Player Matchup

Heimdallr
Heimdallr
BIRD DOO DOO
Heimdallr
Level 107
God Stats
0W - 1L
1,309 SR
Queue Stats
38W - 31L
1,502 Elo+
Party 1
Bacchus
Bacchus
BigMcSweaty
Bacchus
Level 84
God Stats
5W - 4L
1,509 SR
Queue Stats
15W - 18L
1,459 Elo+
Party 1
Zeus
Zeus
FreeKeanu
Zeus
Level 42
God Stats
4W - 4L
1,534 SR
Queue Stats
27W - 29L
1,472 Elo+
Party 1
Shiva
Shiva
O_Im_Cupid_3
Shiva
Level 68
God Stats
0W - 1L
1,552 SR
Queue Stats
28W - 21L
1,524 Elo+
Party 1
Guan Yu
Guan Yu
Pyrolight007
Guan Yu
Level 24
God Stats
45W - 41L
1,575 SR
Queue Stats
107W - 106L
1,511 Elo+
Solo
Team Averages
Level 65
1,496 SR
1,494 Elo+

VS

Team Averages
Level 134
1,580 SR
1,563 Elo+
Cerberus
Cerberus
Church636
Cerberus
Level 158
God Stats
1W - 3L
1,377 SR
Queue Stats
253W - 187L
1,568 Elo+
Party 3
Charybdis
Charybdis
Ongenius
Charybdis
Level 158
God Stats
10W - 6L
1,573 SR
Queue Stats
391W - 338L
1,551 Elo+
Party 2
Ne Zha
Ne Zha
Perantucci
Ne Zha
Level 160
God Stats
13W - 10L
1,582 SR
Queue Stats
413W - 326L
1,590 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
doublej5723
Morgan Le Fay
Level 158
God Stats
3W - 5L
1,386 SR
Queue Stats
428W - 371L
1,548 Elo+
Party 2
Set
Set
drtenor
Set
Level 37
God Stats
3W - 0L
1,982 SR
Queue Stats
104W - 61L
1,556 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BIRD DOO DOO
Heimdallr
17
2 / 9 / 10
11,000
688
11,003
23,595
10,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
BigMcSweaty
Bacchus
17
4 / 9 / 8
11,391
712
13,546
23,636
20,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
18
3 / 8 / 4
11,009
688
21,763
18,294
6,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 9 / 6
10,895
681
13,318
27,445
22,585
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Guan Yu
Pyrolight007
Guan Yu
17
2 / 3 / 5
10,976
686
6,595
27,076
31,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Church636
Cerberus
19
7 / 5 / 17
12,025
752
18,915
21,320
28,553
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Charybdis
Ongenius
Charybdis
20
7 / 3 / 19
12,372
773
27,937
15,901
7,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ne Zha
Perantucci
Ne Zha
20
7 / 0 / 14
12,255
766
16,052
23,197
28,516
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
doublej5723
Morgan Le Fay
19
3 / 2 / 16
12,068
754
18,348
13,891
6,966
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Set
20
14 / 6 / 11
13,016
814
19,517
19,356
12,233
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
115
15
Kills
38
38
Deaths
16
33
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BIRD DOO DOO
Heimdallr
2
9
10
0.78
L
Bacchus
BigMcSweaty
Bacchus
4
9
8
0.89
W
Cerberus
Church636
Cerberus
7
5
17
3.1
L
Zeus
3
8
4
0.63
L
4
9
6
0.78
W
Charybdis
Ongenius
Charybdis
7
3
19
5.5
W
Ne Zha
Perantucci
Ne Zha
7
0
14
14
L
Guan Yu
Pyrolight007
Guan Yu
2
3
5
1.5
W
Morgan Le Fay
doublej5723
Morgan Le Fay
3
2
16
5.5
W
Set
14
6
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,225
Damage
100,769
120,046
Taken
93,665
93,310
Mitigated
84,262
27,239
Healing
20,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BIRD DOO DOO
Heimdallr
11,003
4,702
0
2,351
23,595
10,862
1,241
8,962
14,633
0
36,820
L
Bacchus
BigMcSweaty
Bacchus
13,546
1,014
664
3,841
23,636
20,892
65
7,556
16,080
25,593
0
W
Cerberus
Church636
Cerberus
18,915
1,456
0
4,835
21,320
28,553
345
7,169
14,151
31,272
0
L
Zeus
21,763
2,571
0
2,378
18,294
6,984
0
7,686
10,608
50,612
0
L
13,318
2,090
580
4,349
27,445
22,585
0
8,387
19,058
0
24,464
W
Charybdis
Ongenius
Charybdis
27,937
11,317
0
5,151
15,901
7,994
3,979
6,568
9,333
0
72,495
W
Ne Zha
Perantucci
Ne Zha
16,052
3,504
0
4,730
23,197
28,516
1,595
8,187
15,010
0
44,132
L
Guan Yu
Pyrolight007
Guan Yu
6,595
593
4,248
8,828
27,076
31,987
0
4,672
22,404
0
18,575
W
Morgan Le Fay
doublej5723
Morgan Le Fay
18,348
2,332
0
3,876
13,891
6,966
2,012
6,055
7,836
46,640
0
W
Set
19,517
8,817
0
1,931
19,356
12,233
1,144
7,330
12,026
0
43,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,271
Gold Earned
61,736
163
Minions Killed
317
0
Camps Cleared
0
1,437,719
Distance Traveled
1,694,426
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,000
688
41
3
0
242,914
0
L
Bacchus
11,391
712
19
1
0
300,608
0
W
Cerberus
12,025
752
45
3
0
390,647
0
L
Zeus
11,009
688
69
4
0
261,368
0
L
Shiva
10,895
681
19
1
0
299,475
0
W
Charybdis
12,372
773
83
5
0
278,617
2
W
Ne Zha
12,255
766
55
3
0
403,879
0
L
Guan Yu
10,976
686
15
1
0
333,354
0
W
Morgan Le Fay
12,068
754
74
5
0
302,583
3
W
Set
13,016
814
60
4
0
318,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role