Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
GCBaby
Tyr
Level 76
God Stats
0W - 1L
1,287 SR
Queue Stats
14W - 16L
1,384 Elo+
Party 1
Jormungandr
Jormungandr
HOLYBOIEROY59
Jormungandr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 48L
1,378 Elo+
Solo
Merlin
Merlin
Post_calzone
Merlin
Level 68
God Stats
0W - 3L
1,240 SR
Queue Stats
237W - 223L
1,506 Elo+
Solo
Cliodhna
Cliodhna
senyour James
Cliodhna
Level 158
God Stats
7W - 9L
1,456 SR
Queue Stats
583W - 582L
1,532 Elo+
Solo
Team Averages
Level 92
1,397 SR
1,460 Elo+

VS

Team Averages
Level 100
1,387 SR
1,463 Elo+
Bakasura
Bakasura
AsgardsBest
Bakasura
Level 109
God Stats
5W - 4L
1,279 SR
Queue Stats
397W - 431L
1,463 Elo+
Solo
Hachiman
Hachiman
IIPerkys
Hachiman
Level 81
God Stats
1W - 1L
1,229 SR
Queue Stats
69W - 69L
1,480 Elo+
Party 2
Atlas
Atlas
Sadgrow
Atlas
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheNamesPre
Morgan Le Fay
Level 49
God Stats
1W - 2L
1,438 SR
Queue Stats
26W - 26L
1,377 Elo+
Solo
Ishtar
Ishtar
zzFed
Ishtar
Level 107
God Stats
2W - 1L
1,487 SR
Queue Stats
103W - 129L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
4 / 7 / 6
9,224
710
8,331
14,883
8,546
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tyr
GCBaby
Tyr
16
0 / 4 / 12
8,802
677
7,319
18,178
19,036
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
HOLYBOIEROY59
Jormungandr
17
0 / 5 / 11
9,047
696
12,618
19,748
20,137
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
16
4 / 6 / 10
10,413
801
11,860
12,263
6,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
senyour James
Cliodhna
19
9 / 4 / 6
11,422
879
17,950
16,695
9,820
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AsgardsBest
Bakasura
18
5 / 3 / 13
10,991
845
9,174
14,297
12,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
IIPerkys
Hachiman
13
2 / 6 / 14
9,049
696
7,438
10,476
4,477
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atlas
Sadgrow
Atlas
18
2 / 4 / 22
10,807
831
10,683
20,158
30,557
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
TheNamesPre
Morgan Le Fay
18
6 / 2 / 16
10,711
824
22,217
13,238
7,549
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ishtar
zzFed
Ishtar
19
11 / 2 / 12
11,553
889
23,374
12,939
7,797
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
103
17
Kills
26
26
Deaths
17
45
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
4
7
6
1
W
Bakasura
AsgardsBest
Bakasura
5
3
13
3.83
L
Tyr
GCBaby
Tyr
0
4
12
1.5
L
Jormungandr
HOLYBOIEROY59
Jormungandr
0
5
11
1.1
W
Hachiman
IIPerkys
Hachiman
2
6
14
1.5
L
Merlin
4
6
10
1.5
W
Atlas
Sadgrow
Atlas
2
4
22
3.25
W
Morgan Le Fay
TheNamesPre
Morgan Le Fay
6
2
16
7
L
Cliodhna
senyour James
Cliodhna
9
4
6
3
W
Ishtar
zzFed
Ishtar
11
2
12
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,078
Damage
72,886
81,767
Taken
71,108
64,043
Mitigated
62,927
19,253
Healing
25,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
8,331
1,736
0
1,123
14,883
8,546
0
5,824
8,854
0
10,147
W
Bakasura
AsgardsBest
Bakasura
9,174
5,857
3,509
3,396
14,297
12,547
1,226
4,201
10,096
0
13,063
L
Tyr
GCBaby
Tyr
7,319
379
1,250
3,272
18,178
19,036
0
5,675
12,043
0
13,146
L
Jormungandr
HOLYBOIEROY59
Jormungandr
12,618
1,892
1,130
1,951
19,748
20,137
272
9,212
10,046
30,909
0
W
Hachiman
IIPerkys
Hachiman
7,438
3,164
401
1,019
10,476
4,477
282
3,320
7,156
0
12,762
L
Merlin
11,860
1,217
2,610
796
12,263
6,504
521
5,209
6,771
22,604
0
W
Atlas
Sadgrow
Atlas
10,683
2,925
578
3,114
20,158
30,557
203
6,814
13,344
27,554
0
W
Morgan Le Fay
TheNamesPre
Morgan Le Fay
22,217
1,844
3,043
4,526
13,238
7,549
378
4,495
8,743
33,810
0
L
Cliodhna
senyour James
Cliodhna
17,950
713
1,290
5,831
16,695
9,820
1,101
6,980
9,605
0
36,743
W
Ishtar
zzFed
Ishtar
23,374
12,484
2,135
3,304
12,939
7,797
2,247
5,648
7,291
0
39,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,908
Gold Earned
53,111
123
Minions Killed
133
0
Camps Cleared
0
1,151,838
Distance Traveled
1,064,316
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,224
710
2
0
0
186,727
0
W
Bakasura
10,991
845
27
2
0
229,822
0
L
Tyr
8,802
677
11
1
0
265,656
1
L
Jormungandr
9,047
696
27
2
0
226,277
0
W
Hachiman
9,049
696
14
1
0
161,005
0
L
Merlin
10,413
801
36
3
0
211,961
2
W
Atlas
10,807
831
20
2
0
223,658
3
W
Morgan Le Fay
10,711
824
33
3
0
241,537
0
L
Cliodhna
11,422
879
47
4
0
261,217
1
W
Ishtar
11,553
889
39
3
0
208,294
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role