Player Matchup

Rama
Rama
EmuMilk
Rama
Level 68
God Stats
3W - 5L
1,247 SR
Queue Stats
203W - 214L
1,479 Elo+
Party 1
Bakasura
Bakasura
MagicPan
Bakasura
Level 115
God Stats
4W - 2L
1,317 SR
Queue Stats
272W - 272L
1,491 Elo+
Party 1
Chang'e
Chang'e
bladi98
Chang'e
Level 160
God Stats
4W - 4L
1,445 SR
Queue Stats
318W - 304L
1,514 Elo+
Party 1
Team Averages
Level 114
1,336 SR
1,495 Elo+

VS

Team Averages
Level 93
1,577 SR
1,446 Elo+
Odin
Odin
SharpCherry
Odin
Level 102
God Stats
36W - 29L
1,563 SR
Queue Stats
299W - 406L
1,438 Elo+
Solo
Zeus
Zeus
jt6ix
Zeus
Level 93
God Stats
12W - 5L
1,669 SR
Queue Stats
117W - 142L
1,399 Elo+
Solo
Loki
Loki
swagilicousyeti
Loki
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
EmuMilk
Rama
17
4 / 1 / 5
10,953
685
10,100
13,677
4,567
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
MagicPan
Bakasura
17
4 / 3 / 4
11,384
712
10,833
16,613
10,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
bladi98
Chang'e
17
2 / 2 / 7
11,497
719
9,992
14,620
5,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 1
10,061
629
8,849
20,273
18,490
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
jt6ix
Zeus
16
2 / 1 / 3
10,512
657
18,564
7,601
2,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
1 / 4 / 5
10,463
654
6,861
12,538
5,993
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
10
Kills
5
6
Deaths
10
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Rama
EmuMilk
Rama
4
1
5
6.5
W
Bakasura
MagicPan
Bakasura
4
3
4
2
L
2
5
1
0.5
W
Chang'e
bladi98
Chang'e
2
2
7
2.75
L
Zeus
jt6ix
Zeus
2
1
3
3.5
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,925
Damage
34,274
44,910
Taken
40,412
20,926
Mitigated
27,426
22,224
Healing
1,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
EmuMilk
Rama
10,100
6,572
0
6,092
13,677
4,567
1,222
7,925
5,752
0
43,605
W
Bakasura
MagicPan
Bakasura
10,833
6,593
0
5,933
16,613
10,418
1,251
4,869
11,744
0
53,199
L
8,849
1,866
0
350
20,273
18,490
1,217
4,953
14,600
0
26,288
W
Chang'e
bladi98
Chang'e
9,992
986
3,873
6,326
14,620
5,941
400
5,853
8,767
43,199
0
L
Zeus
jt6ix
Zeus
18,564
1,362
0
651
7,601
2,943
1,277
695
6,588
65,229
0
L
6,861
705
0
500
12,538
5,993
1,237
4,425
7,951
0
35,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,834
Gold Earned
31,036
219
Minions Killed
162
0
Camps Cleared
0
867,671
Distance Traveled
803,775
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,953
685
51
3
0
263,804
1
W
Bakasura
11,384
712
88
6
0
323,892
4
L
Odin
10,061
629
42
3
0
275,491
2
W
Chang'e
11,497
719
80
5
0
279,975
3
L
Zeus
10,512
657
84
5
0
231,485
0
L
Loki
10,463
654
36
2
0
296,799
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role