Player Matchup

Achilles
Achilles
D0B3RM3NN
Achilles
Level 52
God Stats
25W - 27L
1,308 SR
Queue Stats
118W - 128L
1,315 Elo+
Solo
King Arthur
King Arthur
SlowMotion2017
King Arthur
Level 87
God Stats
1W - 2L
1,168 SR
Queue Stats
92W - 82L
1,413 Elo+
Solo
Anubis
Anubis
Volcos_CZE
Anubis
Level 52
God Stats
4W - 8L
1,228 SR
Queue Stats
44W - 66L
1,305 Elo+
Solo
Anhur
Anhur
dracula296
Anhur
Level 39
God Stats
2W - 4L
1,449 SR
Queue Stats
95W - 94L
1,358 Elo+
Solo
Xing Tian
Xing Tian
knackige_Schelle
Xing Tian
Level 48
God Stats
3W - 0L
1,500 SR
Queue Stats
68W - 60L
1,424 Elo+
Solo
Team Averages
Level 56
1,331 SR
1,363 Elo+

VS

Team Averages
Level 77
1,410 SR
1,366 Elo+
Medusa
Medusa
AskewBanjo96181
Medusa
Level 55
God Stats
67W - 51L
1,553 SR
Queue Stats
104W - 134L
1,399 Elo+
Party 1
Tsukuyomi
Tsukuyomi
CalleClee
Tsukuyomi
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 33L
1,213 Elo+
Solo
Achilles
Achilles
Marvinho1896
Achilles
Level 98
God Stats
17W - 17L
1,286 SR
Queue Stats
306W - 315L
1,421 Elo+
Solo
Chang'e
Chang'e
TWS4169
Chang'e
Level 75
God Stats
1W - 6L
1,194 SR
Queue Stats
238W - 255L
1,396 Elo+
Solo
Bacchus
Bacchus
Zessop1611
Bacchus
Level 54
God Stats
69W - 64L
1,516 SR
Queue Stats
104W - 130L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
D0B3RM3NN
Achilles
17
11 / 3 / 2
10,886
605
14,327
14,482
7,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
SlowMotion2017
King Arthur
16
1 / 1 / 2
10,010
556
11,860
16,156
16,049
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
Volcos_CZE
Anubis
15
1 / 1 / 9
9,166
509
4,697
7,442
3,773
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
14
1 / 3 / 6
8,671
482
9,322
13,036
4,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
12
2 / 3 / 5
8,365
465
6,132
17,721
15,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 1
8,688
483
8,424
12,577
4,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
CalleClee
Tsukuyomi
12
2 / 4 / 2
8,324
462
3,084
13,811
4,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Marvinho1896
Achilles
16
2 / 3 / 0
8,970
498
11,740
16,539
17,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
TWS4169
Chang'e
13
1 / 4 / 4
8,407
467
7,003
15,229
4,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Zessop1611
Bacchus
11
1 / 2 / 6
8,129
452
10,076
13,438
16,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
24
16
Kills
11
11
Deaths
16
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
5
3
1
1.83
L
Tsukuyomi
CalleClee
Tsukuyomi
2
4
2
0.75
W
Achilles
D0B3RM3NN
Achilles
11
3
2
4
L
Achilles
Marvinho1896
Achilles
2
3
0
0.67
W
King Arthur
SlowMotion2017
King Arthur
1
1
2
2
L
Chang'e
TWS4169
Chang'e
1
4
4
0.75
W
Anubis
Volcos_CZE
Anubis
1
1
9
5.5
L
Bacchus
Zessop1611
Bacchus
1
2
6
2
W
Anhur
1
3
6
1.33
W
Xing Tian
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,338
Damage
40,327
68,837
Taken
71,594
47,189
Mitigated
46,766
21,758
Healing
24,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,424
3,562
21
5,321
12,577
4,190
1,213
2,283
10,294
30
72,100
L
Tsukuyomi
CalleClee
Tsukuyomi
3,084
524
0
4,799
13,811
4,697
0
1,187
12,624
0
41,816
W
Achilles
D0B3RM3NN
Achilles
14,327
5,312
0
5,803
14,482
7,147
848
3,692
10,700
37
75,578
L
Achilles
Marvinho1896
Achilles
11,740
3,371
0
3,794
16,539
17,319
0
311
16,228
0
65,987
W
King Arthur
SlowMotion2017
King Arthur
11,860
1,388
0
2,770
16,156
16,049
233
0
14,747
0
71,481
L
Chang'e
TWS4169
Chang'e
7,003
610
576
5,996
15,229
4,274
0
3,233
11,996
60,600
0
W
Anubis
Volcos_CZE
Anubis
4,697
313
0
5,610
7,442
3,773
1,105
2,022
5,381
65,150
0
L
Bacchus
Zessop1611
Bacchus
10,076
1,266
389
3,451
13,438
16,286
59
3,852
9,586
26,402
4,549
W
Anhur
9,322
4,148
0
5,362
13,036
4,805
975
4,054
8,982
0
62,623
W
Xing Tian
6,132
363
0
2,213
17,721
15,415
0
6,439
11,282
31,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,098
Gold Earned
42,518
446
Minions Killed
448
0
Camps Cleared
0
1,672,682
Distance Traveled
1,587,213
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,688
483
112
6
0
284,406
4
L
Tsukuyomi
8,324
462
74
4
0
312,947
0
W
Achilles
10,886
605
101
6
0
355,797
3
L
Achilles
8,970
498
128
7
0
321,643
0
W
King Arthur
10,010
556
117
7
0
343,898
3
L
Chang'e
8,407
467
92
5
0
324,318
4
W
Anubis
9,166
509
100
6
0
317,627
3
L
Bacchus
8,129
452
42
2
0
343,899
7
W
Anhur
8,671
482
87
5
0
332,794
1
W
Xing Tian
8,365
465
41
2
0
322,566
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role