Player Matchup

Thanatos
Thanatos
ADRA88
Thanatos
Level 32
God Stats
2W - 2L
1,535 SR
Queue Stats
9W - 31L
1,484 Elo+
Party 2
Jing Wei
Jing Wei
DzoPogibija
Jing Wei
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,458 Elo+
Party 1
Ah Puch
Ah Puch
Klajaa
Ah Puch
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,505 Elo+
Solo
Ymir
Ymir
TyphoonTrophy
Ymir
Level 28
God Stats
0W - 1L
1,695 SR
Queue Stats
1W - 2L
1,458 Elo+
Party 1
Sun Wukong
Sun Wukong
bubiito182005
Sun Wukong
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 22L
1,731 Elo+
Party 2
Team Averages
Level 35
1,546 SR
1,527 Elo+

VS

Team Averages
Level 33
1,468 SR
1,409 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Poseidon
Poseidon
Acquisitive8
Poseidon
Level 49
God Stats
15W - 16L
1,479 SR
Queue Stats
171W - 194L
1,413 Elo+
Solo
Chaac
Chaac
Fkofff619
Chaac
Level 25
God Stats
8W - 7L
1,678 SR
Queue Stats
38W - 36L
1,518 Elo+
Party 3
Nemesis
Nemesis
TheAceBack
Nemesis
Level 35
God Stats
6W - 9L
1,127 SR
Queue Stats
14W - 20L
1,080 Elo+
Solo
Cliodhna
Cliodhna
microsoftedge69
Cliodhna
Level 34
God Stats
58W - 43L
1,553 SR
Queue Stats
81W - 66L
1,533 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ADRA88
Thanatos
10
2 / 6 / 0
6,018
430
4,209
13,354
6,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
DzoPogibija
Jing Wei
11
2 / 2 / 1
6,442
460
5,761
9,321
3,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
Klajaa
Ah Puch
11
0 / 7 / 1
6,002
429
4,868
10,866
4,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 1 / 3
6,149
439
3,100
10,890
8,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sun Wukong
bubiito182005
Sun Wukong
9
0 / 8 / 0
5,545
396
4,203
12,853
7,516
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
1 / 1 / 3
7,587
542
6,042
8,904
4,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Poseidon
Acquisitive8
Poseidon
15
7 / 1 / 3
8,964
640
12,020
8,015
2,495
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Fkofff619
Chaac
15
10 / 0 / 2
9,357
668
12,261
14,975
15,558
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
TheAceBack
Nemesis
12
4 / 1 / 4
7,414
530
4,603
8,502
2,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
13
2 / 2 / 1
7,336
524
6,672
7,773
2,785
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
4
Kills
24
24
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
1
3
2.5
L
Thanatos
ADRA88
Thanatos
2
6
0
0.33
W
Poseidon
Acquisitive8
Poseidon
7
1
3
8.5
L
Jing Wei
DzoPogibija
Jing Wei
2
2
1
1.25
W
Chaac
Fkofff619
Chaac
10
0
2
11
L
Ah Puch
Klajaa
Ah Puch
0
7
1
0.07
W
Nemesis
TheAceBack
Nemesis
4
1
4
6
L
0
1
3
1.5
L
Sun Wukong
bubiito182005
Sun Wukong
0
8
0
0
W
Cliodhna
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,141
Damage
41,598
57,284
Taken
48,169
31,148
Mitigated
28,256
16,063
Healing
19,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
6,042
605
1,865
5,944
8,904
4,614
144
2,288
6,616
40,800
7,636
L
Thanatos
ADRA88
Thanatos
4,209
1,149
0
7,669
13,354
6,474
0
3,107
10,247
0
37,856
W
Poseidon
Acquisitive8
Poseidon
12,020
4,085
0
5,169
8,015
2,495
0
2,272
5,743
75,089
0
L
Jing Wei
DzoPogibija
Jing Wei
5,761
4,142
0
4,199
9,321
3,621
0
3,007
6,314
0
48,519
W
Chaac
Fkofff619
Chaac
12,261
2,696
0
4,777
14,975
15,558
1,917
1,109
13,866
0
66,928
L
Ah Puch
Klajaa
Ah Puch
4,868
376
0
1,361
10,866
4,724
0
7,296
3,570
37,862
0
W
Nemesis
TheAceBack
Nemesis
4,603
2,372
0
852
8,502
2,804
786
983
7,519
0
38,551
L
3,100
936
0
1,678
10,890
8,813
0
2,731
8,159
18,650
0
L
Sun Wukong
bubiito182005
Sun Wukong
4,203
1,704
0
1,156
12,853
7,516
0
1,007
11,846
0
27,182
W
Cliodhna
6,672
579
0
1,310
7,773
2,785
0
1,316
6,457
0
55,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,156
Gold Earned
40,658
299
Minions Killed
486
0
Camps Cleared
0
1,212,471
Distance Traveled
1,396,423
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,587
542
80
6
0
260,846
2
L
Thanatos
6,018
430
67
5
0
248,277
4
W
Poseidon
8,964
640
121
9
0
262,835
5
L
Jing Wei
6,442
460
102
7
0
243,489
3
W
Chaac
9,357
668
129
9
0
252,158
5
L
Ah Puch
6,002
429
69
5
0
218,606
1
W
Nemesis
7,414
530
62
4
0
316,814
4
L
Ymir
6,149
439
17
1
0
256,474
4
L
Sun Wukong
5,545
396
44
3
0
245,625
1
W
Cliodhna
7,336
524
94
7
0
303,770
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role