Player Matchup

Bacchus
Bacchus
DarckB
Bacchus
Level 89
God Stats
2W - 0L
1,329 SR
Queue Stats
75W - 80L
1,437 Elo+
Solo
Thanatos
Thanatos
DeathHead1943
Thanatos
Level 28
God Stats
3W - 1L
1,578 SR
Queue Stats
64W - 70L
1,370 Elo+
Solo
Rama
Rama
Drexys Koree
Rama
Level 67
God Stats
3W - 2L
1,437 SR
Queue Stats
91W - 103L
1,409 Elo+
Solo
Guan Yu
Guan Yu
Polypropylene
Guan Yu
Level 157
God Stats
3W - 3L
1,434 SR
Queue Stats
754W - 819L
1,391 Elo+
Solo
Nike
Nike
chrisolson85
Nike
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
302W - 318L
1,370 Elo+
Solo
Team Averages
Level 100
1,456 SR
1,395 Elo+

VS

Team Averages
Level 36
1,467 SR
1,293 Elo+
Osiris
Osiris
Dr Pebble3521
Osiris
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Got my Pickles
Ne Zha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 56L
1,268 Elo+
Party 1
Guan Yu
Guan Yu
HLOJ
Guan Yu
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 77L
1,272 Elo+
Party 1
Charybdis
Charybdis
JollyWojack75
Charybdis
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 59L
1,155 Elo+
Party 1
King Arthur
King Arthur
meBEANIE
King Arthur
Level 24
God Stats
2W - 2L
1,334 SR
Queue Stats
28W - 50L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DarckB
Bacchus
14
4 / 2 / 19
9,693
881
9,793
11,762
21,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
DeathHead1943
Thanatos
16
10 / 2 / 17
9,855
896
15,585
13,102
6,988
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
6 / 1 / 21
9,507
864
13,301
5,794
2,823
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
14
4 / 3 / 21
8,719
793
14,383
15,421
22,166
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
4 / 1 / 17
9,560
869
8,643
9,743
10,549
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 6
7,871
716
4,542
14,296
14,206
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
4 / 6 / 5
9,209
837
9,619
10,877
5,332
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
HLOJ
Guan Yu
14
2 / 7 / 5
8,286
753
9,198
17,922
13,219
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Charybdis
JollyWojack75
Charybdis
15
2 / 2 / 3
7,892
717
9,406
8,463
3,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
meBEANIE
King Arthur
12
0 / 7 / 6
6,957
632
7,306
16,465
12,363
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
34
28
Kills
9
9
Deaths
28
95
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DarckB
Bacchus
4
2
19
6.75
W
Thanatos
DeathHead1943
Thanatos
10
2
17
9.25
L
1
6
6
0.67
W
6
1
21
16.5
L
4
6
5
1.08
L
Guan Yu
HLOJ
Guan Yu
2
7
5
0.64
L
Charybdis
JollyWojack75
Charybdis
2
2
3
1.75
W
Guan Yu
4
3
21
4.83
W
4
1
17
12.5
L
King Arthur
meBEANIE
King Arthur
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,705
Damage
40,071
55,822
Taken
68,023
63,613
Mitigated
48,687
30,484
Healing
13,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DarckB
Bacchus
9,793
1,346
0
1,471
11,762
21,087
731
0
11,762
16,763
0
W
Thanatos
DeathHead1943
Thanatos
15,585
3,125
580
9,157
13,102
6,988
2,517
0
13,102
0
24,881
L
4,542
849
1,050
666
14,296
14,206
0
2,016
12,280
0
7,282
W
13,301
11,702
1,721
1,470
5,794
2,823
2,905
0
5,794
0
28,386
L
9,619
3,500
165
679
10,877
5,332
0
1,812
9,065
0
16,171
L
Guan Yu
HLOJ
Guan Yu
9,198
908
3,212
2,603
17,922
13,219
0
2,874
15,048
0
17,106
L
Charybdis
JollyWojack75
Charybdis
9,406
4,983
193
3,033
8,463
3,567
0
2,667
5,796
0
26,876
W
Guan Yu
14,383
1,336
5,341
5,052
15,421
22,166
236
0
15,421
7,389
15,489
W
8,643
1,011
3,757
1,935
9,743
10,549
511
0
9,743
0
15,434
L
King Arthur
meBEANIE
King Arthur
7,306
867
184
1,495
16,465
12,363
0
4,452
12,013
0
14,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,334
Gold Earned
40,215
106
Minions Killed
80
0
Camps Cleared
0
970,414
Distance Traveled
982,996
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,693
881
14
1
0
180,106
1
W
Thanatos
9,855
896
22
2
0
193,843
0
L
Osiris
7,871
716
8
1
0
217,924
0
W
Rama
9,507
864
38
3
0
180,239
0
L
Ne Zha
9,209
837
4
0
0
187,400
0
L
Guan Yu
8,286
753
21
2
0
205,909
1
L
Charybdis
7,892
717
39
4
0
188,041
0
W
Guan Yu
8,719
793
16
1
0
182,969
0
W
Nike
9,560
869
16
1
0
233,257
3
L
King Arthur
6,957
632
8
1
0
183,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role