Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Crowvalick
Danzaburou
Level 48
God Stats
6W - 6L
1,528 SR
Queue Stats
130W - 167L
1,404 Elo+
Party 2
Artio
Artio
DarkKin02
Artio
Level 160
God Stats
3W - 3L
1,484 SR
Queue Stats
113W - 83L
1,585 Elo+
Party 3
Nox
Nox
LifesReaper
Nox
Level 54
God Stats
3W - 7L
1,300 SR
Queue Stats
129W - 151L
1,418 Elo+
Party 2
Vulcan
Vulcan
bilibicon
Vulcan
Level 128
God Stats
1W - 1L
1,340 SR
Queue Stats
6W - 4L
1,637 Elo+
Solo
Team Averages
Level 110
1,431 SR
1,509 Elo+

VS

Team Averages
Level 72
1,604 SR
1,482 Elo+
Arachne
Arachne
Crushedblood
Arachne
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,503 Elo+
Party 1
Achilles
Achilles
FiggyShotz
Achilles
Level 119
God Stats
21W - 37L
1,489 SR
Queue Stats
705W - 713L
1,558 Elo+
Solo
Chang'e
Chang'e
Frostedgod01
Chang'e
Level 28
God Stats
5W - 2L
1,959 SR
Queue Stats
10W - 18L
1,400 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RekiazAFK
Morgan Le Fay
Level 104
God Stats
5W - 3L
1,487 SR
Queue Stats
54W - 49L
1,468 Elo+
Solo
Apollo
Apollo
StupidOrc
Apollo
Level 62
God Stats
6W - 4L
1,585 SR
Queue Stats
18W - 22L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
1 / 2 / 5
8,394
1,049
12,963
9,227
4,478
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Crowvalick
Danzaburou
14
1 / 3 / 3
8,517
1,065
5,371
10,957
5,111
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
DarkKin02
Artio
14
1 / 1 / 6
8,539
1,067
6,355
13,223
15,062
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
3 / 1 / 5
9,092
1,137
5,893
5,679
2,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
bilibicon
Vulcan
15
2 / 1 / 4
9,431
1,179
10,996
4,682
2,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

304

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Crushedblood
Arachne
14
1 / 2 / 6
8,636
1,080
7,637
11,491
6,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
FiggyShotz
Achilles
12
0 / 0 / 0
5,687
711
0
0
0
Chang'e
Frostedgod01
Chang'e
14
2 / 3 / 4
8,677
1,085
9,680
13,813
5,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
RekiazAFK
Morgan Le Fay
15
4 / 2 / 2
9,793
1,224
11,999
8,756
3,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
StupidOrc
Apollo
14
1 / 1 / 6
8,839
1,105
11,645
9,912
4,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
26
8
Kills
8
8
Deaths
8
23
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
1
2
5
1.75
W
Danzaburou
Crowvalick
Danzaburou
1
3
3
0.83
L
Arachne
Crushedblood
Arachne
1
2
6
2
W
Artio
DarkKin02
Artio
1
1
6
4
L
Achilles
FiggyShotz
Achilles
0
0
0
0
L
Chang'e
Frostedgod01
Chang'e
2
3
4
1.33
W
3
1
5
5.5
L
Morgan Le Fay
RekiazAFK
Morgan Le Fay
4
2
2
2.5
L
Apollo
StupidOrc
Apollo
1
1
6
4
W
Vulcan
bilibicon
Vulcan
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,578
Damage
40,961
43,768
Taken
43,972
29,640
Mitigated
19,684
9,176
Healing
11,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
12,963
2,159
0
351
9,227
4,478
0
4,723
4,504
0
23,162
W
Danzaburou
Crowvalick
Danzaburou
5,371
1,821
0
1,538
10,957
5,111
0
5,670
5,287
0
23,679
L
Arachne
Crushedblood
Arachne
7,637
5,589
0
1,480
11,491
6,621
0
6,381
5,110
0
12,778
W
Artio
DarkKin02
Artio
6,355
136
3,380
3,197
13,223
15,062
0
5,708
7,515
14,517
0
L
Achilles
FiggyShotz
Achilles
0
0
0
0
0
0
0
0
0
0
0
L
Chang'e
Frostedgod01
Chang'e
9,680
630
3,584
3,488
13,813
5,470
0
7,706
6,107
24,847
0
W
5,893
707
0
250
5,679
2,827
0
2,991
2,688
15,306
0
L
Morgan Le Fay
RekiazAFK
Morgan Le Fay
11,999
1,964
0
1,125
8,756
3,518
0
3,773
4,983
39,421
0
L
Apollo
StupidOrc
Apollo
11,645
8,231
0
2,255
9,912
4,075
0
5,384
4,528
0
25,858
W
Vulcan
bilibicon
Vulcan
10,996
3,703
0
460
4,682
2,162
0
2,587
2,095
44,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,973
Gold Earned
41,632
202
Minions Killed
156
9
Camps Cleared
5
849,178
Distance Traveled
682,736
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,394
1,049
26
3
1
168,101
0
W
Danzaburou
8,517
1,065
47
6
3
152,767
2
L
Arachne
8,636
1,080
14
2
1
197,128
0
W
Artio
8,539
1,067
13
2
2
180,580
1
L
Achilles
5,687
711
0
0
0
0
0
L
Chang'e
8,677
1,085
34
4
2
171,940
0
W
Nox
9,092
1,137
27
3
0
158,733
3
L
Morgan Le Fay
9,793
1,224
69
9
1
158,984
2
L
Apollo
8,839
1,105
39
5
1
154,684
1
W
Vulcan
9,431
1,179
89
11
3
188,997
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role