Player Matchup

Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
BaDGirL4272
Jormungandr
Level 84
God Stats
3W - 0L
1,790 SR
Queue Stats
92W - 75L
1,536 Elo+
Solo
Vamana
Vamana
FreeStrike
Vamana
Level 157
God Stats
7W - 7L
1,450 SR
Queue Stats
557W - 588L
1,446 Elo+
Party 1
Terra
Terra
KorKi73
Terra
Level 128
God Stats
9W - 10L
1,512 SR
Queue Stats
584W - 630L
1,532 Elo+
Solo
Janus
Janus
Meyukii
Janus
Level 118
God Stats
5W - 1L
1,810 SR
Queue Stats
259W - 252L
1,530 Elo+
Solo
Team Averages
Level 129
1,613 SR
1,509 Elo+

VS

Team Averages
Level 111
1,385 SR
1,472 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
AndroKrasava
Xbalanque
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Horus
Horus
Duraliev
Horus
Level 147
God Stats
0W - 5L
1,154 SR
Queue Stats
428W - 445L
1,447 Elo+
Solo
Charybdis
Charybdis
TotoshkaPro
Charybdis
Level 156
God Stats
0W - 1L
1,270 SR
Queue Stats
24W - 36L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
2 / 1 / 17
8,674
867
12,079
15,301
25,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
BaDGirL4272
Jormungandr
16
5 / 2 / 12
9,195
920
7,368
16,816
12,839
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
FreeStrike
Vamana
14
3 / 3 / 11
8,218
822
8,653
18,206
24,530
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Terra
KorKi73
Terra
16
4 / 1 / 12
9,879
988
2,968
15,327
19,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Janus
Meyukii
Janus
17
7 / 1 / 11
9,683
968
13,739
7,522
4,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
1 / 5 / 5
7,888
789
8,109
12,997
14,058
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
 
Medusa
15
1 / 3 / 4
7,431
743
12,076
10,211
4,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xbalanque
AndroKrasava
Xbalanque
13
2 / 7 / 2
7,050
705
13,123
11,972
5,501
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Horus
Duraliev
Horus
15
4 / 5 / 2
8,400
840
7,416
15,756
18,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
TotoshkaPro
Charybdis
6
0 / 1 / 0
5,731
573
2,254
1,119
358
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
21
21
Kills
8
8
Deaths
21
63
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
1
17
10.5
L
Sun Wukong
 
Sun Wukong
1
5
5
0.7
L
Medusa
 
Medusa
1
3
4
1
L
Xbalanque
AndroKrasava
Xbalanque
2
7
2
0.43
W
Jormungandr
BaDGirL4272
Jormungandr
5
2
12
5.5
L
Horus
Duraliev
Horus
4
5
2
1
W
Vamana
FreeStrike
Vamana
3
3
11
2.83
W
Terra
KorKi73
Terra
4
1
12
10
W
Janus
Meyukii
Janus
7
1
11
12.5
L
Charybdis
TotoshkaPro
Charybdis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,807
Damage
42,978
73,172
Taken
52,055
86,961
Mitigated
43,621
42,191
Healing
12,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
12,079
1,315
1,604
6,786
15,301
25,655
70
0
15,301
0
17,530
L
Sun Wukong
 
Sun Wukong
8,109
609
369
1,145
12,997
14,058
0
7,337
5,248
0
19,385
L
Medusa
 
Medusa
12,076
3,674
1,374
2,575
10,211
4,939
0
4,270
5,757
0
29,718
L
Xbalanque
AndroKrasava
Xbalanque
13,123
6,523
559
921
11,972
5,501
0
6,570
5,182
0
15,986
W
Jormungandr
BaDGirL4272
Jormungandr
7,368
1,238
1,743
1,619
16,816
12,839
48
0
16,816
16,391
0
L
Horus
Duraliev
Horus
7,416
2,438
2,084
3,480
15,756
18,765
52
5,575
9,553
0
11,381
W
Vamana
FreeStrike
Vamana
8,653
3,306
1,149
5,921
18,206
24,530
840
0
18,206
0
16,722
W
Terra
KorKi73
Terra
2,968
362
14,201
7,162
15,327
19,788
984
0
15,327
11,246
0
W
Janus
Meyukii
Janus
13,739
884
940
1,066
7,522
4,149
1,974
0
7,522
32,030
0
L
Charybdis
TotoshkaPro
Charybdis
2,254
949
0
38
1,119
358
0
323
796
0
2,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,649
Gold Earned
36,500
111
Minions Killed
75
0
Camps Cleared
0
1,034,132
Distance Traveled
801,308
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,674
867
16
2
0
222,178
2
L
Sun Wukong
7,888
789
17
2
0
204,695
0
L
Medusa
7,431
743
33
3
0
200,918
4
L
Xbalanque
7,050
705
14
1
0
165,010
0
W
Jormungandr
9,195
920
17
2
0
201,172
0
L
Horus
8,400
840
8
1
0
183,798
0
W
Vamana
8,218
822
12
1
0
196,824
0
W
Terra
9,879
988
19
2
0
213,006
0
W
Janus
9,683
968
47
5
0
200,952
0
L
Charybdis
5,731
573
3
0
0
46,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role