Player Matchup

Terra
Terra
Couguarete
Terra
Level 80
God Stats
1W - 2L
1,113 SR
Queue Stats
392W - 435L
1,330 Elo+
Solo
Ganesha
Ganesha
EeyoreLabyrinth
Ganesha
Level 160
God Stats
7W - 11L
1,368 SR
Queue Stats
433W - 541L
1,375 Elo+
Solo
Geb
Geb
Zabuza303
Geb
Level 125
God Stats
1W - 0L
1,496 SR
Queue Stats
28W - 28L
1,473 Elo+
Solo
Chernobog
Chernobog
jennerjohn10
Chernobog
Level 66
God Stats
2W - 4L
1,422 SR
Queue Stats
280W - 302L
1,431 Elo+
Solo
Vamana
Vamana
millhouse42
Vamana
Level 152
God Stats
1W - 1L
1,314 SR
Queue Stats
296W - 302L
1,496 Elo+
Solo
Team Averages
Level 117
1,342 SR
1,421 Elo+

VS

Team Averages
Level 92
1,582 SR
1,426 Elo+
Jing Wei
Jing Wei
BigTazz66
Jing Wei
Level 160
God Stats
14W - 9L
1,602 SR
Queue Stats
853W - 892L
1,394 Elo+
Solo
Cthulhu
Cthulhu
Bo55m4nRebarlma
Cthulhu
Level 107
God Stats
7W - 7L
1,552 SR
Queue Stats
896W - 928L
1,602 Elo+
Solo
Sylvanus
Sylvanus
Layenss 65455
Sylvanus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,236 Elo+
Solo
Baba Yaga
Baba Yaga
ismeze12
Baba Yaga
Level 129
God Stats
1W - 2L
1,543 SR
Queue Stats
78W - 63L
1,561 Elo+
Solo
He Bo
He Bo
lmgalaad
He Bo
Level 39
God Stats
2W - 4L
1,714 SR
Queue Stats
235W - 295L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
15
2 / 2 / 5
9,268
772
2,592
13,194
13,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
0 / 2 / 6
7,948
662
3,461
11,703
7,956
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 3 / 6
9,211
768
6,276
14,410
17,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chernobog
jennerjohn10
Chernobog
15
2 / 2 / 4
9,162
764
7,405
10,668
7,761
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vamana
15
4 / 3 / 4
9,379
782
13,434
18,734
15,879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BigTazz66
Jing Wei
18
4 / 0 / 5
8,926
744
11,069
6,921
3,975
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 2 / 6
8,721
727
12,272
11,257
14,170
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
Layenss 65455
Sylvanus
6
0 / 2 / 0
6,274
523
412
3,904
1,679
Baba Yaga
ismeze12
Baba Yaga
18
4 / 1 / 6
9,368
781
11,984
6,005
3,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

He Bo
lmgalaad
He Bo
14
1 / 4 / 6
7,912
659
7,226
8,800
4,476
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
35
9
Kills
12
12
Deaths
9
25
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BigTazz66
Jing Wei
4
0
5
6.5
L
3
2
6
3
W
Terra
2
2
5
2.25
W
0
2
6
1.5
L
Sylvanus
Layenss 65455
Sylvanus
0
2
0
0
W
1
3
6
1.33
L
Baba Yaga
ismeze12
Baba Yaga
4
1
6
7
W
Chernobog
jennerjohn10
Chernobog
2
2
4
2
L
He Bo
lmgalaad
He Bo
1
4
6
1
W
Vamana
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,168
Damage
42,963
68,709
Taken
36,887
62,501
Mitigated
27,921
28,339
Healing
15,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BigTazz66
Jing Wei
11,069
6,456
823
2,921
6,921
3,975
717
2,433
4,488
0
17,968
L
12,272
333
1,498
3,271
11,257
14,170
0
3,462
7,795
25,407
0
W
Terra
2,592
489
3,536
4,766
13,194
13,683
37
7,120
6,074
7,538
0
W
3,461
62
887
3,727
11,703
7,956
0
5,276
6,427
6,629
0
L
Sylvanus
Layenss 65455
Sylvanus
412
139
231
183
3,904
1,679
0
832
3,072
412
0
W
6,276
296
1,698
2,006
14,410
17,222
304
5,884
8,526
18,543
0
L
Baba Yaga
ismeze12
Baba Yaga
11,984
184
967
2,888
6,005
3,621
490
1,616
4,389
37,415
0
W
Chernobog
jennerjohn10
Chernobog
7,405
3,054
1,055
933
10,668
7,761
796
5,538
5,130
0
27,000
L
He Bo
lmgalaad
He Bo
7,226
1,028
1,120
1,411
8,800
4,476
490
4,028
4,772
10,529
0
W
Vamana
13,434
5,842
2,632
7,099
18,734
15,879
523
8,076
10,658
42
25,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,968
Gold Earned
41,201
110
Minions Killed
115
0
Camps Cleared
0
1,095,502
Distance Traveled
992,394
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,926
744
18
2
0
224,410
1
L
Cthulhu
8,721
727
36
3
0
239,246
0
W
Terra
9,268
772
12
1
0
206,481
4
W
Ganesha
7,948
662
0
0
0
234,824
1
L
Sylvanus
6,274
523
0
0
0
92,173
0
W
Geb
9,211
768
28
2
0
204,586
0
L
Baba Yaga
9,368
781
50
4
0
231,148
0
W
Chernobog
9,162
764
42
4
0
210,134
0
L
He Bo
7,912
659
11
1
0
205,417
1
W
Vamana
9,379
782
28
2
0
239,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role