Player Matchup

Sun Wukong
Sun Wukong
BiggishRaptor02
Sun Wukong
Level 56
God Stats
0W - 2L
1,011 SR
Queue Stats
2W - 8L
1,238 Elo+
Party 2
Gilgamesh
Gilgamesh
PartysOverr
Gilgamesh
Level 160
God Stats
0W - 1L
1,556 SR
Queue Stats
2W - 1L
1,938 Elo+
Solo
Pele
Pele
Spookythicc6371
Pele
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,156 Elo+
Party 2
Team Averages
Level 98
1,355 SR
1,444 Elo+

VS

Team Averages
Level 42
1,500 SR
1,183 Elo+
Bellona
Bellona
Yasanari
Bellona
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,234 Elo+
Party 1
Guan Yu
Guan Yu
edgemasterj
Guan Yu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,234 Elo+
Party 1
Kukulkan
Kukulkan
swagilicousyeti
Kukulkan
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,083 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BiggishRaptor02
Sun Wukong
10
3 / 4 / 1
7,154
650
7,205
9,814
6,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
PartysOverr
Gilgamesh
13
2 / 2 / 2
8,266
751
9,704
11,636
8,235
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 5 / 1
7,280
662
4,308
8,806
1,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Yasanari
Bellona
13
2 / 2 / 7
8,890
808
9,082
11,240
11,417
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
edgemasterj
Guan Yu
13
6 / 2 / 5
9,850
895
9,071
11,471
12,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Kukulkan
15
3 / 2 / 6
9,099
827
5,183
7,377
3,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
6
Kills
11
11
Deaths
6
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BiggishRaptor02
Sun Wukong
3
4
1
0.88
L
Gilgamesh
PartysOverr
Gilgamesh
2
2
2
1.5
L
1
5
1
0.3
W
Bellona
Yasanari
Bellona
2
2
7
2.75
W
Guan Yu
edgemasterj
Guan Yu
6
2
5
4.25
W
Kukulkan
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,217
Damage
23,336
30,256
Taken
30,088
17,014
Mitigated
27,414
4,655
Healing
8,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BiggishRaptor02
Sun Wukong
7,205
2,246
0
2,865
9,814
6,794
0
2,113
7,701
0
19,329
L
Gilgamesh
PartysOverr
Gilgamesh
9,704
2,257
0
930
11,636
8,235
0
1,767
9,869
0
39,759
L
4,308
832
0
860
8,806
1,985
0
1,408
7,398
0
19,906
W
Bellona
Yasanari
Bellona
9,082
3,149
1,423
2,436
11,240
11,417
528
212
10,742
0
26,318
W
Guan Yu
edgemasterj
Guan Yu
9,071
1,774
1,050
3,027
11,471
12,489
522
163
10,867
0
25,210
W
Kukulkan
5,183
611
0
771
7,377
3,508
950
282
7,060
41,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,700
Gold Earned
27,839
120
Minions Killed
143
0
Camps Cleared
0
575,841
Distance Traveled
658,943
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,154
650
26
2
0
172,869
2
L
Gilgamesh
8,266
751
69
6
0
225,213
4
L
Pele
7,280
662
25
2
0
177,759
1
W
Bellona
8,890
808
32
3
0
232,706
0
W
Guan Yu
9,850
895
30
3
0
214,213
1
W
Kukulkan
9,099
827
81
7
0
212,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role