Player Matchup

Achilles
Achilles
DarkNaivek
Achilles
Level 160
God Stats
8W - 7L
1,614 SR
Queue Stats
729W - 757L
1,615 Elo+
Party 3
Artemis
Artemis
IshtarsThighs
Artemis
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 36L
1,801 Elo+
Party 1
Susano
Susano
JennaOrtegaStan2
Susano
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 19L
1,778 Elo+
Party 1
Anubis
Anubis
SimplyOwning
Anubis
Level 89
God Stats
1W - 0L
1,236 SR
Queue Stats
10W - 4L
1,759 Elo+
Party 1
Chronos
Chronos
TarikJN
Chronos
Level 127
God Stats
8W - 9L
1,515 SR
Queue Stats
378W - 398L
1,522 Elo+
Party 3
Team Averages
Level 84
1,473 SR
1,695 Elo+

VS

Team Averages
Level 108
1,686 SR
1,556 Elo+
Thor
Thor
 
Thor
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
BioAlex
Kukulkan
Level 29
God Stats
0W - 1L
1,747 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Strαuz
Jing Wei
Level 158
God Stats
0W - 2L
1,693 SR
Queue Stats
58W - 41L
1,630 Elo+
Party 2
Bacchus
Bacchus
chabu02
Bacchus
Level 89
God Stats
21W - 5L
1,682 SR
Queue Stats
32W - 21L
1,589 Elo+
Party 2
Sun Wukong
Sun Wukong
fersa0988
Sun Wukong
Level 160
God Stats
0W - 1L
1,806 SR
Queue Stats
8W - 12L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DarkNaivek
Achilles
20
3 / 1 / 4
16,261
602
18,950
29,673
39,267
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
20
4 / 1 / 11
15,758
584
15,689
31,245
36,164
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
9 / 5 / 5
16,212
600
26,577
27,330
14,920
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
20
7 / 4 / 4
18,202
674
36,187
31,639
20,302
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
TarikJN
Chronos
20
4 / 3 / 6
14,785
548
19,220
23,064
11,738
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
18
2 / 9 / 7
11,846
439
20,016
34,752
13,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
BioAlex
Kukulkan
17
1 / 7 / 2
11,364
421
10,789
16,846
7,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jing Wei
Strαuz
Jing Wei
19
2 / 5 / 3
12,170
451
19,025
27,613
8,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
chabu02
Bacchus
17
3 / 3 / 6
11,916
441
12,761
24,817
40,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
fersa0988
Sun Wukong
20
6 / 4 / 2
14,488
537
19,875
35,484
37,982
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
34
27
Kills
14
14
Deaths
28
30
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
9
7
0.61
L
Kukulkan
BioAlex
Kukulkan
1
7
2
0.29
W
Achilles
DarkNaivek
Achilles
3
1
4
5
W
Artemis
4
1
11
9.5
W
9
5
5
2.3
W
Anubis
7
4
4
2.25
L
Jing Wei
Strαuz
Jing Wei
2
5
3
0.7
W
Chronos
TarikJN
Chronos
4
3
6
2.33
L
Bacchus
chabu02
Bacchus
3
3
6
2
L
Sun Wukong
fersa0988
Sun Wukong
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,623
Damage
82,466
142,951
Taken
139,512
122,391
Mitigated
108,049
65,720
Healing
31,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
20,016
5,388
0
10,691
34,752
13,196
0
9,015
25,670
0
110,638
L
Kukulkan
BioAlex
Kukulkan
10,789
1,033
0
1,171
16,846
7,420
0
4,955
11,654
80,411
0
W
Achilles
DarkNaivek
Achilles
18,950
4,659
0
9,683
29,673
39,267
3,524
3,076
26,597
0
125,338
W
Artemis
15,689
5,222
5,305
9,914
31,245
36,164
2,476
8,287
22,958
11,383
68,625
W
26,577
8,721
0
8,521
27,330
14,920
0
4,509
22,821
0
160,063
W
Anubis
36,187
2,500
270
25,006
31,639
20,302
1,015
3,094
28,332
206,139
11,261
L
Jing Wei
Strαuz
Jing Wei
19,025
11,917
0
6,007
27,613
8,570
3,432
17,476
9,938
0
119,234
W
Chronos
TarikJN
Chronos
19,220
4,385
0
7,021
23,064
11,738
13,157
6,703
16,361
171,601
2,760
L
Bacchus
chabu02
Bacchus
12,761
1,159
0
1,979
24,817
40,881
0
12,316
12,396
40,180
0
L
Sun Wukong
fersa0988
Sun Wukong
19,875
3,913
0
11,633
35,484
37,982
0
10,723
23,008
0
116,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,218
Gold Earned
61,784
933
Minions Killed
712
0
Camps Cleared
0
2,487,880
Distance Traveled
2,415,156
29
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,846
439
142
5
0
441,631
3
L
Kukulkan
11,364
421
153
6
0
420,630
3
W
Achilles
16,261
602
190
7
0
481,691
2
W
Artemis
15,758
584
68
3
0
477,591
7
W
Susano
16,212
600
195
7
0
576,875
5
W
Anubis
18,202
674
286
11
0
423,094
2
L
Jing Wei
12,170
451
193
7
0
474,211
5
W
Chronos
14,785
548
194
7
0
528,629
13
L
Bacchus
11,916
441
33
1
0
558,437
3
L
Sun Wukong
14,488
537
191
7
0
520,247
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role