Player Matchup

He Bo
He Bo
Bonesieboy
He Bo
Level 151
God Stats
7W - 5L
1,406 SR
Queue Stats
349W - 347L
1,545 Elo+
Solo
Cliodhna
Cliodhna
Cxnfex
Cliodhna
Level 13
God Stats
8W - 3L
1,824 SR
Queue Stats
37W - 18L
1,657 Elo+
Party 1
Ishtar
Ishtar
Enclave3
Ishtar
Level 160
God Stats
3W - 2L
1,684 SR
Queue Stats
132W - 63L
1,700 Elo+
Party 1
Kumbhakarna
Kumbhakarna
GirlPowerHour
Kumbhakarna
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 1L
2,156 Elo+
Party 1
Guan Yu
Guan Yu
SleepyBlackWolf
Guan Yu
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,712 Elo+
Party 1
Team Averages
Level 83
1,583 SR
1,754 Elo+

VS

Team Averages
Level 93
1,394 SR
1,435 Elo+
Anubis
Anubis
Damag3Ym1r
Anubis
Level 46
God Stats
0W - 2L
1,262 SR
Queue Stats
68W - 81L
1,407 Elo+
Party 3
Cupid
Cupid
NYM x RuGGieZz
Cupid
Level 122
God Stats
5W - 9L
1,511 SR
Queue Stats
129W - 185L
1,404 Elo+
Party 2
Hercules
Hercules
Ultimatefire12
Hercules
Level 110
God Stats
0W - 3L
1,201 SR
Queue Stats
49W - 89L
1,414 Elo+
Party 2
Hou Yi
Hou Yi
jgarz98
Hou Yi
Level 103
God Stats
4W - 4L
1,671 SR
Queue Stats
106W - 157L
1,434 Elo+
Party 2
Thanatos
Thanatos
tacoheaven001
Thanatos
Level 85
God Stats
3W - 2L
1,329 SR
Queue Stats
27W - 36L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
20
4 / 2 / 3
13,353
835
17,727
8,719
3,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Cxnfex
Cliodhna
19
2 / 2 / 6
11,681
730
10,099
11,486
6,506
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ishtar
Enclave3
Ishtar
20
6 / 1 / 6
12,620
789
23,685
12,695
7,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
GirlPowerHour
Kumbhakarna
18
2 / 1 / 9
12,031
752
9,213
24,508
36,911
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
6 / 2 / 2
11,468
717
14,140
20,781
23,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Damag3Ym1r
Anubis
17
2 / 6 / 0
10,149
634
7,835
19,071
10,346
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
4 / 2 / 3
11,538
721
14,601
18,559
8,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
17
0 / 3 / 2
9,977
624
4,922
21,408
18,249
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hou Yi
jgarz98
Hou Yi
18
2 / 5 / 3
11,011
688
13,547
20,020
8,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
tacoheaven001
Thanatos
14
0 / 4 / 0
8,805
550
2,331
11,690
5,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
20
Kills
8
8
Deaths
20
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
He Bo
4
2
3
2.75
W
Cliodhna
Cxnfex
Cliodhna
2
2
6
2.5
L
Anubis
Damag3Ym1r
Anubis
2
6
0
0.33
W
Ishtar
Enclave3
Ishtar
6
1
6
9
W
Kumbhakarna
GirlPowerHour
Kumbhakarna
2
1
9
6.5
L
4
2
3
2.75
W
6
2
2
3.5
L
Hercules
0
3
2
0.33
L
Hou Yi
jgarz98
Hou Yi
2
5
3
0.7
L
Thanatos
tacoheaven001
Thanatos
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,864
Damage
43,236
78,189
Taken
90,748
78,509
Mitigated
51,684
25,157
Healing
24,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
17,727
334
208
1,444
8,719
3,991
2,770
1,478
7,093
73,915
0
W
Cliodhna
Cxnfex
Cliodhna
10,099
765
0
2,108
11,486
6,506
2,684
1,055
10,431
0
46,155
L
Anubis
Damag3Ym1r
Anubis
7,835
343
0
5,987
19,071
10,346
0
3,523
14,943
43,851
0
W
Ishtar
Enclave3
Ishtar
23,685
17,867
0
5,953
12,695
7,154
737
213
12,482
0
82,182
W
Kumbhakarna
GirlPowerHour
Kumbhakarna
9,213
569
0
4,606
24,508
36,911
792
2,409
22,099
18,717
0
L
14,601
6,350
53
5,986
18,559
8,654
0
7,534
10,104
0
49,511
W
14,140
2,615
3,296
7,542
20,781
23,947
1,399
2,680
18,101
0
26,496
L
Hercules
4,922
1,067
0
5,720
21,408
18,249
0
5,469
15,226
0
27,222
L
Hou Yi
jgarz98
Hou Yi
13,547
9,010
0
4,349
20,020
8,888
0
7,866
11,715
0
43,316
L
Thanatos
tacoheaven001
Thanatos
2,331
820
0
2,005
11,690
5,547
0
1,350
10,133
0
7,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,153
Gold Earned
51,480
347
Minions Killed
262
0
Camps Cleared
0
1,780,933
Distance Traveled
1,242,781
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
13,353
835
135
8
0
324,900
2
W
Cliodhna
11,681
730
61
4
0
358,134
1
L
Anubis
10,149
634
56
4
0
238,654
0
W
Ishtar
12,620
789
116
7
0
347,935
4
W
Kumbhakarna
12,031
752
12
1
0
376,842
3
L
Cupid
11,538
721
86
5
0
303,850
0
W
Guan Yu
11,468
717
23
1
0
373,122
2
L
Hercules
9,977
624
49
3
0
300,293
0
L
Hou Yi
11,011
688
62
4
0
264,979
1
L
Thanatos
8,805
550
9
1
0
135,005
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role