Player Matchup

Hades
Hades
Platinum I
 
Hades
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Platinum II
 
Sobek
Platinum II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Platinum IV
TheSoulSaver
He Bo
Platinum IV
Level 156
God Stats
3W - 7L
1,367 SR
Queue Stats
547W - 558L
1,617 MMR
Solo
Hou Yi
Hou Yi
Platinum I
Thintime丶
Hou Yi
Platinum I
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
2,209 MMR
Solo
Ne Zha
Ne Zha
Platinum IV
人生如戏K
Ne Zha
Platinum IV
Level 129
God Stats
5W - 14L
1,368 SR
Queue Stats
597W - 647L
1,645 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 152
1,447 SR
1,694 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 121
1,550 SR
1,960 MMR
Anhur
Anhur
Masters
CookingUpAStorm
Anhur
Masters
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 48L
2,706 MMR
Party 1
Kukulkan
Kukulkan
Gold IV
Jeffreyzah
Kukulkan
Gold IV
Level 142
God Stats
14W - 1L
1,741 SR
Queue Stats
51W - 49L
1,479 MMR
Solo
Geb
Geb
Gold IV
JustFenix
Geb
Gold IV
Level 129
God Stats
3W - 3L
1,504 SR
Queue Stats
152W - 157L
1,565 MMR
Solo
Cupid
Cupid
Silver III
ThatsMyBike
Cupid
Silver III
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,351 MMR
Solo
Lancelot
Lancelot
Masters
ÐragønSlayer
Lancelot
Masters
Level 129
God Stats
6W - 5L
1,506 SR
Queue Stats
449W - 421L
2,702 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
1 / 5 / 0
7,716
551
6,852
12,132
4,820
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
 
Sobek
11
0 / 1 / 2
6,790
485
5,833
11,950
11,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
0 / 3 / 1
6,274
448
3,401
7,898
2,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
13
1 / 2 / 2
7,672
548
7,455
11,532
3,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 3 / 0
6,886
492
2,976
14,743
5,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
DanzaburouThorGuan YuNeith

VS

Bans
IshtarChang'eChronosMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 1
8,703
622
9,589
11,476
4,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Jeffreyzah
Kukulkan
14
0 / 1 / 3
8,006
572
5,570
5,321
2,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 1 / 4
6,901
493
4,486
9,640
6,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 0 / 2
7,929
566
6,456
8,364
3,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
16
5 / 0 / 2
9,478
677
10,541
9,021
7,568
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
3
Kills
14
14
Deaths
3
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
5
0
0.2
L
Sobek
 
Sobek
0
1
2
1
W
9
1
1
9.5
W
Kukulkan
Jeffreyzah
Kukulkan
0
1
3
1.5
W
0
1
4
2
W
0
0
2
1
L
0
3
1
0.17
L
Hou Yi
1
2
2
1
W
Lancelot
5
0
2
6
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,517
Damage
36,642
58,255
Taken
43,822
27,901
Mitigated
23,655
18,655
Healing
18,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
6,852
851
59
4,277
12,132
4,820
96
0
12,132
49,470
0
L
Sobek
 
Sobek
5,833
864
0
5,511
11,950
11,341
0
4,609
7,341
23,180
3,848
W
9,589
4,779
0
3,940
11,476
4,537
0
4,566
6,910
0
68,478
W
Kukulkan
Jeffreyzah
Kukulkan
5,570
970
0
1,327
5,321
2,347
0
2,184
3,137
70,035
0
W
4,486
722
0
2,539
9,640
6,200
0
2,982
6,658
15,908
0
W
6,456
3,731
288
6,868
8,364
3,003
1,136
985
7,379
0
65,344
L
3,401
91
0
1,100
7,898
2,751
0
3,346
4,552
42,458
0
L
Hou Yi
7,455
3,807
0
5,381
11,532
3,779
0
1,265
10,267
0
60,816
W
Lancelot
10,541
2,645
0
3,284
9,021
7,568
0
5,098
3,923
0
73,626
L
2,976
959
0
2,327
14,743
5,210
0
836
13,907
0
55,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,338
Gold Earned
41,017
423
Minions Killed
524
0
Camps Cleared
0
1,341,839
Distance Traveled
1,459,975
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,716
551
105
8
0
258,638
4
L
Sobek
6,790
485
31
2
0
285,386
4
W
Anhur
8,703
622
100
7
0
298,786
4
W
Kukulkan
8,006
572
135
10
0
292,366
2
W
Geb
6,901
493
17
1
0
301,486
5
W
Cupid
7,929
566
124
9
0
265,966
4
L
He Bo
6,274
448
89
6
0
260,395
7
L
Hou Yi
7,672
548
114
8
0
247,072
3
W
Lancelot
9,478
677
148
11
0
301,371
0
L
Ne Zha
6,886
492
84
6
0
290,348
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role