Player Matchup

Hun Batz
Hun Batz
TaJIycMaH
Hun Batz
Level 160
God Stats
3W - 2L
1,644 SR
Queue Stats
207W - 213L
1,452 Elo+
Solo
Nike
Nike
Thatsaspork
Nike
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 54L
1,473 Elo+
Party 1
Ishtar
Ishtar
WILLintheWILD
Ishtar
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 116L
1,516 Elo+
Party 1
Sol
Sol
jiaer
Sol
Level 95
God Stats
1W - 3L
1,372 SR
Queue Stats
48W - 51L
1,515 Elo+
Solo
Kukulkan
Kukulkan
treciclan
Kukulkan
Level 107
God Stats
91W - 94L
1,530 SR
Queue Stats
128W - 159L
1,492 Elo+
Solo
Team Averages
Level 90
1,509 SR
1,490 Elo+

VS

Team Averages
Level 72
1,597 SR
1,571 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Bonkers88
Thanatos
Level 69
God Stats
3W - 1L
1,672 SR
Queue Stats
76W - 34L
1,687 Elo+
Party 2
Discordia
Discordia
shyvaskunk
Discordia
Level 96
God Stats
49W - 36L
1,585 SR
Queue Stats
81W - 74L
1,530 Elo+
Solo
Janus
Janus
sourboi11
Janus
Level 26
God Stats
2W - 1L
1,727 SR
Queue Stats
19W - 8L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
TaJIycMaH
Hun Batz
15
3 / 9 / 1
9,726
973
10,399
19,827
6,172
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 5 / 1
9,144
914
10,216
16,317
6,168
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 4 / 2
9,166
917
7,037
16,876
5,125
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sol
jiaer
Sol
15
0 / 2 / 3
9,404
940
6,489
12,951
4,403
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
treciclan
Kukulkan
15
0 / 3 / 2
9,447
945
11,256
10,703
3,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

182

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
1 / 2 / 16
10,116
1,012
9,104
16,290
21,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
 
Neith
16
1 / 1 / 12
10,075
1,008
7,180
5,469
2,737
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
Bonkers88
Thanatos
17
14 / 0 / 6
13,611
1,361
25,636
13,663
7,535
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
shyvaskunk
Discordia
17
3 / 0 / 14
10,616
1,062
13,800
5,490
2,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
sourboi11
Janus
17
4 / 1 / 13
11,009
1,101
18,958
8,749
4,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
84
4
Kills
23
23
Deaths
4
9
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
2
16
4.5
W
Neith
 
Neith
1
1
12
7
W
Thanatos
Bonkers88
Thanatos
14
0
6
17
L
Hun Batz
TaJIycMaH
Hun Batz
3
9
1
0.39
L
1
5
1
0.3
L
0
4
2
0.25
L
Sol
jiaer
Sol
0
2
3
0.75
W
Discordia
shyvaskunk
Discordia
3
0
14
10
W
Janus
sourboi11
Janus
4
1
13
10.5
L
Kukulkan
treciclan
Kukulkan
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,397
Damage
74,678
76,674
Taken
49,661
24,995
Mitigated
38,009
3,421
Healing
22,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
9,104
224
347
2,500
16,290
21,354
0
7,545
8,745
12,881
0
W
Neith
 
Neith
7,180
3,607
367
2,942
5,469
2,737
0
2,292
3,177
0
25,504
W
Thanatos
Bonkers88
Thanatos
25,636
7,310
496
12,899
13,663
7,535
0
3,656
9,767
0
35,336
L
Hun Batz
TaJIycMaH
Hun Batz
10,399
2,237
0
0
19,827
6,172
0
8,313
11,301
0
17,296
L
10,216
2,772
0
0
16,317
6,168
0
7,291
8,672
0
19,749
L
7,037
5,059
0
889
16,876
5,125
0
8,684
7,919
0
24,290
L
Sol
jiaer
Sol
6,489
2,730
0
2,368
12,951
4,403
0
9,693
3,038
21,971
0
W
Discordia
shyvaskunk
Discordia
13,800
342
0
370
5,490
2,314
0
1,210
4,280
25,722
0
W
Janus
sourboi11
Janus
18,958
945
514
2,122
8,749
4,069
0
3,042
5,707
54,796
0
L
Kukulkan
treciclan
Kukulkan
11,256
913
0
164
10,703
3,127
0
6,738
3,882
45,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,887
Gold Earned
55,427
209
Minions Killed
198
6
Camps Cleared
9
984,965
Distance Traveled
1,099,638
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,116
1,012
12
1
1
211,162
0
W
Neith
10,075
1,008
55
6
1
185,505
5
W
Thanatos
13,611
1,361
14
1
2
250,051
1
L
Hun Batz
9,726
973
14
1
1
193,532
1
L
Nike
9,144
914
14
1
1
219,833
0
L
Ishtar
9,166
917
46
5
0
179,291
0
L
Sol
9,404
940
38
4
4
200,397
4
W
Discordia
10,616
1,062
28
3
1
235,251
0
W
Janus
11,009
1,101
89
9
4
217,669
0
L
Kukulkan
9,447
945
97
10
0
191,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role