Player Matchup

Atlas
Atlas
Cole_Wrld04
Atlas
Level 83
God Stats
7W - 6L
1,482 SR
Queue Stats
346W - 376L
1,369 Elo+
Solo
Thoth
Thoth
OG BOMB1000
Thoth
Level 109
God Stats
2W - 8L
1,320 SR
Queue Stats
478W - 467L
1,452 Elo+
Party 1
Arachne
Arachne
R4ging_D34th_617
Arachne
Level 101
God Stats
22W - 16L
1,652 SR
Queue Stats
123W - 133L
1,401 Elo+
Solo
Amaterasu
Amaterasu
TheLaw295
Amaterasu
Level 111
God Stats
3W - 2L
1,458 SR
Queue Stats
338W - 322L
1,471 Elo+
Party 1
Bellona
Bellona
peyotemistico99
Bellona
Level 108
God Stats
348W - 360L
1,533 SR
Queue Stats
746W - 815L
1,432 Elo+
Solo
Team Averages
Level 102
1,489 SR
1,425 Elo+

VS

Team Averages
Level 101
1,695 SR
1,611 Elo+
Tyr
Tyr
GC Kilz
Tyr
Level 102
God Stats
17W - 5L
1,702 SR
Queue Stats
95W - 55L
1,676 Elo+
Party 2
Thor
Thor
GC golden
Thor
Level 121
God Stats
2W - 0L
1,586 SR
Queue Stats
126W - 94L
1,622 Elo+
Party 2
Set
Set
KingYoshi2
Set
Level 128
God Stats
2W - 0L
1,702 SR
Queue Stats
139W - 103L
1,615 Elo+
Party 2
Xing Tian
Xing Tian
SavageSao28
Xing Tian
Level 28
God Stats
6W - 0L
1,641 SR
Queue Stats
21W - 13L
1,524 Elo+
Party 2
Athena
Athena
Thefloppysheep
Athena
Level 124
God Stats
3W - 0L
1,844 SR
Queue Stats
138W - 104L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 0
7,911
377
5,566
8,572
8,782
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

15
1 / 5 / 3
9,616
458
11,392
12,034
4,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
3 / 4 / 3
10,933
521
8,129
21,306
10,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
TheLaw295
Amaterasu
16
2 / 4 / 2
10,124
482
18,182
19,651
11,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 7 / 2
9,636
459
10,367
23,736
24,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
19
10 / 1 / 6
12,734
606
21,326
21,453
17,966
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thor
18
5 / 2 / 5
11,743
559
12,313
16,217
7,736
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
3 / 2 / 0
11,873
565
9,203
20,819
8,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
SavageSao28
Xing Tian
12
0 / 4 / 6
8,436
402
4,431
21,076
16,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Earring

Mystical Earring

+15
Mp 5

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
4 / 1 / 9
11,269
537
9,533
16,810
9,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
9
Kills
22
22
Deaths
10
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
W
Tyr
10
1
6
13
W
Thor
5
2
5
3.75
W
3
2
0
1.5
L
1
5
3
0.5
L
3
4
3
1.13
W
Xing Tian
SavageSao28
Xing Tian
0
4
6
0.75
L
Amaterasu
TheLaw295
Amaterasu
2
4
2
0.75
W
4
1
9
8.5
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,636
Damage
56,806
85,299
Taken
96,375
59,819
Mitigated
60,779
18,892
Healing
34,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,566
2,327
0
1,055
8,572
8,782
0
1,866
6,706
28,846
864
W
Tyr
21,326
3,828
0
11,671
21,453
17,966
174
1,596
19,857
47
110,752
W
Thor
12,313
2,752
0
965
16,217
7,736
0
6,416
9,801
0
105,738
W
9,203
4,583
0
11,062
20,819
8,921
305
900
19,919
0
131,467
L
11,392
532
0
504
12,034
4,018
0
3,208
8,826
77,472
0
L
8,129
5,114
0
6,082
21,306
10,217
0
2,902
18,404
0
95,899
W
Xing Tian
SavageSao28
Xing Tian
4,431
367
594
3,864
21,076
16,269
158
5,568
15,508
16,108
0
L
Amaterasu
TheLaw295
Amaterasu
18,182
8,892
0
4,704
19,651
11,897
0
3,016
16,635
0
86,003
W
9,533
1,499
0
6,699
16,810
9,887
52
2,478
14,332
88,198
0
L
10,367
4,161
0
6,547
23,736
24,905
2,336
3,019
20,717
0
70,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,220
Gold Earned
56,055
611
Minions Killed
687
0
Camps Cleared
0
1,956,547
Distance Traveled
2,216,419
8
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,911
377
37
2
0
293,515
3
W
Tyr
12,734
606
166
8
0
472,790
7
W
Thor
11,743
559
161
8
0
417,645
5
W
Set
11,873
565
197
9
0
430,680
6
L
Thoth
9,616
458
139
7
0
390,770
2
L
Arachne
10,933
521
151
7
0
462,543
1
W
Xing Tian
8,436
402
24
1
0
371,997
0
L
Amaterasu
10,124
482
145
7
0
455,523
1
W
Athena
11,269
537
139
7
0
523,307
5
L
Bellona
9,636
459
139
7
0
354,196
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role