Player Matchup

Atlas
Atlas
 
Atlas
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
TheBearKing61
Vulcan
Level 81
God Stats
5W - 9L
1,542 SR
Queue Stats
82W - 145L
1,279 Elo+
Solo
Team Averages
Level 96
1,514 SR
1,426 Elo+

VS

Team Averages
Level 78
1,616 SR
1,564 Elo+
Ishtar
Ishtar
Difficult
Ishtar
Level 160
God Stats
1W - 2L
1,810 SR
Queue Stats
7W - 6L
1,792 Elo+
Solo
Artemis
Artemis
playboiiwallyy
Artemis
Level 32
God Stats
26W - 23L
1,538 SR
Queue Stats
59W - 76L
1,392 Elo+
Solo
Nu Wa
Nu Wa
robisonfam
Nu Wa
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
17
7 / 2 / 12
12,474
891
12,637
17,565
20,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charybdis
 
Charybdis
16
9 / 1 / 6
11,384
813
10,773
11,103
5,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
4 / 3 / 10
10,619
759
11,018
7,744
4,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Difficult
Ishtar
17
4 / 2 / 1
11,457
818
16,282
14,472
5,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 8 / 1
9,254
661
7,422
13,926
5,443
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nu Wa
8
0 / 10 / 2
7,627
545
868
10,930
3,385

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
20
Kills
6
6
Deaths
20
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
7
2
12
6.5
W
Charybdis
 
Charybdis
9
1
6
12
L
Ishtar
Difficult
Ishtar
4
2
1
2.25
W
4
3
10
3
L
2
8
1
0.31
L
Nu Wa
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,428
Damage
24,572
36,412
Taken
39,328
29,555
Mitigated
14,744
12,191
Healing
6,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
12,637
4,420
663
6,166
17,565
20,198
310
878
16,687
30,539
0
W
Charybdis
 
Charybdis
10,773
6,266
0
4,067
11,103
5,342
1,613
206
10,897
0
43,872
L
Ishtar
Difficult
Ishtar
16,282
10,988
0
5,612
14,472
5,916
0
8,905
5,567
0
68,818
W
11,018
4,991
375
920
7,744
4,015
485
33
7,711
44,148
0
L
7,422
3,555
0
641
13,926
5,443
0
9,286
4,640
0
24,627
L
Nu Wa
868
868
0
0
10,930
3,385
0
5,508
5,422
2,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,477
Gold Earned
28,338
151
Minions Killed
141
0
Camps Cleared
0
701,331
Distance Traveled
543,541
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,474
891
26
2
0
248,721
2
W
Charybdis
11,384
813
68
5
0
213,007
3
L
Ishtar
11,457
818
101
7
0
246,712
1
W
Vulcan
10,619
759
57
4
0
239,603
1
L
Artemis
9,254
661
36
3
0
182,615
0
L
Nu Wa
7,627
545
4
0
0
114,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role