Player Matchup

Cthulhu
Cthulhu
JBoshy
Cthulhu
Level 8
God Stats
4W - 2L
1,553 SR
Queue Stats
6W - 5L
1,553 Elo+
Party 1
Freya
Freya
ToEazyAac3p
Freya
Level 108
God Stats
1W - 0L
1,411 SR
Queue Stats
18W - 9L
1,647 Elo+
Party 1
Thor
Thor
broozeeee99
Thor
Level 122
God Stats
1W - 2L
1,264 SR
Queue Stats
22W - 15L
1,622 Elo+
Party 1
Team Averages
Level 79
1,409 SR
1,607 Elo+

VS

Team Averages
Level 53
1,500 SR
1,487 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Mayagüez
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
WaterNetty
Anubis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JBoshy
Cthulhu
13
1 / 4 / 8
8,530
775
2,202
11,250
11,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
6 / 0 / 5
9,157
832
10,354
7,674
3,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
5 / 1 / 5
8,888
808
11,186
5,880
2,307
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
0 / 4 / 2
7,288
663
3,812
12,105
11,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
Mayagüez
Neith
10
0 / 4 / 2
6,561
596
1,687
6,530
2,655
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
WaterNetty
Anubis
13
3 / 4 / 1
7,990
726
4,458
8,789
4,090
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
12
Kills
3
5
Deaths
12
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
4
2
0.25
W
Cthulhu
JBoshy
Cthulhu
1
4
8
1.25
L
Neith
Mayagüez
Neith
0
4
2
0.25
W
6
0
5
8.5
L
Anubis
WaterNetty
Anubis
3
4
1
0.88
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,742
Damage
9,957
24,804
Taken
27,424
17,563
Mitigated
18,090
7,036
Healing
3,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,812
210
0
1,215
12,105
11,345
0
5,958
5,855
16,182
0
W
Cthulhu
JBoshy
Cthulhu
2,202
52
0
1,660
11,250
11,800
146
2,056
9,194
13,905
0
L
Neith
Mayagüez
Neith
1,687
699
0
88
6,530
2,655
0
2,747
3,589
0
5,329
W
10,354
3,727
0
3,709
7,674
3,456
1,093
3,385
4,289
36,959
0
L
Anubis
WaterNetty
Anubis
4,458
245
0
2,233
8,789
4,090
0
3,184
5,397
33,171
0
W
11,186
2,026
0
1,667
5,880
2,307
1,559
3,173
2,707
0
38,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,575
Gold Earned
21,839
142
Minions Killed
105
0
Camps Cleared
0
616,348
Distance Traveled
514,264
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,288
663
22
2
0
200,612
1
W
Cthulhu
8,530
775
21
2
0
209,511
0
L
Neith
6,561
596
12
1
0
148,364
0
W
Freya
9,157
832
65
6
0
201,167
3
L
Anubis
7,990
726
71
6
0
165,288
1
W
Thor
8,888
808
56
5
0
205,670
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role