Player Matchup

Chaac
Chaac
Jumperdexito
Chaac
Level 146
God Stats
2W - 2L
1,405 SR
Queue Stats
257W - 185L
1,631 Elo+
Party 2
Chang'e
Chang'e
ShierPurse17
Chang'e
Level 49
God Stats
5W - 1L
1,767 SR
Queue Stats
211W - 157L
1,630 Elo+
Party 2
Rama
Rama
vivagaymer
Rama
Level 89
God Stats
2W - 0L
1,736 SR
Queue Stats
69W - 42L
1,671 Elo+
Party 2
Team Averages
Level 95
1,636 SR
1,644 Elo+

VS

Team Averages
Level 75
1,536 SR
1,550 Elo+
Neith
Neith
BoogerSugar9306
Neith
Level 88
God Stats
8W - 7L
1,557 SR
Queue Stats
408W - 273L
1,597 Elo+
Party 1
Janus
Janus
Rex281
Janus
Level 126
God Stats
6W - 5L
1,528 SR
Queue Stats
458W - 311L
1,599 Elo+
Party 1
Atlas
Atlas
lighteningflash
Atlas
Level 11
God Stats
8W - 9L
1,525 SR
Queue Stats
13W - 19L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 2
10,458
697
15,270
19,323
21,955
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
ShierPurse17
Chang'e
16
2 / 0 / 3
9,928
662
5,390
13,084
5,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 1 / 4
10,455
697
11,149
17,983
8,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 1
9,315
621
12,097
12,536
6,172
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
Rex281
Janus
16
1 / 3 / 0
9,328
622
14,368
12,175
5,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 1 / 2
9,245
616
5,960
10,026
12,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
6
Kills
2
2
Deaths
6
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
3
1
2
4
L
Janus
Rex281
Janus
1
3
0
0.33
W
Chang'e
ShierPurse17
Chang'e
2
0
3
3.5
L
0
1
2
1
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,809
Damage
32,425
50,390
Taken
34,737
35,940
Mitigated
23,913
27,971
Healing
5,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,097
1,631
0
2,391
12,536
6,172
0
2,184
10,352
0
41,973
W
15,270
788
0
9,119
19,323
21,955
169
5,239
14,084
354
52,070
L
Janus
Rex281
Janus
14,368
309
0
1,685
12,175
5,576
0
1,156
11,019
49,866
0
W
Chang'e
ShierPurse17
Chang'e
5,390
549
5,722
6,159
13,084
5,624
1,058
6,517
6,567
31,153
0
L
5,960
3,047
0
1,010
10,026
12,165
0
2,387
7,639
12,882
0
W
11,149
9,648
0
6,971
17,983
8,361
1,669
8,707
9,276
0
63,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,841
Gold Earned
27,888
214
Minions Killed
151
0
Camps Cleared
0
853,108
Distance Traveled
767,668
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,315
621
80
5
0
280,605
0
W
Chaac
10,458
697
50
3
0
309,655
4
L
Janus
9,328
622
63
4
0
272,403
1
W
Chang'e
9,928
662
48
3
0
290,577
3
L
Atlas
9,245
616
8
1
0
214,660
1
W
Rama
10,455
697
116
8
0
252,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role