Player Matchup

Achilles
Achilles
 
Achilles
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Benny_Beers
Ares
Level 67
God Stats
3W - 0L
1,878 SR
Queue Stats
160W - 177L
1,496 Elo+
Party 2
Guan Yu
Guan Yu
XIXSHACOXIX
Guan Yu
Level 39
God Stats
3W - 2L
1,753 SR
Queue Stats
58W - 68L
1,419 Elo+
Party 3
Heimdallr
Heimdallr
jabster626
Heimdallr
Level 39
God Stats
8W - 9L
1,313 SR
Queue Stats
68W - 93L
1,279 Elo+
Solo
Ra
Ra
vGodStarv
Ra
Level 102
God Stats
12W - 9L
1,537 SR
Queue Stats
118W - 125L
1,393 Elo+
Party 3
Team Averages
Level 78
1,596 SR
1,417 Elo+

VS

Team Averages
Level 104
1,561 SR
1,457 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Butters139
Ra
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 19L
1,530 Elo+
Party 1
Geb
Geb
CRAZY EM0 DUDE
Geb
Level 153
God Stats
17W - 14L
1,497 SR
Queue Stats
156W - 166L
1,457 Elo+
Party 1
Cu Chulainn
Cu Chulainn
jaysal98
Cu Chulainn
Level 102
God Stats
6W - 2L
1,869 SR
Queue Stats
61W - 75L
1,460 Elo+
Solo
Kali
Kali
striker3010
Kali
Level 44
God Stats
20W - 26L
1,438 SR
Queue Stats
145W - 180L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
1 / 0 / 2
7,881
525
3,554
9,055
6,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 0 / 1
7,473
498
4,159
10,125
7,461
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Guan Yu
XIXSHACOXIX
Guan Yu
14
2 / 0 / 0
8,036
536
9,400
12,474
15,260
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Earring

Mystical Earring

+15
Mp 5

Heimdallr
jabster626
Heimdallr
14
2 / 1 / 1
7,490
499
6,084
8,742
4,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 2 / 1
7,423
495
6,093
9,370
4,053
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
2 / 0 / 0
7,568
505
7,924
8,256
3,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 2 / 0
6,867
458
7,502
6,804
2,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 2 / 1
6,862
457
3,728
10,059
9,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
jaysal98
Cu Chulainn
13
0 / 1 / 0
7,723
515
8,068
15,336
7,949
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 3 / 2
6,460
431
2,762
11,667
4,647
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
7
Kills
3
3
Deaths
8
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
0
2
2
L
Morgan Le Fay
 
Morgan Le Fay
2
0
0
2
W
1
0
1
1.5
L
1
2
0
0.5
L
0
2
1
0.25
W
Guan Yu
XIXSHACOXIX
Guan Yu
2
0
0
2
W
Heimdallr
jabster626
Heimdallr
2
1
1
2.5
L
Cu Chulainn
jaysal98
Cu Chulainn
0
1
0
0
L
0
3
2
0.33
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,290
Damage
29,984
49,766
Taken
52,122
37,824
Mitigated
28,205
24,092
Healing
15,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
3,554
458
0
5,570
9,055
6,733
0
1,682
7,245
0
64,977
L
Morgan Le Fay
 
Morgan Le Fay
7,924
821
0
2,407
8,256
3,824
0
3,164
5,092
69,503
0
W
4,159
187
2,934
3,671
10,125
7,461
0
5,042
5,047
23,003
3,181
L
7,502
958
804
2,113
6,804
2,485
0
1,432
5,372
61,830
0
L
3,728
294
110
2,950
10,059
9,300
0
1,641
8,418
20,904
0
W
Guan Yu
XIXSHACOXIX
Guan Yu
9,400
1,378
0
5,219
12,474
15,260
226
688
11,786
0
61,127
W
Heimdallr
jabster626
Heimdallr
6,084
1,660
0
2,218
8,742
4,317
0
6,169
2,573
0
62,883
L
Cu Chulainn
jaysal98
Cu Chulainn
8,068
1,519
0
5,055
15,336
7,949
325
0
15,336
2,509
65,696
L
2,762
1,047
0
2,302
11,667
4,647
100
3,575
8,092
0
41,181
W
6,093
371
213
4,267
9,370
4,053
0
5,690
3,237
58,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,303
Gold Earned
35,480
494
Minions Killed
473
0
Camps Cleared
0
1,534,810
Distance Traveled
1,479,601
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,881
525
116
8
0
342,266
3
L
Morgan Le Fay
7,568
505
121
8
0
290,389
3
W
Ares
7,473
498
45
3
0
300,302
2
L
Ra
6,867
458
131
9
0
298,999
4
L
Geb
6,862
457
25
2
0
295,957
5
W
Guan Yu
8,036
536
112
7
0
312,424
4
W
Heimdallr
7,490
499
121
8
0
268,318
2
L
Cu Chulainn
7,723
515
127
8
0
277,966
1
L
Kali
6,460
431
69
5
0
316,290
0
W
Ra
7,423
495
100
7
0
311,500
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role