Player Matchup

Sobek
Sobek
ForParuru
Sobek
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 64L
1,388 Elo+
Party 2
Awilix
Awilix
KonGoGa
Awilix
Level 124
God Stats
6W - 5L
1,488 SR
Queue Stats
154W - 147L
1,557 Elo+
Solo
King Arthur
King Arthur
Qwozy
King Arthur
Level 42
God Stats
1W - 2L
1,628 SR
Queue Stats
102W - 113L
1,511 Elo+
Solo
Agni
Agni
小谈谈丶
Agni
Level 50
God Stats
5W - 3L
1,489 SR
Queue Stats
39W - 66L
1,347 Elo+
Party 2
Chiron
Chiron
自古5L出傻X
Chiron
Level 44
God Stats
2W - 2L
1,506 SR
Queue Stats
42W - 68L
1,369 Elo+
Party 2
Team Averages
Level 63
1,522 SR
1,434 Elo+

VS

Team Averages
Level 78
1,630 SR
1,505 Elo+
Ymir
Ymir
Ipnosi
Ymir
Level 114
God Stats
13W - 5L
1,654 SR
Queue Stats
310W - 290L
1,536 Elo+
Solo
Cerberus
Cerberus
KingOfTheGiants
Cerberus
Level 108
God Stats
1W - 2L
1,312 SR
Queue Stats
29W - 17L
1,579 Elo+
Party 1
Poseidon
Poseidon
MegaMastiou08
Poseidon
Level 60
God Stats
5W - 2L
1,864 SR
Queue Stats
86W - 82L
1,496 Elo+
Solo
Danzaburou
Danzaburou
Tyranítar
Danzaburou
Level 46
God Stats
2W - 3L
1,601 SR
Queue Stats
13W - 13L
1,457 Elo+
Party 1
Thor
Thor
boozest
Thor
Level 60
God Stats
7W - 4L
1,720 SR
Queue Stats
145W - 174L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ForParuru
Sobek
12
0 / 4 / 8
8,331
417
5,729
16,496
20,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Awilix
KonGoGa
Awilix
19
14 / 4 / 3
12,166
608
19,089
21,444
12,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
Qwozy
King Arthur
15
5 / 4 / 1
10,146
507
15,147
18,905
18,381
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
0 / 8 / 5
8,885
444
7,725
13,169
6,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 5 / 1
9,016
451
7,331
15,245
5,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ipnosi
Ymir
17
3 / 5 / 7
11,260
563
14,586
21,956
21,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
15
3 / 2 / 12
10,444
522
6,296
19,648
19,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
MegaMastiou08
Poseidon
17
10 / 5 / 5
11,164
558
20,175
15,593
5,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
Tyranítar
Danzaburou
18
7 / 2 / 5
11,233
562
14,306
14,832
6,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Thor
boozest
Thor
16
2 / 5 / 7
9,620
481
5,306
17,930
7,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
61
19
Kills
25
25
Deaths
19
18
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Sobek
ForParuru
Sobek
0
4
8
1
W
Ymir
Ipnosi
Ymir
3
5
7
1.3
W
Cerberus
3
2
12
4.5
L
Awilix
KonGoGa
Awilix
14
4
3
3.88
W
Poseidon
MegaMastiou08
Poseidon
10
5
5
2.5
L
King Arthur
Qwozy
King Arthur
5
4
1
1.38
W
Danzaburou
Tyranítar
Danzaburou
7
2
5
4.75
W
Thor
boozest
Thor
2
5
7
1.1
L
0
8
5
0.31
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,021
Damage
60,669
85,259
Taken
89,959
63,249
Mitigated
60,799
13,190
Healing
31,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
ForParuru
Sobek
5,729
616
0
2,184
16,496
20,542
0
7,089
9,407
16,892
1,138
W
Ymir
Ipnosi
Ymir
14,586
5,238
0
5,357
21,956
21,956
344
1,694
20,262
69,175
4,850
W
Cerberus
6,296
627
884
4,926
19,648
19,863
648
4,109
15,539
51,887
0
L
Awilix
KonGoGa
Awilix
19,089
8,454
0
1,038
21,444
12,084
0
10,244
11,200
0
100,090
W
Poseidon
MegaMastiou08
Poseidon
20,175
4,426
0
5,409
15,593
5,281
1,697
3,056
12,537
81,863
0
L
King Arthur
Qwozy
King Arthur
15,147
2,065
0
3,590
18,905
18,381
0
9,263
9,642
0
73,610
W
Danzaburou
Tyranítar
Danzaburou
14,306
6,931
548
6,946
14,832
6,353
3,469
2,722
12,110
0
91,030
W
Thor
boozest
Thor
5,306
2,261
0
6,939
17,930
7,346
748
1,491
16,439
0
60,541
L
7,725
814
0
500
13,169
6,261
0
8,865
4,304
61,384
0
L
7,331
3,595
780
5,098
15,245
5,981
0
5,025
10,148
0
72,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,544
Gold Earned
53,721
528
Minions Killed
574
0
Camps Cleared
0
1,824,033
Distance Traveled
1,796,034
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,331
417
32
2
0
400,881
3
W
Ymir
11,260
563
125
6
0
319,710
1
W
Cerberus
10,444
522
97
5
0
404,310
0
L
Awilix
12,166
608
124
6
0
393,574
2
W
Poseidon
11,164
558
119
6
0
350,486
4
L
King Arthur
10,146
507
121
6
0
385,353
3
W
Danzaburou
11,233
562
141
7
0
378,658
6
W
Thor
9,620
481
92
5
0
342,870
7
L
Agni
8,885
444
113
6
0
309,339
1
L
Chiron
9,016
451
138
7
0
334,886
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role