Player Matchup

Susano
Susano
KALOSO
Susano
Level 138
God Stats
1W - 4L
1,240 SR
Queue Stats
70W - 72L
1,535 Elo+
Party 2
Zhong Kui
Zhong Kui
SUPERVACA 123
Zhong Kui
Level 86
God Stats
1W - 2L
1,282 SR
Queue Stats
8W - 12L
1,371 Elo+
Party 2
Heimdallr
Heimdallr
Takeinglives
Heimdallr
Level 66
God Stats
2W - 6L
1,301 SR
Queue Stats
220W - 220L
1,481 Elo+
Party 2
Cerberus
Cerberus
gallo0079722
Cerberus
Level 143
God Stats
3W - 1L
1,820 SR
Queue Stats
39W - 41L
1,549 Elo+
Party 2
Aphrodite
Aphrodite
pavo007
Aphrodite
Level 96
God Stats
1W - 4L
1,374 SR
Queue Stats
35W - 45L
1,459 Elo+
Party 2
Team Averages
Level 106
1,403 SR
1,479 Elo+

VS

Team Averages
Level 51
1,641 SR
1,665 Elo+
Lancelot
Lancelot
IloveCerberus
Lancelot
Level 36
God Stats
6W - 3L
1,540 SR
Queue Stats
140W - 129L
1,497 Elo+
Solo
Ishtar
Ishtar
IshtarsThighs
Ishtar
Level 22
God Stats
8W - 1L
1,747 SR
Queue Stats
66W - 36L
1,789 Elo+
Party 1
Achilles
Achilles
JennaOrtegaStan2
Achilles
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 19L
1,765 Elo+
Party 1
Danzaburou
Danzaburou
SimplyOwning
Danzaburou
Level 89
God Stats
1W - 0L
1,871 SR
Queue Stats
10W - 4L
1,740 Elo+
Party 1
Janus
Janus
SquasherOne
Janus
Level 88
God Stats
2W - 2L
1,549 SR
Queue Stats
92W - 82L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
KALOSO
Susano
13
8 / 7 / 2
8,544
534
14,750
15,546
6,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
SUPERVACA 123
Zhong Kui
10
1 / 1 / 4
6,503
406
6,206
14,242
9,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Takeinglives
Heimdallr
10
2 / 7 / 2
6,466
404
7,267
16,122
5,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cerberus
gallo0079722
Cerberus
12
0 / 4 / 2
7,473
467
3,750
12,704
13,840
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
pavo007
Aphrodite
10
1 / 5 / 8
6,561
410
2,202
11,452
3,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
IloveCerberus
Lancelot
16
5 / 2 / 8
10,027
627
12,119
13,277
6,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
6 / 1 / 5
9,822
614
11,099
12,937
5,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
6 / 2 / 2
9,709
607
11,374
13,227
8,285
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
SimplyOwning
Danzaburou
13
6 / 5 / 9
8,683
543
13,225
17,310
15,325
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
1 / 3 / 3
9,429
589
7,282
8,196
3,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
51
12
Kills
24
24
Deaths
13
18
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Lancelot
IloveCerberus
Lancelot
5
2
8
4.5
W
6
1
5
8.5
W
6
2
2
3.5
L
Susano
KALOSO
Susano
8
7
2
1.29
L
Zhong Kui
SUPERVACA 123
Zhong Kui
1
1
4
3
W
Danzaburou
SimplyOwning
Danzaburou
6
5
9
2.1
W
1
3
3
0.83
L
Heimdallr
Takeinglives
Heimdallr
2
7
2
0.43
L
Cerberus
gallo0079722
Cerberus
0
4
2
0.25
L
Aphrodite
pavo007
Aphrodite
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,175
Damage
55,099
70,066
Taken
64,947
38,367
Mitigated
38,649
22,082
Healing
25,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
IloveCerberus
Lancelot
12,119
2,437
0
6,032
13,277
6,222
156
1,776
11,501
0
77,704
W
11,099
7,485
0
8,718
12,937
5,618
438
1,784
11,153
0
84,421
W
11,374
4,996
0
3,599
13,227
8,285
0
3,961
9,266
0
71,284
L
Susano
KALOSO
Susano
14,750
3,406
0
2,341
15,546
6,276
0
1,755
13,791
0
49,101
L
Zhong Kui
SUPERVACA 123
Zhong Kui
6,206
537
0
3,575
14,242
9,189
0
3,023
11,219
37,361
0
W
Danzaburou
SimplyOwning
Danzaburou
13,225
4,924
0
5,447
17,310
15,325
362
2,977
14,333
4,531
34,094
W
7,282
733
0
2,079
8,196
3,199
0
1,660
6,536
95,652
0
L
Heimdallr
Takeinglives
Heimdallr
7,267
3,702
0
2,630
16,122
5,159
0
726
15,396
0
31,626
L
Cerberus
gallo0079722
Cerberus
3,750
199
0
3,782
12,704
13,840
0
1,178
11,526
50,560
0
L
Aphrodite
pavo007
Aphrodite
2,202
447
4,325
5,429
11,452
3,903
0
2,267
9,185
18,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,547
Gold Earned
47,670
324
Minions Killed
582
0
Camps Cleared
0
1,432,140
Distance Traveled
1,724,080
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,027
627
130
8
0
372,281
2
W
Ishtar
9,822
614
117
7
0
294,435
1
W
Achilles
9,709
607
127
8
0
330,930
2
L
Susano
8,544
534
67
4
0
307,391
3
L
Zhong Kui
6,503
406
65
4
0
307,949
3
W
Danzaburou
8,683
543
43
3
0
408,051
2
W
Janus
9,429
589
165
10
0
318,383
2
L
Heimdallr
6,466
404
44
3
0
288,267
4
L
Cerberus
7,473
467
110
7
0
249,891
2
L
Aphrodite
6,561
410
38
2
0
278,642
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role