Player Matchup

Skadi
Skadi
Angofu04
Skadi
Level 134
God Stats
4W - 2L
1,701 SR
Queue Stats
28W - 33L
1,464 Elo+
Party 1
Thor
Thor
ElRoy0703
Thor
Level 117
God Stats
14W - 21L
1,408 SR
Queue Stats
346W - 389L
1,375 Elo+
Solo
King Arthur
King Arthur
Itstatoo
King Arthur
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 83L
1,500 Elo+
Party 1
Merlin
Merlin
Razhiels
Merlin
Level 84
God Stats
5W - 4L
1,524 SR
Queue Stats
63W - 73L
1,495 Elo+
Party 1
Kuzenbo
Kuzenbo
xZackattackx007
Kuzenbo
Level 160
God Stats
6W - 9L
1,495 SR
Queue Stats
110W - 114L
1,432 Elo+
Solo
Team Averages
Level 121
1,526 SR
1,453 Elo+

VS

Team Averages
Level 147
1,439 SR
1,504 Elo+
Geb
Geb
Dadz423
Geb
Level 154
God Stats
10W - 9L
1,464 SR
Queue Stats
808W - 942L
1,412 Elo+
Party 2
Fenrir
Fenrir
II Say1T II
Fenrir
Level 150
God Stats
1W - 0L
1,326 SR
Queue Stats
12W - 10L
1,422 Elo+
Party 2
Discordia
Discordia
JakeOfAIITrades
Discordia
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 20L
1,614 Elo+
Solo
Medusa
Medusa
Love Sekai
Medusa
Level 158
God Stats
1W - 2L
1,498 SR
Queue Stats
153W - 119L
1,587 Elo+
Party 2
King Arthur
King Arthur
Yaguer Ram
King Arthur
Level 147
God Stats
23W - 35L
1,405 SR
Queue Stats
1,109W - 1,220L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Angofu04
Skadi
16
0 / 2 / 7
10,377
1,038
14,441
12,899
6,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
16
6 / 4 / 2
11,464
1,146
10,672
9,959
5,411
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Itstatoo
King Arthur
15
1 / 7 / 6
9,870
987
11,595
23,679
26,195
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Razhiels
Merlin
16
2 / 6 / 6
10,901
1,090
15,553
15,541
8,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
0 / 1 / 9
10,288
1,029
7,460
18,505
35,891
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

198

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
16
1 / 2 / 16
10,283
1,028
12,450
16,818
17,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
17
6 / 2 / 10
11,202
1,120
13,580
14,016
13,349
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
JakeOfAIITrades
Discordia
17
6 / 1 / 11
11,433
1,143
19,395
6,273
2,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Love Sekai
Medusa
18
4 / 1 / 11
12,322
1,232
19,269
10,925
5,669
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

King Arthur
Yaguer Ram
King Arthur
17
3 / 3 / 13
11,493
1,149
12,676
19,731
24,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
81
9
Kills
20
20
Deaths
9
30
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Skadi
Angofu04
Skadi
0
2
7
1.75
W
Geb
1
2
16
4.5
L
Thor
6
4
2
1.75
W
Fenrir
6
2
10
5.5
L
King Arthur
Itstatoo
King Arthur
1
7
6
0.57
W
Discordia
JakeOfAIITrades
Discordia
6
1
11
11.5
W
Medusa
Love Sekai
Medusa
4
1
11
9.5
L
Merlin
Razhiels
Merlin
2
6
6
0.83
W
King Arthur
Yaguer Ram
King Arthur
3
3
13
3.17
L
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,721
Damage
77,370
80,583
Taken
67,763
82,444
Mitigated
64,197
1,105
Healing
7,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Angofu04
Skadi
14,441
5,825
0
1,105
12,899
6,723
0
6,845
5,791
0
39,238
W
Geb
12,450
745
273
1,155
16,818
17,416
0
5,757
9,919
17,757
0
L
Thor
10,672
1,816
0
0
9,959
5,411
0
4,314
5,513
0
15,257
W
Fenrir
13,580
2,579
0
1,726
14,016
13,349
0
4,405
9,611
136
21,424
L
King Arthur
Itstatoo
King Arthur
11,595
668
0
0
23,679
26,195
0
7,133
16,355
155
19,322
W
Discordia
JakeOfAIITrades
Discordia
19,395
864
0
0
6,273
2,812
0
1,442
4,831
35,688
0
W
Medusa
Love Sekai
Medusa
19,269
10,092
0
0
10,925
5,669
0
3,449
7,476
0
65,114
L
Merlin
Razhiels
Merlin
15,553
341
0
0
15,541
8,224
0
4,471
11,070
50,322
0
W
King Arthur
Yaguer Ram
King Arthur
12,676
539
0
4,749
19,731
24,951
0
8,115
11,616
308
22,232
L
7,460
2,591
0
0
18,505
35,891
0
8,600
9,565
13,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,900
Gold Earned
56,733
190
Minions Killed
213
5
Camps Cleared
11
917,237
Distance Traveled
1,031,117
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,377
1,038
73
7
2
203,410
1
W
Geb
10,283
1,028
12
1
2
213,469
0
L
Thor
11,464
1,146
14
1
2
121,626
3
W
Fenrir
11,202
1,120
21
2
1
213,055
1
L
King Arthur
9,870
987
17
2
1
193,765
0
W
Discordia
11,433
1,143
44
4
0
202,472
0
W
Medusa
12,322
1,232
128
13
8
189,949
0
L
Merlin
10,901
1,090
76
8
0
189,527
0
W
King Arthur
11,493
1,149
8
1
0
212,172
0
L
Kuzenbo
10,288
1,029
10
1
0
208,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role