Player Matchup

Bellona
Bellona
 
Bellona
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Ber7inho
Ratatoskr
Level 29
God Stats
2W - 6L
1,296 SR
Queue Stats
24W - 52L
1,228 Elo+
Party 2
Sylvanus
Sylvanus
ElderCarrara
Sylvanus
Level 65
God Stats
2W - 4L
1,531 SR
Queue Stats
26W - 50L
1,316 Elo+
Party 2
Kukulkan
Kukulkan
PinchEnvelope50
Kukulkan
Level 19
God Stats
2W - 4L
1,485 SR
Queue Stats
9W - 26L
1,145 Elo+
Party 2
Hou Yi
Hou Yi
m41ckbr
Hou Yi
Level 71
God Stats
1W - 6L
1,270 SR
Queue Stats
287W - 383L
1,482 Elo+
Solo
Team Averages
Level 66
1,416 SR
1,334 Elo+

VS

Team Averages
Level 102
1,659 SR
1,482 Elo+
Chaac
Chaac
Odinchan
Chaac
Level 87
God Stats
1W - 0L
1,718 SR
Queue Stats
5W - 7L
1,354 Elo+
Solo
Izanami
Izanami
PiinkiePye
Izanami
Level 115
God Stats
11W - 6L
1,860 SR
Queue Stats
365W - 440L
1,420 Elo+
Solo
Cerberus
Cerberus
ReitClan
Cerberus
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 15L
1,590 Elo+
Party 1
Mercury
Mercury
Rockzize
Mercury
Level 125
God Stats
5W - 1L
1,752 SR
Queue Stats
120W - 97L
1,515 Elo+
Party 1
Ra
Ra
Vareloide
Ra
Level 103
God Stats
5W - 3L
1,466 SR
Queue Stats
44W - 35L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
4 / 2 / 0
11,191
560
8,868
20,117
24,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
Ber7inho
Ratatoskr
12
1 / 5 / 0
7,788
389
7,433
15,023
6,526
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
ElderCarrara
Sylvanus
12
0 / 3 / 2
8,430
422
9,295
17,449
18,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
13
0 / 5 / 2
8,228
411
7,103
11,950
5,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
m41ckbr
Hou Yi
15
2 / 2 / 1
8,991
450
14,242
16,120
7,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Odinchan
Chaac
15
1 / 2 / 8
9,782
489
12,252
12,964
10,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
PiinkiePye
Izanami
15
3 / 3 / 1
9,433
472
8,949
14,741
6,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
ReitClan
Cerberus
13
0 / 1 / 10
8,797
440
8,555
19,817
18,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
Rockzize
Mercury
16
5 / 1 / 7
9,961
498
12,151
14,290
6,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
8 / 1 / 7
11,165
558
15,337
11,120
5,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
7
Kills
17
17
Deaths
8
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
4
2
0
2
L
Ratatoskr
Ber7inho
Ratatoskr
1
5
0
0.2
L
Sylvanus
ElderCarrara
Sylvanus
0
3
2
0.33
W
Chaac
Odinchan
Chaac
1
2
8
2.5
W
Izanami
PiinkiePye
Izanami
3
3
1
1.17
L
Kukulkan
0
5
2
0.2
W
Cerberus
ReitClan
Cerberus
0
1
10
5
W
Mercury
Rockzize
Mercury
5
1
7
8.5
W
8
1
7
11.5
L
Hou Yi
m41ckbr
Hou Yi
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,941
Damage
57,244
80,659
Taken
72,932
61,716
Mitigated
47,752
27,843
Healing
26,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
8,868
4,096
0
9,269
20,117
24,316
810
4,003
16,114
0
91,582
L
Ratatoskr
Ber7inho
Ratatoskr
7,433
1,350
0
217
15,023
6,526
0
6,592
8,431
0
52,493
L
Sylvanus
ElderCarrara
Sylvanus
9,295
1,798
2,389
5,922
17,449
18,023
0
4,700
12,749
29,712
1,658
W
Chaac
Odinchan
Chaac
12,252
3,697
0
4,421
12,964
10,366
0
1,375
11,589
0
68,769
W
Izanami
PiinkiePye
Izanami
8,949
6,126
0
5,172
14,741
6,534
1,346
4,049
10,692
0
83,565
L
Kukulkan
7,103
730
0
2,468
11,950
5,512
360
3,752
8,198
50,248
0
W
Cerberus
ReitClan
Cerberus
8,555
444
81
5,928
19,817
18,581
196
5,682
14,135
27,967
0
W
Mercury
Rockzize
Mercury
12,151
5,518
0
1,560
14,290
6,475
1,331
3,104
11,186
21
84,152
W
15,337
1,612
3,108
6,283
11,120
5,796
296
2,837
8,283
91,107
0
L
Hou Yi
m41ckbr
Hou Yi
14,242
6,725
0
7,578
16,120
7,339
954
4,967
11,153
0
82,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,628
Gold Earned
49,138
482
Minions Killed
566
0
Camps Cleared
0
1,824,905
Distance Traveled
2,009,147
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,191
560
179
9
0
358,156
4
L
Ratatoskr
7,788
389
77
4
0
405,414
0
L
Sylvanus
8,430
422
41
2
0
343,661
0
W
Chaac
9,782
489
106
5
0
390,689
3
W
Izanami
9,433
472
140
7
0
326,588
6
L
Kukulkan
8,228
411
84
4
0
379,664
0
W
Cerberus
8,797
440
60
3
0
403,204
2
W
Mercury
9,961
498
124
6
0
466,381
5
W
Ra
11,165
558
136
7
0
422,285
3
L
Hou Yi
8,991
450
101
5
0
338,010
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role