Player Matchup

Ganesha
Ganesha
EinArmImDarm
Ganesha
Level 109
God Stats
13W - 6L
1,769 SR
Queue Stats
837W - 612L
1,606 Elo+
Solo
Lancelot
Lancelot
Unleashead
Lancelot
Level 38
God Stats
2W - 1L
1,127 SR
Queue Stats
2W - 6L
1,105 Elo+
Solo
Chaac
Chaac
zamora297
Chaac
Level 78
God Stats
3W - 6L
1,139 SR
Queue Stats
38W - 51L
1,472 Elo+
Solo
Team Averages
Level 75
1,345 SR
1,394 Elo+

VS

Team Averages
Level 62
1,264 SR
1,178 Elo+
Loki
Loki
I--RyUdO--I
Loki
Level 86
God Stats
0W - 4L
1,184 SR
Queue Stats
124W - 171L
1,408 Elo+
Solo
Artemis
Artemis
Zelenina25
Artemis
Level 81
God Stats
0W - 6L
1,108 SR
Queue Stats
15W - 70L
1,011 Elo+
Party 1
Kukulkan
Kukulkan
Zeulas-CZE
Kukulkan
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 51L
1,116 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
EinArmImDarm
Ganesha
19
1 / 0 / 13
11,853
697
20,037
16,079
19,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
Unleashead
Lancelot
17
4 / 4 / 3
12,101
712
5,810
11,326
5,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
zamora297
Chaac
19
11 / 1 / 2
13,175
775
13,146
20,816
18,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 3
11,608
683
5,771
16,689
6,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
Zelenina25
Artemis
14
1 / 7 / 3
9,940
585
12,986
16,166
6,181
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
Zeulas-CZE
Kukulkan
17
2 / 3 / 2
11,404
671
16,491
11,638
4,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
16
Kills
5
5
Deaths
16
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ganesha
EinArmImDarm
Ganesha
1
0
13
7.5
L
2
6
3
0.58
W
Lancelot
Unleashead
Lancelot
4
4
3
1.38
L
Artemis
Zelenina25
Artemis
1
7
3
0.36
L
Kukulkan
Zeulas-CZE
Kukulkan
2
3
2
1
W
Chaac
zamora297
Chaac
11
1
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,993
Damage
35,248
48,221
Taken
44,493
43,923
Mitigated
17,070
13,608
Healing
3,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
EinArmImDarm
Ganesha
20,037
1,172
0
500
16,079
19,389
592
4,392
11,687
50,147
0
L
5,771
1,607
0
1,946
16,689
6,113
0
6,843
8,998
0
56,990
W
Lancelot
Unleashead
Lancelot
5,810
845
0
946
11,326
5,665
192
5,246
6,080
0
48,632
L
Artemis
Zelenina25
Artemis
12,986
5,294
727
880
16,166
6,181
0
7,062
8,111
0
24,180
L
Kukulkan
Zeulas-CZE
Kukulkan
16,491
2,077
0
221
11,638
4,776
0
5,013
5,863
54,262
0
W
Chaac
zamora297
Chaac
13,146
734
0
12,162
20,816
18,869
66
6,946
13,870
0
57,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,129
Gold Earned
32,952
222
Minions Killed
194
0
Camps Cleared
0
1,062,375
Distance Traveled
873,191
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,853
697
9
1
0
340,074
2
L
Loki
11,608
683
71
4
0
322,462
0
W
Lancelot
12,101
712
108
6
0
361,192
0
L
Artemis
9,940
585
27
2
0
246,003
0
L
Kukulkan
11,404
671
96
6
0
304,726
2
W
Chaac
13,175
775
105
6
0
361,109
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role