Player Matchup

Cu Chulainn
Cu Chulainn
GC Kilz
Cu Chulainn
Level 102
God Stats
8W - 3L
1,736 SR
Queue Stats
95W - 55L
1,669 Elo+
Party 2
Scylla
Scylla
GC golden
Scylla
Level 121
God Stats
4W - 4L
1,593 SR
Queue Stats
126W - 94L
1,613 Elo+
Party 2
Ratatoskr
Ratatoskr
KingYoshi2
Ratatoskr
Level 128
God Stats
2W - 0L
1,367 SR
Queue Stats
139W - 103L
1,606 Elo+
Party 2
Xing Tian
Xing Tian
SavageSao28
Xing Tian
Level 28
God Stats
6W - 0L
1,552 SR
Queue Stats
21W - 13L
1,505 Elo+
Party 2
Medusa
Medusa
Thefloppysheep
Medusa
Level 124
God Stats
1W - 0L
1,879 SR
Queue Stats
138W - 104L
1,607 Elo+
Party 2
Team Averages
Level 101
1,625 SR
1,600 Elo+

VS

Team Averages
Level 76
1,582 SR
1,551 Elo+
Kali
Kali
BaguetteWithanF
Kali
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,684 Elo+
Party 1
Chaac
Chaac
Chief_Bishop
Chaac
Level 107
God Stats
2W - 1L
1,603 SR
Queue Stats
210W - 194L
1,532 Elo+
Party 1
Jing Wei
Jing Wei
MRpapabear85
Jing Wei
Level 88
God Stats
32W - 20L
1,729 SR
Queue Stats
282W - 230L
1,530 Elo+
Party 1
Ravana
Ravana
bootybuttbubbler
Ravana
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 100L
1,494 Elo+
Party 1
Sol
Sol
sircholo
Sol
Level 117
God Stats
2W - 2L
1,577 SR
Queue Stats
165W - 157L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GC Kilz
Cu Chulainn
15
1 / 0 / 6
9,914
551
13,114
13,263
14,371
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Scylla
GC golden
Scylla
17
5 / 2 / 3
10,808
600
9,329
5,531
2,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
KingYoshi2
Ratatoskr
16
8 / 0 / 3
10,654
592
8,350
12,481
5,629
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Xing Tian
SavageSao28
Xing Tian
12
1 / 3 / 4
8,219
457
3,233
13,001
9,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
0 / 1 / 1
8,851
492
9,638
12,864
4,602
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 1
8,729
485
2,740
20,299
10,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 2 / 0
8,658
481
5,597
12,650
11,200
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jing Wei
MRpapabear85
Jing Wei
15
2 / 2 / 0
9,107
506
10,100
15,209
5,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 2 / 2
7,900
439
5,482
10,962
9,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
0 / 4 / 2
7,832
435
4,824
9,140
3,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
15
Kills
6
6
Deaths
15
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
1
2
0
0.5
W
Cu Chulainn
GC Kilz
Cu Chulainn
1
0
6
4
W
Scylla
GC golden
Scylla
5
2
3
3.25
W
Ratatoskr
KingYoshi2
Ratatoskr
8
0
3
9.5
L
Jing Wei
MRpapabear85
Jing Wei
2
2
0
1
W
Xing Tian
SavageSao28
Xing Tian
1
3
4
1
W
0
1
1
0.5
L
2
2
2
1.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,664
Damage
28,743
57,140
Taken
68,260
36,854
Mitigated
41,311
19,676
Healing
20,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,740
1,075
0
3,929
20,299
10,499
0
2,247
18,052
0
97,188
L
5,597
895
0
5,631
12,650
11,200
1,242
1,114
11,536
0
71,355
W
Cu Chulainn
GC Kilz
Cu Chulainn
13,114
3,424
0
2,673
13,263
14,371
194
650
12,613
58
76,711
W
Scylla
GC golden
Scylla
9,329
993
0
2,032
5,531
2,282
0
1,895
3,636
99,762
0
W
Ratatoskr
KingYoshi2
Ratatoskr
8,350
1,336
0
8,053
12,481
5,629
0
1,695
10,786
0
82,692
L
Jing Wei
MRpapabear85
Jing Wei
10,100
7,898
0
6,240
15,209
5,716
630
1,360
13,849
0
89,819
W
Xing Tian
SavageSao28
Xing Tian
3,233
385
0
2,151
13,001
9,970
126
720
12,281
11,018
0
W
9,638
3,772
0
4,767
12,864
4,602
0
0
12,864
0
76,509
L
5,482
1,614
0
2,286
10,962
9,994
0
4,282
6,680
0
21,849
L
4,824
1,075
0
2,270
9,140
3,902
0
3,617
5,523
50,579
6,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,446
Gold Earned
42,226
571
Minions Killed
544
0
Camps Cleared
0
1,787,165
Distance Traveled
1,664,726
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,729
485
137
8
0
374,503
4
L
Chaac
8,658
481
112
6
0
350,539
4
W
Cu Chulainn
9,914
551
119
7
0
375,417
5
W
Scylla
10,808
600
173
10
0
330,200
6
W
Ratatoskr
10,654
592
136
8
0
415,119
5
L
Jing Wei
9,107
506
154
9
0
330,727
4
W
Xing Tian
8,219
457
11
1
0
317,332
1
W
Medusa
8,851
492
132
7
0
349,097
4
L
Ravana
7,900
439
30
2
0
341,291
2
L
Sol
7,832
435
111
6
0
267,666
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role