Player Matchup

Ymir
Ymir
Camsrt
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,224 Elo+
Party 2
Thor
Thor
NotSweezy
Thor
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 145L
1,395 Elo+
Solo
Neith
Neith
SlothGamer98
Neith
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,224 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TanookiBN
Morgan Le Fay
Level 47
God Stats
0W - 5L
1,278 SR
Queue Stats
1W - 11L
1,224 Elo+
Party 2
Zhong Kui
Zhong Kui
UwUchima
Zhong Kui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,224 Elo+
Party 2
Team Averages
Level 43
1,456 SR
1,258 Elo+

VS

Team Averages
Level 78
1,514 SR
1,305 Elo+
Ah Muzen Cab
Ah Muzen Cab
AjayChauhan
Ah Muzen Cab
Level 87
God Stats
3W - 1L
1,656 SR
Queue Stats
99W - 98L
1,461 Elo+
Solo
Odin
Odin
KingRayTheFirst
Odin
Level 157
God Stats
2W - 0L
1,662 SR
Queue Stats
32W - 16L
1,718 Elo+
Solo
Cthulhu
Cthulhu
PyschoSyn
Cthulhu
Level 112
God Stats
4W - 0L
1,500 SR
Queue Stats
79W - 117L
1,324 Elo+
Party 1
He Bo
He Bo
SimplyPete
He Bo
Level 14
God Stats
1W - 6L
1,251 SR
Queue Stats
28W - 73L
1,011 Elo+
Party 1
Ah Puch
Ah Puch
Synistor
Ah Puch
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 59L
1,011 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Camsrt
Ymir
12
0 / 9 / 2
8,298
395
7,241
23,689
27,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
16
9 / 8 / 4
10,676
508
16,092
22,450
10,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 9 / 1
8,619
410
9,429
15,453
7,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Morgan Le Fay
TanookiBN
Morgan Le Fay
15
7 / 8 / 2
10,276
489
10,837
14,948
6,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Zhong Kui
UwUchima
Zhong Kui
14
5 / 6 / 3
9,556
455
13,126
19,054
15,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AjayChauhan
Ah Muzen Cab
16
2 / 3 / 10
10,827
516
8,856
12,371
5,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
22 / 1 / 10
13,393
638
24,378
19,808
10,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
PyschoSyn
Cthulhu
16
6 / 3 / 15
11,115
529
20,746
20,784
15,251
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

He Bo
14
2 / 11 / 6
9,918
472
7,678
14,550
4,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
Synistor
Ah Puch
15
7 / 7 / 14
10,661
508
13,248
15,681
5,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
94
24
Kills
39
40
Deaths
25
12
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AjayChauhan
Ah Muzen Cab
2
3
10
2.33
L
Ymir
Camsrt
Ymir
0
9
2
0.11
W
22
1
10
27
L
Thor
9
8
4
1.38
W
Cthulhu
PyschoSyn
Cthulhu
6
3
15
4.5
W
He Bo
2
11
6
0.45
L
3
9
1
0.39
W
Ah Puch
Synistor
Ah Puch
7
7
14
2
L
Morgan Le Fay
TanookiBN
Morgan Le Fay
7
8
2
1
L
Zhong Kui
UwUchima
Zhong Kui
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,725
Damage
74,906
95,594
Taken
83,194
67,311
Mitigated
41,661
8,004
Healing
19,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AjayChauhan
Ah Muzen Cab
8,856
4,217
436
3,016
12,371
5,244
2,330
2,927
9,392
0
71,784
L
Ymir
Camsrt
Ymir
7,241
2,203
0
927
23,689
27,586
0
11,676
11,761
30,057
0
W
24,378
9,012
0
6,188
19,808
10,542
332
7,091
12,487
0
104,994
L
Thor
16,092
7,258
0
2,971
22,450
10,456
0
7,061
15,131
0
79,736
W
Cthulhu
PyschoSyn
Cthulhu
20,746
2,400
753
7,062
20,784
15,251
0
8,871
11,806
70,704
1,864
W
He Bo
7,678
1,213
0
398
14,550
4,782
795
5,390
9,112
40,237
0
L
9,429
3,773
0
623
15,453
7,321
104
8,178
7,181
0
40,107
W
Ah Puch
Synistor
Ah Puch
13,248
2,063
0
1,892
15,681
5,842
1,107
6,162
9,193
47,170
0
L
Morgan Le Fay
TanookiBN
Morgan Le Fay
10,837
2,345
0
564
14,948
6,761
1,300
4,189
10,515
64,952
0
L
Zhong Kui
UwUchima
Zhong Kui
13,126
1,910
0
2,919
19,054
15,187
906
9,120
9,549
48,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,425
Gold Earned
55,914
439
Minions Killed
490
0
Camps Cleared
0
1,697,760
Distance Traveled
1,799,071
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,827
516
109
5
0
289,788
4
L
Ymir
8,298
395
30
1
0
343,024
4
W
Odin
13,393
638
136
6
0
485,226
5
L
Thor
10,676
508
110
5
0
359,298
1
W
Cthulhu
11,115
529
99
5
0
385,646
3
W
He Bo
9,918
472
65
3
0
306,167
1
L
Neith
8,619
410
66
3
0
333,307
0
W
Ah Puch
10,661
508
81
4
0
332,244
1
L
Morgan Le Fay
10,276
489
100
5
0
309,743
3
L
Zhong Kui
9,556
455
133
6
0
352,388
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role