Player Matchup

Neith
Neith
ColonelKelch
Neith
Level 29
God Stats
5W - 5L
1,407 SR
Queue Stats
6W - 7L
1,429 Elo+
Party 1
Janus
Janus
SlupeeKid
Janus
Level 65
God Stats
4W - 3L
1,541 SR
Queue Stats
66W - 76L
1,483 Elo+
Party 1
Cthulhu
Cthulhu
TheHobovillage
Cthulhu
Level 109
God Stats
1W - 1L
1,394 SR
Queue Stats
91W - 116L
1,339 Elo+
Party 1
Team Averages
Level 68
1,447 SR
1,417 Elo+

VS

Team Averages
Level 63
1,478 SR
1,291 Elo+
Osiris
Osiris
MaquinaDeMatar20
Osiris
Level 59
God Stats
3W - 8L
1,345 SR
Queue Stats
41W - 78L
1,249 Elo+
Solo
Kukulkan
Kukulkan
SonicHedgeHogRed
Kukulkan
Level 83
God Stats
12W - 6L
1,329 SR
Queue Stats
21W - 22L
1,233 Elo+
Solo
Mercury
Mercury
Tarzanman94
Mercury
Level 46
God Stats
1W - 1L
1,760 SR
Queue Stats
34W - 46L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 2
7,686
699
4,822
5,836
2,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
SlupeeKid
Janus
14
2 / 1 / 4
8,312
756
7,831
6,221
2,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
3 / 0 / 4
8,609
783
6,418
11,211
12,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
6,659
605
4,228
10,134
7,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
3 / 1 / 0
8,132
739
10,277
5,576
2,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Tarzanman94
Mercury
9
0 / 5 / 2
6,453
587
3,968
8,820
4,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
7
Kills
3
3
Deaths
7
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
L
0
1
1
0.5
W
Janus
SlupeeKid
Janus
2
1
4
4
L
3
1
0
3
L
Mercury
Tarzanman94
Mercury
0
5
2
0.2
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,071
Damage
18,473
23,268
Taken
24,530
18,334
Mitigated
14,371
5,104
Healing
3,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,822
2,220
71
1,559
5,836
2,717
492
3,040
2,796
0
24,570
L
4,228
781
0
2,872
10,134
7,629
0
6,242
3,892
0
15,197
W
Janus
SlupeeKid
Janus
7,831
931
0
1,000
6,221
2,822
704
3,106
3,115
43,051
0
L
10,277
594
0
250
5,576
2,740
28
2,927
2,649
44,239
0
L
Mercury
Tarzanman94
Mercury
3,968
1,647
0
442
8,820
4,002
0
5,439
3,381
0
17,954
W
6,418
251
0
2,474
11,211
12,795
0
4,186
7,025
17,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,607
Gold Earned
21,244
148
Minions Killed
122
0
Camps Cleared
0
604,387
Distance Traveled
618,008
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,686
699
41
4
0
190,992
0
L
Osiris
6,659
605
19
2
0
198,856
1
W
Janus
8,312
756
88
8
0
196,675
1
L
Kukulkan
8,132
739
87
8
0
198,114
1
L
Mercury
6,453
587
16
1
0
221,038
0
W
Cthulhu
8,609
783
19
2
0
216,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role