Player Matchup

Tyr
Tyr
ABSOLUT SIN
Tyr
Level 160
God Stats
12W - 14L
1,473 SR
Queue Stats
808W - 690L
1,575 Elo+
Party 2
Hades
Hades
AngelicTheDiety
Hades
Level 138
God Stats
1W - 2L
1,485 SR
Queue Stats
93W - 87L
1,531 Elo+
Party 2
He Bo
He Bo
BeefyTaco87
He Bo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 8L
1,715 Elo+
Solo
Artio
Artio
DarkCabooseC888
Artio
Level 144
God Stats
1W - 2L
1,510 SR
Queue Stats
92W - 86L
1,541 Elo+
Party 2
Ne Zha
Ne Zha
IDOZERO
Ne Zha
Level 159
God Stats
7W - 5L
1,527 SR
Queue Stats
292W - 235L
1,537 Elo+
Party 2
Team Averages
Level 125
1,499 SR
1,580 Elo+

VS

Team Averages
Level 88
1,686 SR
1,477 Elo+
Persephone
Persephone
 
Persephone
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Drim Dynasty
Bacchus
Level 124
God Stats
6W - 1L
1,823 SR
Queue Stats
361W - 339L
1,478 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NewgenesisX
Tsukuyomi
Level 132
God Stats
8W - 5L
1,611 SR
Queue Stats
450W - 400L
1,478 Elo+
Party 1
Hercules
Hercules
Papa Wulff
Hercules
Level 125
God Stats
2W - 0L
1,782 SR
Queue Stats
400W - 374L
1,460 Elo+
Party 1
Heimdallr
Heimdallr
YoungDaddyBoy
Heimdallr
Level 29
God Stats
2W - 0L
1,715 SR
Queue Stats
13W - 9L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 5 / 12
9,789
653
9,358
22,624
35,811
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 8 / 12
9,508
634
10,930
19,989
14,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
14 / 8 / 2
12,599
840
18,070
15,125
7,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 8 / 7
9,362
624
7,417
25,271
34,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
IDOZERO
Ne Zha
19
3 / 3 / 11
11,367
758
26,132
15,295
8,909
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
20
6 / 3 / 22
12,827
855
21,064
14,634
6,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Drim Dynasty
Bacchus
18
4 / 3 / 18
11,792
786
9,365
23,373
25,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
NewgenesisX
Tsukuyomi
20
14 / 4 / 14
13,188
879
22,734
14,467
7,421
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hercules
Papa Wulff
Hercules
17
4 / 4 / 15
11,006
734
12,268
34,154
31,927
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
YoungDaddyBoy
Heimdallr
19
4 / 3 / 23
11,743
783
18,854
11,661
6,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
124
17
Kills
32
32
Deaths
17
44
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
6
3
22
5.67
L
0
5
12
1.2
L
0
8
12
0.75
L
14
8
2
1.88
L
0
8
7
0.44
W
Bacchus
Drim Dynasty
Bacchus
4
3
18
4.33
L
Ne Zha
IDOZERO
Ne Zha
3
3
11
2.83
W
Tsukuyomi
NewgenesisX
Tsukuyomi
14
4
14
5.25
W
Hercules
Papa Wulff
Hercules
4
4
15
2.88
W
Heimdallr
YoungDaddyBoy
Heimdallr
4
3
23
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,907
Damage
84,285
98,304
Taken
98,289
101,000
Mitigated
77,628
36,361
Healing
49,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
21,064
1,939
566
6,033
14,634
6,490
711
8,482
6,149
48,195
0
L
9,358
1,146
2,961
8,574
22,624
35,811
424
6,376
16,248
772
22,684
L
10,930
816
831
4,202
19,989
14,955
36
6,442
13,547
23,546
0
L
18,070
799
536
836
15,125
7,073
104
5,695
9,430
31,314
0
L
7,417
635
3,759
8,087
25,271
34,252
52
6,376
18,895
14,682
0
W
Bacchus
Drim Dynasty
Bacchus
9,365
1,424
3,816
9,856
23,373
25,577
1,176
7,328
15,808
19,366
0
L
Ne Zha
IDOZERO
Ne Zha
26,132
3,251
1,252
5,323
15,295
8,909
1,216
5,540
9,755
0
50,882
W
Tsukuyomi
NewgenesisX
Tsukuyomi
22,734
5,976
1,712
3,368
14,467
7,421
1,054
5,774
8,693
0
40,761
W
Hercules
Papa Wulff
Hercules
12,268
2,939
2,881
17,771
34,154
31,927
876
11,554
22,600
0
17,840
W
Heimdallr
YoungDaddyBoy
Heimdallr
18,854
12,359
386
2,621
11,661
6,213
5,007
3,619
8,042
0
40,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,625
Gold Earned
60,556
153
Minions Killed
163
0
Camps Cleared
0
1,357,060
Distance Traveled
1,356,104
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
12,827
855
68
5
0
259,682
0
L
Tyr
9,789
653
20
1
0
320,615
5
L
Hades
9,508
634
30
2
0
238,459
0
L
He Bo
12,599
840
37
2
0
238,753
1
L
Artio
9,362
624
17
1
0
267,383
0
W
Bacchus
11,792
786
8
1
0
295,918
1
L
Ne Zha
11,367
758
49
3
0
291,850
0
W
Tsukuyomi
13,188
879
34
2
0
316,944
0
W
Hercules
11,006
734
12
1
0
241,138
1
W
Heimdallr
11,743
783
41
3
0
242,422
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role