Player Matchup

Mulan
Mulan
Killcam GoS
Mulan
Level 57
God Stats
5W - 9L
1,625 SR
Queue Stats
64W - 71L
1,448 Elo+
Party 1
Ah Puch
Ah Puch
Nasty NQ
Ah Puch
Level 88
God Stats
2W - 1L
1,623 SR
Queue Stats
135W - 134L
1,501 Elo+
Party 1
Izanami
Izanami
YNG Musty
Izanami
Level 17
God Stats
6W - 9L
1,457 SR
Queue Stats
10W - 17L
1,344 Elo+
Party 1
Team Averages
Level 54
1,568 SR
1,431 Elo+

VS

Team Averages
Level 67
1,539 SR
1,380 Elo+
Kukulkan
Kukulkan
ElzbeckGT
Kukulkan
Level 72
God Stats
18W - 17L
1,521 SR
Queue Stats
49W - 69L
1,363 Elo+
Party 2
Vamana
Vamana
Froggiash
Vamana
Level 3
God Stats
2W - 2L
1,304 SR
Queue Stats
3W - 2L
1,378 Elo+
Party 2
Artemis
Artemis
MattPaigeDamon
Artemis
Level 126
God Stats
1W - 0L
1,794 SR
Queue Stats
105W - 122L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
7,291
663
3,994
9,511
10,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
Nasty NQ
Ah Puch
14
3 / 3 / 1
8,271
752
8,727
9,446
4,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
YNG Musty
Izanami
12
0 / 2 / 3
7,560
687
3,715
7,466
3,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ElzbeckGT
Kukulkan
14
0 / 1 / 5
7,992
727
7,942
5,121
2,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
Froggiash
Vamana
15
4 / 2 / 2
9,814
892
8,840
11,134
6,073
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
3 / 1 / 3
8,405
764
4,879
5,638
2,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
4
Kills
7
7
Deaths
4
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ElzbeckGT
Kukulkan
0
1
5
2.5
W
Vamana
Froggiash
Vamana
4
2
2
2.5
L
1
2
2
1
W
3
1
3
4.5
L
Ah Puch
Nasty NQ
Ah Puch
3
3
1
1.17
L
Izanami
YNG Musty
Izanami
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,436
Damage
21,661
26,423
Taken
21,893
19,040
Mitigated
11,141
4,862
Healing
7,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ElzbeckGT
Kukulkan
7,942
404
0
592
5,121
2,345
780
1,740
3,292
37,353
0
W
Vamana
Froggiash
Vamana
8,840
5,424
1,722
3,444
11,134
6,073
916
4,564
6,190
0
32,422
L
3,994
253
0
598
9,511
10,564
0
3,830
5,681
0
11,441
W
4,879
1,274
0
1,416
5,638
2,723
1,942
2,847
2,664
0
33,397
L
Ah Puch
Nasty NQ
Ah Puch
8,727
260
0
4,045
9,446
4,529
25
1,344
8,102
36,620
0
L
Izanami
YNG Musty
Izanami
3,715
1,989
0
219
7,466
3,947
0
2,821
4,645
0
24,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,122
Gold Earned
26,211
124
Minions Killed
151
0
Camps Cleared
0
606,967
Distance Traveled
670,851
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,992
727
58
5
0
215,483
0
W
Vamana
9,814
892
47
4
0
252,922
0
L
Mulan
7,291
663
10
1
0
211,228
2
W
Artemis
8,405
764
46
4
0
202,446
4
L
Ah Puch
8,271
752
64
6
0
203,599
3
L
Izanami
7,560
687
50
5
0
192,140
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role