33,240
225
Minions Killed
352
0
Camps Cleared
0
997,916
Distance Traveled
1,046,871
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,444
586
55
5
0
203,077
5
W
Geb
5,576
507
9
1
0
225,556
3
L
Gilgamesh
5,296
481
53
5
0
165,286
0
W
Olorun
6,292
572
49
4
0
200,706
1
W
Danzaburou
6,856
623
89
8
0
196,482
0
W
Hun Batz
7,048
641
93
8
0
237,182
0
L
Arachne
5,901
536
48
4
0
241,076
4
L
Athena
5,313
483
22
2
0
216,825
0
L
Ishtar
5,283
480
47
4
0
171,652
0
W
Jormungandr
7,468
679
112
10
0
186,945
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role