Player Matchup

Chiron
Chiron
CyatMantis
Chiron
Level 155
God Stats
7W - 8L
1,588 SR
Queue Stats
649W - 629L
1,546 Elo+
Solo
Ullr
Ullr
LordStr1der
Ullr
Level 72
God Stats
3W - 3L
1,620 SR
Queue Stats
67W - 70L
1,482 Elo+
Party 1
Thor
Thor
Saknom
Thor
Level 129
God Stats
5W - 2L
1,808 SR
Queue Stats
152W - 110L
1,664 Elo+
Party 1
Sol
Sol
SleepingRogue
Sol
Level 67
God Stats
0W - 1L
1,487 SR
Queue Stats
4W - 6L
1,717 Elo+
Party 1
Maui
Maui
Sploogester
Maui
Level 109
God Stats
0W - 2L
1,547 SR
Queue Stats
61W - 32L
1,669 Elo+
Party 1
Team Averages
Level 106
1,610 SR
1,616 Elo+

VS

Team Averages
Level 98
1,632 SR
1,593 Elo+
Baron Samedi
Baron Samedi
GallonOfMilkADay
Baron Samedi
Level 102
God Stats
31W - 25L
1,581 SR
Queue Stats
188W - 179L
1,545 Elo+
Solo
Anubis
Anubis
GrimBearer
Anubis
Level 122
God Stats
2W - 0L
1,808 SR
Queue Stats
199W - 199L
1,562 Elo+
Solo
Thor
Thor
Ph1lMcCrackin
Thor
Level 69
God Stats
3W - 0L
1,989 SR
Queue Stats
59W - 47L
1,629 Elo+
Party 2
Rama
Rama
Rifzee
Rama
Level 130
God Stats
1W - 1L
1,283 SR
Queue Stats
109W - 103L
1,596 Elo+
Party 2
Nike
Nike
swollenblueballs
Nike
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 58L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CyatMantis
Chiron
14
2 / 5 / 2
8,668
482
10,637
17,075
6,519
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 4 / 4
9,117
507
8,005
16,599
5,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thor
Saknom
Thor
15
3 / 3 / 0
9,981
555
12,200
19,595
15,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
1 / 5 / 0
8,124
451
6,701
11,841
3,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 6 / 4
8,463
470
6,176
21,370
21,170
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GallonOfMilkADay
Baron Samedi
15
2 / 0 / 12
10,398
578
9,418
12,010
9,204
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
GrimBearer
Anubis
16
3 / 4 / 10
10,530
585
13,277
15,820
9,307
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
5 / 2 / 12
11,125
618
13,430
16,708
7,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rama
Rifzee
Rama
19
12 / 1 / 6
12,447
692
22,376
18,701
8,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
1 / 2 / 5
10,633
591
6,647
14,869
8,920
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
68
9
Kills
23
23
Deaths
9
10
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Chiron
CyatMantis
Chiron
2
5
2
0.6
W
Baron Samedi
GallonOfMilkADay
Baron Samedi
2
0
12
8
W
Anubis
GrimBearer
Anubis
3
4
10
2
L
2
4
4
1
W
5
2
12
5.5
W
Rama
Rifzee
Rama
12
1
6
15
L
Thor
Saknom
Thor
3
3
0
1
L
1
5
0
0.2
L
1
6
4
0.5
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,719
Damage
65,148
86,480
Taken
78,108
52,457
Mitigated
43,042
19,991
Healing
45,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
CyatMantis
Chiron
10,637
2,490
243
4,514
17,075
6,519
0
5,891
11,148
0
80,252
W
Baron Samedi
GallonOfMilkADay
Baron Samedi
9,418
1,643
1,359
5,954
12,010
9,204
688
3,332
8,347
35,106
0
W
Anubis
GrimBearer
Anubis
13,277
636
0
9,531
15,820
9,307
776
2,152
13,593
93,312
0
L
8,005
2,990
0
4,550
16,599
5,979
0
4,635
11,964
0
62,419
W
13,430
3,311
0
9,085
16,708
7,604
1,899
2,177
14,407
0
95,193
W
Rama
Rifzee
Rama
22,376
18,893
0
13,994
18,701
8,007
3,377
7,223
11,339
0
132,443
L
Thor
Saknom
Thor
12,200
2,203
0
2,283
19,595
15,580
13
5,170
14,425
86
80,220
L
6,701
3,713
0
2,827
11,841
3,209
102
1,249
10,592
57,105
0
L
6,176
1,072
2,365
3,209
21,370
21,170
0
5,714
15,656
31,814
0
W
6,647
1,054
0
6,017
14,869
8,920
366
1,001
12,956
0
74,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,353
Gold Earned
55,133
517
Minions Killed
637
0
Camps Cleared
0
1,705,189
Distance Traveled
1,724,474
26
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,668
482
127
7
0
327,347
12
W
Baron Samedi
10,398
578
33
2
0
340,726
5
W
Anubis
10,530
585
141
8
0
302,495
5
L
Ullr
9,117
507
98
5
0
369,720
4
W
Thor
11,125
618
128
7
0
402,404
4
W
Rama
12,447
692
184
10
0
329,473
5
L
Thor
9,981
555
155
9
0
337,689
4
L
Sol
8,124
451
89
5
0
325,251
0
L
Maui
8,463
470
48
3
0
345,182
6
W
Nike
10,633
591
151
8
0
349,376
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role