Player Matchup

Cupid
Cupid
Epherrent
Cupid
Level 128
God Stats
55W - 36L
1,634 SR
Queue Stats
299W - 287L
1,506 Elo+
Party 4
Cliodhna
Cliodhna
Jennybb
Cliodhna
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,603 Elo+
Party 3
Bellona
Bellona
KodiddlySquat42
Bellona
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 65L
1,437 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
TooNice2Kill
Ah Muzen Cab
Level 106
God Stats
21W - 22L
1,506 SR
Queue Stats
102W - 110L
1,491 Elo+
Party 4
Scylla
Scylla
Zeolox
Scylla
Level 106
God Stats
4W - 2L
1,801 SR
Queue Stats
47W - 35L
1,539 Elo+
Party 3
Team Averages
Level 89
1,588 SR
1,515 Elo+

VS

Team Averages
Level 130
1,591 SR
1,491 Elo+
Jormungandr
Jormungandr
AJ2212
Jormungandr
Level 135
God Stats
29W - 25L
1,512 SR
Queue Stats
170W - 189L
1,407 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
CodeA7xJuan
Morgan Le Fay
Level 149
God Stats
2W - 0L
1,692 SR
Queue Stats
206W - 218L
1,482 Elo+
Solo
Artemis
Artemis
apple230tree4
Artemis
Level 129
God Stats
10W - 12L
1,462 SR
Queue Stats
329W - 323L
1,569 Elo+
Party 1
Sun Wukong
Sun Wukong
good_4141
Sun Wukong
Level 122
God Stats
16W - 13L
1,654 SR
Queue Stats
153W - 152L
1,519 Elo+
Party 1
Kali
Kali
jrfoster100
Kali
Level 117
God Stats
9W - 10L
1,633 SR
Queue Stats
171W - 169L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Epherrent
Cupid
7
0 / 1 / 0
4,023
575
1,344
4,548
1,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cliodhna
Jennybb
Cliodhna
6
1 / 2 / 0
4,054
579
3,148
5,535
1,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 2 / 0
4,157
594
3,262
5,651
3,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
TooNice2Kill
Ah Muzen Cab
7
0 / 0 / 0
3,956
565
877
1,801
581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Zeolox
Scylla
1
0 / 0 / 0
2,835
405
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AJ2212
Jormungandr
7
0 / 0 / 1
4,188
598
808
3,201
1,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
CodeA7xJuan
Morgan Le Fay
8
0 / 1 / 1
4,342
620
3,503
3,806
1,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artemis
7
1 / 0 / 0
4,080
583
627
2,437
803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
good_4141
Sun Wukong
8
2 / 0 / 0
4,710
673
3,639
5,753
2,806
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
2 / 0 / 0
4,378
625
1,538
5,147
2,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
7
1
Kills
5
5
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AJ2212
Jormungandr
0
0
1
0.5
W
Morgan Le Fay
CodeA7xJuan
Morgan Le Fay
0
1
1
0.5
L
Cupid
Epherrent
Cupid
0
1
0
0
L
Cliodhna
Jennybb
Cliodhna
1
2
0
0.5
L
0
2
0
0
L
Ah Muzen Cab
TooNice2Kill
Ah Muzen Cab
0
0
0
0
L
Scylla
Zeolox
Scylla
0
0
0
0
W
Artemis
1
0
0
1
W
Sun Wukong
good_4141
Sun Wukong
2
0
0
2
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,631
Damage
10,115
17,535
Taken
20,344
7,269
Mitigated
8,494
5,965
Healing
7,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AJ2212
Jormungandr
808
212
108
933
3,201
1,585
0
0
3,201
17,473
4,595
W
Morgan Le Fay
CodeA7xJuan
Morgan Le Fay
3,503
346
0
844
3,806
1,201
421
0
3,806
26,005
0
L
Cupid
Epherrent
Cupid
1,344
450
0
783
4,548
1,809
0
3,293
1,255
0
19,449
L
Cliodhna
Jennybb
Cliodhna
3,148
1,100
0
1,620
5,535
1,534
0
598
4,937
0
17,334
L
3,262
1,188
0
2,513
5,651
3,345
0
0
5,651
0
22,261
L
Ah Muzen Cab
TooNice2Kill
Ah Muzen Cab
877
158
0
1,049
1,801
581
0
246
1,555
0
22,177
L
Scylla
Zeolox
Scylla
0
0
0
0
0
0
0
0
0
0
0
W
Artemis
627
0
0
941
2,437
803
95
0
2,437
0
18,575
W
Sun Wukong
good_4141
Sun Wukong
3,639
1,008
0
2,349
5,753
2,806
0
0
5,753
0
28,754
W
1,538
545
0
2,178
5,147
2,099
0
0
5,147
0
21,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,025
Gold Earned
21,698
150
Minions Killed
224
0
Camps Cleared
0
540,565
Distance Traveled
685,481
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
4,188
598
50
7
0
131,625
0
W
Morgan Le Fay
4,342
620
40
6
0
128,110
1
L
Cupid
4,023
575
39
6
0
131,331
0
L
Cliodhna
4,054
579
37
5
0
155,964
3
L
Bellona
4,157
594
44
6
0
133,411
1
L
Ah Muzen Cab
3,956
565
30
4
0
119,373
0
L
Scylla
2,835
405
0
0
0
486
0
W
Artemis
4,080
583
38
5
0
119,287
1
W
Sun Wukong
4,710
673
55
8
0
144,115
0
W
Kali
4,378
625
41
6
0
162,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role