Player Matchup

Mercury
Mercury
Masters
AneillaLaDiva
Mercury
Masters
Level 65
God Stats
7W - 9L
1,888 SR
Queue Stats
214W - 156L
3,227 MMR
Solo
Izanami
Izanami
Gold III
MyeCohk9995
Izanami
Gold III
Level 94
God Stats
9W - 11L
1,511 SR
Queue Stats
203W - 207L
1,580 MMR
Solo
Mulan
Mulan
Silver I
TOBlRAMA SENJU
Mulan
Silver I
Level 68
God Stats
2W - 4L
1,640 SR
Queue Stats
169W - 179L
1,039 MMR
Solo
Sol
Sol
Silver I
TrapLover48
Sol
Silver I
Level 118
God Stats
10W - 14L
1,510 SR
Queue Stats
480W - 506L
1,270 MMR
Solo
Merlin
Merlin
Masters
chówy
Merlin
Masters
Level 160
God Stats
48W - 28L
1,708 SR
Queue Stats
450W - 392L
2,645 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 101
1,652 SR
1,952 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 141
1,567 SR
1,964 MMR
Set
Set
Gold II
Chris10curry
Set
Gold II
Level 148
God Stats
1W - 1L
1,368 SR
Queue Stats
685W - 675L
1,470 MMR
Solo
Ne Zha
Ne Zha
Silver V
CrunchyBird
Ne Zha
Silver V
Level 97
God Stats
3W - 6L
1,355 SR
Queue Stats
288W - 320L
596 MMR
Solo
Cabrakan
Cabrakan
Diamond I
JD_OWNZ
Cabrakan
Diamond I
Level 157
God Stats
34W - 18L
1,778 SR
Queue Stats
501W - 517L
2,507 MMR
Solo
Chang'e
Chang'e
Masters
l Saix I
Chang'e
Masters
Level 145
God Stats
126W - 88L
1,717 SR
Queue Stats
1,046W - 1,005L
2,706 MMR
Party 1
Anhur
Anhur
Masters
Аrjay
Anhur
Masters
Level 160
God Stats
44W - 54L
1,617 SR
Queue Stats
489W - 476L
2,542 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
20
3 / 2 / 3
13,754
573
13,772
21,986
9,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Izanami
MyeCohk9995
Izanami
20
0 / 7 / 3
13,039
543
7,690
25,682
9,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
0 / 1 / 0
13,876
578
9,487
23,758
24,635
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

5
0 / 1 / 0
7,422
309
2,064
985
138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
chówy
Merlin
20
7 / 3 / 2
13,484
562
18,383
13,267
6,205
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
SusanoAwilixZhong Kui

VS

Bans
NemesisMorgan Le FayAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 2
13,387
558
7,090
20,805
11,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
11
0 / 4 / 0
9,150
381
3,896
12,543
5,287
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
JD_OWNZ
Cabrakan
18
1 / 1 / 10
12,368
515
8,845
22,030
28,359
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Chang'e
l Saix I
Chang'e
20
4 / 0 / 1
14,645
610
16,569
16,817
7,474
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Аrjay
Anhur
20
4 / 1 / 7
13,234
551
17,853
17,725
7,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
10
Kills
14
14
Deaths
10
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Mercury
3
2
3
2.25
W
5
4
2
1.5
W
Ne Zha
0
4
0
0
W
Cabrakan
JD_OWNZ
Cabrakan
1
1
10
6
L
Izanami
MyeCohk9995
Izanami
0
7
3
0.21
L
0
1
0
0
L
0
1
0
0
L
Merlin
chówy
Merlin
7
3
2
2.67
W
Chang'e
l Saix I
Chang'e
4
0
1
4.5
W
Anhur
Аrjay
Anhur
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,396
Damage
54,253
85,678
Taken
89,920
49,433
Mitigated
59,887
25,279
Healing
34,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
13,772
8,653
0
1,740
21,986
9,440
0
3,291
18,695
0
168,000
W
7,090
3,083
0
842
20,805
11,084
2,360
3,869
16,936
0
105,034
W
Ne Zha
3,896
1,223
0
2,513
12,543
5,287
0
3,492
9,051
0
53,680
W
Cabrakan
JD_OWNZ
Cabrakan
8,845
1,026
195
5,859
22,030
28,359
198
9,104
12,926
73,166
0
L
Izanami
MyeCohk9995
Izanami
7,690
3,876
0
9,211
25,682
9,015
3,431
4,098
21,584
0
129,614
L
9,487
1,199
0
13,150
23,758
24,635
2,954
13,403
10,355
0
132,616
L
2,064
1,298
0
151
985
138
0
317
668
5,932
0
L
Merlin
chówy
Merlin
18,383
1,323
0
1,027
13,267
6,205
0
4,305
8,962
118,598
0
W
Chang'e
l Saix I
Chang'e
16,569
1,397
1,488
12,723
16,817
7,474
1,529
0
16,817
142,905
0
W
Anhur
Аrjay
Anhur
17,853
10,139
0
10,943
17,725
7,683
2,548
4,328
13,397
0
126,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,575
Gold Earned
62,784
840
Minions Killed
763
0
Camps Cleared
0
1,882,452
Distance Traveled
2,356,757
20
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
13,754
573
206
9
0
573,301
0
W
Set
13,387
558
142
6
0
495,627
8
W
Ne Zha
9,150
381
89
4
0
470,114
6
W
Cabrakan
12,368
515
89
4
0
481,945
8
L
Izanami
13,039
543
199
8
0
435,078
7
L
Mulan
13,876
578
237
10
0
431,772
5
L
Sol
7,422
309
10
0
0
36,885
0
L
Merlin
13,484
562
188
8
0
405,416
8
W
Chang'e
14,645
610
264
11
0
477,764
6
W
Anhur
13,234
551
179
7
0
431,307
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role