Player Matchup

Medusa
Medusa
BeefyTaco87
Medusa
Level 24
God Stats
2W - 0L
1,679 SR
Queue Stats
16W - 7L
1,599 Elo+
Solo
King Arthur
King Arthur
Bellakoso
King Arthur
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,736 Elo+
Party 2
Baron Samedi
Baron Samedi
FrAnKdUke89
Baron Samedi
Level 129
God Stats
128W - 131L
1,598 SR
Queue Stats
801W - 859L
1,466 Elo+
Solo
Ares
Ares
RunItsMee
Ares
Level 79
God Stats
5W - 6L
1,455 SR
Queue Stats
107W - 97L
1,515 Elo+
Solo
Thor
Thor
iemmadude
Thor
Level 160
God Stats
3W - 1L
1,559 SR
Queue Stats
37W - 46L
1,586 Elo+
Party 2
Team Averages
Level 79
1,558 SR
1,581 Elo+

VS

Team Averages
Level 100
1,571 SR
1,371 Elo+
Hera
Hera
BlowinByTheO97
Hera
Level 129
God Stats
13W - 15L
1,603 SR
Queue Stats
132W - 176L
1,389 Elo+
Party 1
Ishtar
Ishtar
CAPTAIN KEV1810
Ishtar
Level 86
God Stats
16W - 15L
1,553 SR
Queue Stats
137W - 218L
1,338 Elo+
Party 1
Baron Samedi
Baron Samedi
JSmoove8815
Baron Samedi
Level 100
God Stats
6W - 7L
1,686 SR
Queue Stats
114W - 159L
1,353 Elo+
Party 1
Ganesha
Ganesha
TriggaLuffy
Ganesha
Level 119
God Stats
10W - 13L
1,512 SR
Queue Stats
114W - 162L
1,397 Elo+
Party 1
Bellona
Bellona
bigdaddymunch21
Bellona
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 178L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
12 / 0 / 10
10,342
940
16,328
8,285
3,922
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

King Arthur
Bellakoso
King Arthur
17
5 / 1 / 15
9,161
833
10,969
13,232
10,155
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Baron Samedi
FrAnKdUke89
Baron Samedi
15
2 / 1 / 19
8,461
769
11,451
9,242
5,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
14
2 / 1 / 10
8,506
773
7,754
16,390
16,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thor
16
7 / 2 / 14
9,114
829
13,261
12,321
8,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 1
7,810
710
11,976
10,158
4,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 3 / 3
7,209
655
5,820
11,489
4,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
JSmoove8815
Baron Samedi
14
2 / 8 / 1
7,727
702
9,572
14,626
8,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ganesha
TriggaLuffy
Ganesha
13
0 / 3 / 1
7,423
675
5,496
16,036
15,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 7 / 2
6,739
613
6,202
16,533
17,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
13
28
Kills
5
5
Deaths
28
68
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
12
0
10
17
W
King Arthur
Bellakoso
King Arthur
5
1
15
12.5
L
3
7
1
0.5
L
0
3
3
0.5
W
Baron Samedi
FrAnKdUke89
Baron Samedi
2
1
19
11.5
L
Baron Samedi
JSmoove8815
Baron Samedi
2
8
1
0.31
W
Ares
2
1
10
7
L
Ganesha
TriggaLuffy
Ganesha
0
3
1
0.17
L
0
7
2
0.14
W
Thor
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,763
Damage
39,066
59,470
Taken
68,842
45,011
Mitigated
51,527
14,316
Healing
8,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
16,328
7,472
0
2,335
8,285
3,922
1,966
3,766
4,401
0
47,644
W
King Arthur
Bellakoso
King Arthur
10,969
1,647
0
1,797
13,232
10,155
0
3,967
9,058
0
32,741
L
11,976
2,623
0
334
10,158
4,860
10
2,488
7,538
24,248
0
L
5,820
2,729
0
1,029
11,489
4,788
0
3,008
8,334
0
22,450
W
Baron Samedi
FrAnKdUke89
Baron Samedi
11,451
555
2,784
2,469
9,242
5,903
414
3,942
5,264
30,275
0
L
Baron Samedi
JSmoove8815
Baron Samedi
9,572
618
1,328
2,375
14,626
8,359
0
4,596
9,887
29,853
0
W
Ares
7,754
191
0
2,743
16,390
16,895
220
9,580
6,676
9,398
0
L
Ganesha
TriggaLuffy
Ganesha
5,496
416
0
1,566
16,036
15,843
0
4,519
11,373
16,020
0
L
6,202
1,107
0
1,589
16,533
17,677
0
4,594
11,579
0
12,221
W
Thor
13,261
1,510
0
2,188
12,321
8,136
316
5,789
6,282
0
35,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,584
Gold Earned
36,908
205
Minions Killed
147
0
Camps Cleared
0
1,197,422
Distance Traveled
995,993
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,342
940
74
7
0
241,082
4
W
King Arthur
9,161
833
62
6
0
254,706
2
L
Hera
7,810
710
41
4
0
192,422
0
L
Ishtar
7,209
655
40
4
0
207,121
2
W
Baron Samedi
8,461
769
30
3
0
221,390
0
L
Baron Samedi
7,727
702
51
5
0
184,356
1
W
Ares
8,506
773
2
0
0
248,305
4
L
Ganesha
7,423
675
5
0
0
210,433
0
L
Bellona
6,739
613
10
1
0
201,661
0
W
Thor
9,114
829
37
3
0
231,939
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role